Hi Simmers!
Something really cool about the Sims 3 was that you could buy worlds and objects and clothes from The Sims 3 store for example Dragon Valley or Roaring Heights or even just a diaper changing table for babies,
Will anything similar come in the Sims 4?
Would the Creators do this?
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no gp change game play the store just had objects
It's very sad because we won't get as much various themes and content as TS3 Store.
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The Sims 4 General DiscussionGame and Stuffpacks are the TS4 Store. No World Packs will be coming unless they add another team of developers just for that.
What I'd pay for them to do that . It's too painful debating of weather to get a pack based solely on a world/neighborhood sometimes. At least in TS3 if I didn't exactly like an expansion, but it had a world, I'd be like "Eh I'll wait for a new store world" or "I'll check out some Custom made worlds." and would skip the EP untill the series completion. Just the "option" of something like that would be great imo.
I seriously pray that they do world packs or something similar someday. Like seriously, name the freaking price .
The day this series goes back to microtransactions is the day I leave and don't look back. They're bad enough in online games. We don't need them in single-player too.
Oh and with regards to the concept of a microtransaction store that is customer-friendly; there's no such thing. Microtransactions systems are inherently bad for the customer on the scale of a for-profit company because they want your money and the type of system will change how they market and create, which, along with profit being the bottom line, means they will lean toward the more predatory possibilities of a microtransaction system.
The only way to make it mildly customer-friendly would be to put super strict limits on purchasing and make it incredibly clear the rate at which someone is spending and caution them about how fast they're doing it. But then it'd just defeat the one arguable merit of a microtransaction store, which is the freedom of choice of what you spend your money on, on a micro level. This merit is mostly a load of nonsense in reality though, as microtransaction stores are always designed to push purchasing on the customer and incentivize them to spend as much as possible.
It's one of the reasons why a bunch of simmers buy every pack even when the theme or the 'meat' of a pack doesn't interest them one bit (Vampires is one big example, and I can imagine others like myself are doing the same with C&D). I'm all for free worlds, but I doubt they'll constantly add them like that. Probably one more. But I can't imagine yet another one beyond a second free world.
Again though that's just my two cents on it.
I wouldn't mind world packs to be honest. Thats a good idea!
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I don't think it's so much the micro-transactions store concept that is nefarious per se, but that as soon as you buy bundle (like SPs are in a way), you end up with things you wouldn't have bought if you had the choice per item., so of course, the price per item goes up in stores to balance all those items that are no longer bought. It's basically the same thing as buying a pack of a dozen tubes of glue at a discount price vs buying a single tube of glue.
If there was a microtransaction store run by a company who is satisfied with making enough profit to stay above the red and isn't tied up in the mentality of investors and "more, more, more," I could maybe see a scenario where it would be customer-friendly. But EA is clearly not that kind of company and though Maxis seems serious about not going too far with its players, the corporate business mentality that is so common in companies like EA will always leak through to a certain degree, since they're the publisher.
Packs for the Sims 4 really are just as misleading with a Stuff Pack costing a small amount but many buyers in the end spending far more money than they realised, Is it such a big deal to spend less money on less content In the Sims 3 Store It was possible to buy worlds many of which were far better than any in The Sims 3 Base Game and any of The Sims 4 DLCs, and these worlds had no attached gameplay like an expansion pack so surely it is as simple as spending less money for less content
Overall However, You made a valid point which I understand the jist of.
The fact that TS3 shows you this store content without you even opening it, is already pushy enough for me. No offence I love TS3 but @Triplis is right: these are pure and simple micro-transactions & it's a perfect opportunity to radically overprice single items (which yes, people are more likely to buy cause it feels like picking and choosing when sometimes, they'd be cheaper off to just buy the bundles only lol). This is most evident in them popping up in your b&b mode & cas, always reminding you of what else you could be using ... if you visit the store
And SPs, for all the flack they get, do get some of that desired benefit for the customer of a store, in that they are typically very targeted themes and you aren't missing much if you pass on a theme you don't want.
I have to wonder how much benefit you're really gaining on a "choosing what you want" level switching from a system like TS4's stuff packs to a micro store. It seems like the difference in picking and choosing would be pretty negligible.
As far as the worlds thing goes, it seems like the issue there is more about how content is getting made, what's getting made, how frequently... I know there have been a lot of complaints about TS4 being too slow, or not releasing enough of this or that type of content. I think it's a result of how they're doing things overall this time? They seem to have a very systematized way of doing things that requires some careful juggling (like what Graham has said about the multiple dev lines going at the same time).
So hypothetically, if TS4 had a store, I'm not sure you'd be getting the kind of stuff in it that you want. You'd probably just be getting worse deals overall for the same kind of content, more or less. I mean, I spose one could argue that if it had started as a store, the way content is made might have been different. But would it be better is anyone's guess. We've gotten some really nice free patch content, some of which might otherwise be micro purchases in a store model.
I guess there's still a crap ton of free content for the Sims 4, but £8 for a SP still feels like an infinitely better purchase (and somehow less 'money grabbing') than paying per item, and at least you don't get weird previews in-game of all these items you need to pay extra money for.