I'm pretty sure this is caused by CC because it doesn't happen to nonCC.
Whenever I place something down it disappears and this notice pops up.
https://imgur.com/M6t65JW
I deleted all new CC I put into my game but it continued to happen.
I really don't want to start over with my CC so I wanted to check here (in case someone knows what to do or how to find the bad CC) before I deleted all of my CC.
Comments
The recent patches resulted in many broken mods/cc.
Sims 4 Studio tool has updated its program, and has a batch fix that includes fixing the cc items broken by the last patches.
http://sims4studio.com/board/6/download-sims-studio-open-version (register with the site first before trying to access the download page )
It would be good to download the latest version and run the batch fix, as well as other listed batch fixes.
After installing the program, click the tools label at the top of the screen,and the batch fix options will be able to be accessed from the drop down menu
You need to register on the site but it is free. You need to be logged in to access the download page.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello @omgbrblol123
Click tools, then batch fixes , then objects, and click the “fix objects for Cats and Dogs pack”
Then click the CAS label, and choose “update cas cc pets patch,
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
You’re welcome
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello @Stormie1423
Sims 4 Studio tool has batch fixes that fix the cc items broken by the recent patches.
http://sims4studio.com/board/6/download-sims-studio-open-version (register with the site first before trying to access the download page )
If you have cc issues, it would be good to download the latest version and run the batch fixes
This is how to do that. After installing the program, click the tools label at the top of the screen, and the batch fix options will be able to be accessed from the drop down menu. Just press the various batch fix options and follow what to do by looking at the screen,
You need to register on the site but it is free. You need to be logged in to access the download page.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>cbb2e83c14e3e2935aa727e9</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-03-12 21:27:02</createtime>
<buildsignature>Local.Unknown.Unknown.1.41.38.1020-1.200.000.330.Release</buildsignature>
<categoryid>resolver.py:654</categoryid>
<desyncid>cbb2e83c14e3e2935aa727e9</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants
ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup
</desyncdata>
</report>
</root>
HELPPPP! I don't want to have to delete all my cc and start over either :(
Hello @xMissing
You’re welcome Happy simming!
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Put half of your mods/cc into the mods folder then start the game and see if the issue is still there. If the issue is not there, then you know that those items work okay with the game. Then you can test the other half of your cc/mods.
If the issue is still there with the first half, you will need to keep testing them to see what is causing the problem. Then you will need to test the second half of your cc/mods too.
<?xml version="1.0"?>
2
cbb2e83c14e3e2935aa727e9
desync
ea.maxis.sims4_64.15.pc
2018-03-12 21:27:02
Local.Unknown.Unknown.1.41.38.1020-1.200.000.330.Release
resolver.py:654
cbb2e83c14e3e2935aa727e9
Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants
ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup
HELPPPP! I don't want to have to delete all my cc and start over either :([/quote]
Has anyone found out what this is yet? Gone through the 50/50 method, batch fixed everything and still getting this pop up even when I take my whole mods folder out leaving ONLY MCCC...... It's driving me nuts I've even considered it's maybe because I'm the UK? This only seemed to start happening around the time the clocks went forward for us......
You may have better luck posting on the discord for MCCC:
https://discordapp.com/invite/BSmzBdQ
@Bonxie do you have any input on this problem?
We received these LE since the beginning of February, but the number of reports seems to be increasing recently. We don't have a certain solution so far for this, but most probably it's caused by a broken mod or trait. Check these, especially your game changing (script-) mods.
Anyway, if there is only MCCC and nothing else in the mod folder, you might try to delete all last*.txt files and also the localthumbcache.package file in your s4 folder. Those files contain cached fragments of old data which will reloaded with each reastart. Make sure that you use MCCC in the latest version 4.2.0 together with a completlty patched game 1.41.42.
You might also visit us on Discord like @Bananas_45 suggested. It's easier to find the issue in a direct conversation.