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loved the toddlers stuff pack, but the texture of ball pit is awful.

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    Dreamie209Dreamie209 Posts: 3,165 Member
    edited August 2017
    Triplis wrote: »
    Eh. I'm not a fan of the texture, but I don't understand why anyone is surprised. That's how the texture of the game is and has been for those type of surfaces. They aren't going to magically upgrade out of the blue almost 3 years in.

    It's also worth noting that it may actually look a little better in game, on full graphics. Unless the video capture quality was perfect, it's probably going to accentuate things that already look low-res.

    That was my first thought too when I saw it. I'll have to see once the livestream shows it.

    Edit: Maybe it's just me, but the ball pit really didn't seem out of place now seeing the livestream...pretty much looked just like the textureless grass, and the not so much detail we have in few other things. It kinda fits imo. But eh I guess that's just me lol, and I'm on Ultra with Reshade lol.

    I wonder how it'll look in the reshade I use though <3
    Post edited by Dreamie209 on
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    LivinityLivinity Posts: 455 Member
    edited August 2017
    agustd wrote: »
    I appreciate people with CC experience explaining why they might have done that. I don't appreciate constant excuses though. I don't understand why they give us something that's going to stand out so much in a game with such nice graphics, it's not like a ball pit was a big request from the community. If they couldn't animate this object right they should have gone with a different one - simple. I'm sure they have literally hundreds of ideas for toddlers laying around that we'll see in future EPs, etc. This is inexcusable.

    I agree, they could've done a sandbox like TS3, with little castles and sculptures. Or something smaller (everything is so big!) to put inside the house like a playpen, a bouncer chair to play or sleep. There's a lot of cute stuff I would rather have than a buffet playground set.
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    agustdagustd Posts: 946 Member
    edited August 2017
    Just got back from watching the livestream and I gotta say I am really bummed out that the ball pit can only be used by 2 toddlers at the same time. It's not only atrocious looking but useless in its size :s
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    BaenreBaenre Posts: 595 Member
    agustd wrote: »
    Just got back from watching the livestream and I gotta say I am really bummed out that the ball pit can only be used by 2 toddlers at the same time. It's not only atrocious looking but useless in its size :s

    I haven't seen the livestream but only 2 tots being able to use the ball pit is a little surprising to me because usually the "group" play on objects has been a pretty steady 4.
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    agustdagustd Posts: 946 Member
    edited August 2017
    Baenre wrote: »
    agustd wrote: »
    Just got back from watching the livestream and I gotta say I am really bummed out that the ball pit can only be used by 2 toddlers at the same time. It's not only atrocious looking but useless in its size :s

    I haven't seen the livestream but only 2 tots being able to use the ball pit is a little surprising to me because usually the "group" play on objects has been a pretty steady 4.

    I know right? Very surprising. On the playground made by Graham for the livestream they had two pits placed and when I saw that i was like "oh, what do they need two for?". Turns out it doesn't make much sense to only place one for a bigger play date.
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    BaenreBaenre Posts: 595 Member
    agustd wrote: »
    I know right? Very surprising. On the playground made by Graham for the livestream they had two pits placed and when I saw that i was like "oh, what do they need two for?". Turns out it doesn't make much sense to only place one for a bigger play date.

    Oh wow, I'm going to go find the livestream, I'm curious to see a few other things. I was hoping instead of some of these oversized objects though, they would bring in things like the bouncy spring-horse, a toddler pool, and a craft table for finger paints.
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    AmiutzaAmiutza Posts: 1,796 Member
    agustd wrote: »
    I appreciate people with CC experience explaining why they might have done that. I don't appreciate constant excuses though. I don't understand why they give us something that's going to stand out so much in a game with such nice graphics, it's not like a ball pit was a big request from the community. If they couldn't animate this object right they should have gone with a different one - simple. I'm sure they have literally hundreds of ideas for toddlers laying around that we'll see in future EPs, etc. This is inexcusable.

    Nah I totally agree with you, like I said, I would have loved an indoor option instead of this. However, after seeing the cas of this pack i no longer even care, they did an absolute amazing job imo.
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    celipoesiascelipoesias Posts: 433 Member
    edited August 2017
    Doesn't really need invididuals balls, just a bumpier mesh. Might break polycount or animation budget though.
    tenor.gif
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    zubrowkaszubrowkas Posts: 375 Member
    You'd think as devs they'd take a little more pride in their work and refuse to put out sub-par content. For as much money as TS4 supposedly rakes in, they could afford to up the stuff pack budget (since stuff packs are really the only thing they seem to be churning out lately.) It's truly sad that we continue to get packs that lack in BOTH quantity and quality.
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    poltergeistpoltergeist Posts: 1,411 Member
    that is not a ball pit, it is in fact a pit of melted sprinkles.
    tumblr_ouwvwk1lj31wuws0mo1_250.png

    origin id: kuhpflanzen ∘ tumblr
    tumblr_inline_p3itdx0yaH1v2uzv2_1280.gif

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    WulfsimmerWulfsimmer Posts: 4,381 Member
    edited August 2017
    I can't, I am sorry devs,in the trailer they made it more acceptable, but I just can't now
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    Post edited by Wulfsimmer on
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    WulfsimmerWulfsimmer Posts: 4,381 Member
    I am convinced they took a picture from Google Images and pasted it into that pit
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    TriplisTriplis Posts: 3,048 Member
    After watching it in action in the livestream, I barely see an issue. There's ball-looking animation when the toddler moves around in it and the screencap in the OP, while accurate in the fact that it's a flat texture, is more grainy than what you see in the livestream. Unless you sit there just watching the ball pit uninterrupted, I think it's going to be one of those things that no one notices after a while.
    Mods moved from MTS, now hosted at: https://triplis.github.io
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    QueenMercyQueenMercy Posts: 1,680 Member
    Like the stuff from the TS3 grocery store? Either way, maybe if you buy the pack on release day you'll get an extra hour in the ball pit.
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    GoldenBuffyGoldenBuffy Posts: 4,025 Member
    I mean, when I saw the ball pit I was scratching my head. because I just don't get it. Why wouldn't you make the balls, well, 3D-ish? I guess I don't know what I'm talking about since I'm not a designer or programmer. All I know is what I see. And Necrodog over at MTS made a ball pit, not only for toddlers but for all ages. And though it might not be the best model, he gave us balls. lol ijs

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    WulfsimmerWulfsimmer Posts: 4,381 Member
    QueenMercy wrote: »
    Like the stuff from the TS3 grocery store? Either way, maybe if you buy the pack on release day you'll get an extra hour in the ball pit.

    At least those weren't gameplay objects and one of the selling points of a pack.
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    GoldenBuffyGoldenBuffy Posts: 4,025 Member
    Baenre wrote: »
    agustd wrote: »
    I know right? Very surprising. On the playground made by Graham for the livestream they had two pits placed and when I saw that i was like "oh, what do they need two for?". Turns out it doesn't make much sense to only place one for a bigger play date.

    Oh wow, I'm going to go find the livestream, I'm curious to see a few other things. I was hoping instead of some of these oversized objects though, they would bring in things like the bouncy spring-horse, a toddler pool, and a craft table for finger paints.

    I was hoping for those too, and possibly them snagging some ideas from Sims Free Play. How those little toddlers can make mud pies, play in mud puddles, have a splash pool, and art easel, and I believe finger paints. But I guess the budget can't be used for those things. :(
    epngF25.png
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    TriplisTriplis Posts: 3,048 Member
    I mean, when I saw the ball pit I was scratching my head. because I just don't get it. Why wouldn't you make the balls, well, 3D-ish? I guess I don't know what I'm talking about since I'm not a designer or programmer. All I know is what I see. And Necrodog over at MTS made a ball pit, not only for toddlers but for all ages. And though it might not be the best model, he gave us balls. lol ijs

    gYTPUON.png
    Necrodog does awesome work. But as far as the balls go, those are some giant, hexagonal balls. That's probably how he got away with not hurting performance (I mean, I'm assuming it isn't awful on performance... I haven't tried it).

    The short version is: It's all about polygon count. The more polygons you use, the more realistic you can make something look. And the more polygons you use, the more taxing it's going to be on a computer to generate it. Roundness needs more polygons to look realistic than, say, a square because of how it's shaped... if you go low poly, you'll probably get a more hexagonal shape.

    Off the cuff, I'd say think of it like this... there's no such thing as a "round" polygon. It's all little pixels, which are square. So you're never actually making a perfect sphere. What you're doing is using a high enough density of squares that you can trick the eye into thinking it's looking at a sphere. You need high density because you need to have as little of a visual gap between pixels as possible.

    In other words, if you have something like this:

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    You can pretty easily see the jagged gaps in how it curves downward.

    Then compare it to this, probably looks a bit more smooth at a glance:

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    Some of it is texture though, too, which is hard to illustrate with symbols in a forum post. It's also not a sphere, but hopefully it illustrates the point about pixels and the number of them.
    Mods moved from MTS, now hosted at: https://triplis.github.io
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    JumpingTrainsJumpingTrains Posts: 442 Member
    My God that is such a disaster.
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    littlemissgogolittlemissgogo Posts: 1,808 Member
    It looks delicious.
    6riwm5.png
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    poltergeistpoltergeist Posts: 1,411 Member
    honestly, i can't believe that this is a real actual thing that they thought looked good.
    origin id: kuhpflanzen ∘ tumblr
    tumblr_inline_p3itdx0yaH1v2uzv2_1280.gif

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    BereGhostsGIANTFanBereGhostsGIANTFan Posts: 80 Member
    Why must they do this? :'(
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    Dreamie209Dreamie209 Posts: 3,165 Member
    edited August 2017
    I mean, when I saw the ball pit I was scratching my head. because I just don't get it. Why wouldn't you make the balls, well, 3D-ish? I guess I don't know what I'm talking about since I'm not a designer or programmer. All I know is what I see. And Necrodog over at MTS made a ball pit, not only for toddlers but for all ages. And though it might not be the best model, he gave us balls. lol ijs

    gYTPUON.png

    errr.....maybe it's just me but ehh those balls just look waaaay too big for a ball pit. I admire the effort they put into it though. But I could see my kids getting annoyed at the giant balls hurling around them if they actually made them that size lol. For the game (and texture purposes), I think a couple of 3d balls wouldn't hurt, but too many I think would look really jarring for TS4's graphic style.
    tumblr_p0kj4y5zKY1rz1zglo1_1280.png
    Fun Times, Cherished Memories, All under one Dream. Visit: The Dreamhouse and AbbyDreams
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    mirta000mirta000 Posts: 2,974 Member
    why is it flat? OH GOD WHY IS IT FLAT?
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