This is mostly speculation, but I learned that The Sims 4 is a resource hog for our computers, so a Sims 5 could probably not have an open world with the machines we have now and keep the same quality, unless they go with the multiplayer concept where a lot of data is processed by servers instead. If that happens, would you roll with it? Would you do your best to stay loyal to the franchise? Would you be hyped about it? Or would you ultimately let go of this game?
Multiplayer SIMS 5 : yes or no? 313 votes
Yes! I think the game would benefit from it.
Yes! I've always been curious anyway.
No! I couldn't even play if it was the case.
No! It would spell doom for the franchise.
Maybe. I'm a fan of the franchise, so why not try?
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Comments
I wouldn't be interested in it but other people might be.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Sorry I couldn't find many reasons, we're kinda limited in terms of answers anyway. I just chose the most obvious ones.
I highly doubt that EA would have private servers though. I don't think that's how game servers work. But what do I know lol.
Here's a short list to point out some of the most well know ones
Pros...
- Guaranteed open world, with what would probably be the biggest worlds we've ever seen.
- Interesting neighbors and roommates, no more need for AI.
- The best story progression.
- Play with friends and family.
- Chat channels for storytellers.
Cons...
- A monthlee fee!
- Internet connection required.
- Goodbye mods and cc.
- No more aging off.
- No more time speed controls.
- Logging out would be problematic (?)
- Building would be problematic (?)
- No more privacy.
- No more total control.
- griefers.
- Chat channels for trolls.
How would woohoo work online anyway?? That is just asking for trouble. I mean what happens when some 40 year old's sim is woohooing with some 13 year old's sim. Parents are like what the plum and then lawsuits begin...lol I sure wouldn't want my 13 year old in that situation. Guess they are doing some testing with the mobile thing since EA has this everything has to be online with microtransactions rule now.
My game, my rules.
Given the way that EPs and GPs and SPs work, how the heck would that work in a multi player setting? If you don't have the same packs as others, does that mean you can't play with them?
What about CC?
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Honestly, I find it very risky to try to get back into this online game again. The bad consequences of what happened with The Sims 4 Olympus can be felt even today in the game, through various limitations.
I really think it would be a really cool idea to explore. I'm thinking of it this way; a multiplayer mode, and a single player, offline mode.
In multiplayer mode, each user could create their own world and/or join another player's world. The creators could invite people, or make it open for any user to join and create their own household. People could meet other people's sims and build all kinds of relationships, and even move in with each other to start a family. Now let's say two users shared a household; if one player was offline, the other would have control of all the sims, until that player came back on.
Single player offline mode of course would just be regular 'ol Sims, for people who don't have lots of internet access and/or prefer to play by themselves.
Oh no! No monthly fees, please!
I don't know about anyone else, but if I'm already paying 60 bucks for the game itself, I am not about to cough up a monthly fee in order to actually play. I'm not a monthly fee type of girl; I'd rather just pay a hundred bucks upfront, and then be able to access the online feature forever.
I just wouldn't be interested in playing multiplayer with the sims community. I'm too old. I wouldn't be able to handle all the kiddies and their youthful shenanigans.
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Would be cool to interact with other people, but I think it won't work with the Sims Franchise.
Plus "pride and accomplishment" will happen with Sim Lootboxes for a shower of TV