I don't know if I'm recalling this correctly. In the Sims 3 I believe we were able to not only see into the neighbor sims houses, but we could see them roaming about inside their house.
Is it just me or are we not able to do that in the Sims 4? I do see inside the houses, but I never see the sims in their houses.
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I like to build stuff
TS3 hides objects like TS4 does; however, you can trick the game into revealing them.
TS3 AI is active even when your Sim is outside of a lot. TS4 does not seem to have any active AI outside of a loaded lot.
It was particularly noticeable when a TS3 household had a toddler and did not have a crib. The toddler would keep erupting because it could not sleep.
The best way to trigger it in TS3 was to visit a lot, then leave the lot - or get kicked out, but hang around - you can actually hear and see TS3 Sims - you can hear them even when you cannot see them. Best to pick a household with a toddler.
But I lived next door to the Frio Brothers in TS3. Jared was supposed to be a bit of a Don Lothario, haha. Sure enough, I could see Lady Sims come over to visit. He'd answer the door, and later I could hear them woohooing, minus the corny music. You couldn't see anything, tho, nor could you see his brother sitting in front of his computer playing a video game. You could hear the game noises, but there was no one at the computer when you looked through the window. You could see the furnishings, of course, and you can see them in TS4, as well.
I also lived next door to a family with a baby, and you could hear the baby crying. They did have a crib. The baby would stop after a while.
It really did make the town feel alive, tho, to see Sims coming and going, visitors knocking. If your Sim was sleeping and you were bored, you could even go check and see who was at the bar down the street. There never was much of anyone, just a couple stragglers. The bartender wold come out and drive off in his car when the place closed.
Another thing I remember doing in TS3, was when I lived next door to a household that I had played, and they had a little dog. The dog would be out in the yard all the time, playing with his ball, in the snow, the rain, almost 24/7. I would get worried that his Needs were low, so I'd pop into the household to check on him. Pup was always inside and well cared for. Evidently the AI pushed him to play outside when the lot wasn't active, but because of it being inactive, his Needs didn't deplete.
I now play on LONG. And started this family all over again in a rotation-ish style of gameplay. I also enjoy the MCCC mod and I do believe notifications occur. I'll have to see if death notices happen, too.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Add Manage Neighbourhood Options - assign your own Sim to NPC jobs!
The Problems with Death in The Sims 4
Distinguish Elder gameplay with Elder-only reward traits
Filter Rugs by Room Size