I personally feel well kind of upset. The fact the matter it now seems like a sequel in name only. All the restrictions the game had could be been mostly avoided. If they made it from scratch.Don' get me wrong I'll still play the game. I just won't see it the same was again.
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If it started as something else and was good I wouldn't care.
If it started as something else and was terrible I wouldn't care.
What matters to me is what I got now.
I also don't think blaming the games current short comings on it being something else is worth it. There isn't an excuse that will make me happier about what is wrong with the game since the problem is there, Same goes for the good of the game.
I think that is important to note instead of speculating about how the game got here instead notice the game for what it is and comment on what it is because the only way the game will get better or get useful feedback for the future is if we focus on what we don't like and do like right now and focus on features instead of a potentially one off mistake in the development of this specific game.
Anyways long and short,
I don't care one way or the other it isn't an excuse for anything and I can't say how much it actually factored into the problems I have with the game since the devs could have programmed it this way because they wanted one way or the other.
Besides, I'm almost certain that the studio now knows, or at least I hope they do, that for future iterations, the idea of removing toddlers and minimizing the worlds was a foolish decision.
My Mood:
If I hadn't personally enjoyed the sims 4 base game, I would have uninstalled it and moved on to other things, but I've stuck with it so far. It's still the game it was before, but with enough improvements for me to keep moving forward with it. There are certainly things I would like to see added in, or tweaked, or improved on, but that's what the feedback section is for.
To be honest, I don't understand the panic attack, or anger. Were people thinking the Sims 4 was going to completely transform into some other totally different system, or somehow change into Sims 3, or 2, or GTA, or something else, but now that they know there are traces of an old Olympus UI, suddenly those hopes are dashed? Does anyone actually even know what that actually means, if anything, or is everyone just flinging speculations around and hyping each other up?
Because, it seems to me, if you didn't like Sims 4 by now, you just won't, regardless of what's added in. If you have been enjoying it this whole time, or found something to like about it, during its development process, then that's not going to change, and will most likely get better. What it was or wasn't before its release means nothing.
My personal thoughts on the matter of TS4 and Olympus: It is what it is, we got what we got.
Yes, this.
Sim Stuff by Pegasys
I think this is a nice way of putting it.
I also think what TwistedMexi did was nice, as it answered a good amount of questions many curious people had. However, we won't ever know how certain things exactly influenced the game, so it's better to just play the role of the consumer; either buy it or don't, and provide feedback for what you have.
I care about what the game is right now. I just want more improvements, more bug fixes, and more content moving on.
(She/her)
^^ This. It neither upsets me nor makes me happy. It is what it is. Even if Olympus never existed and the S4 game was still what it was on launch up to today, Nothing would change.
I am just concerned about what will be done.
I am still hoping for pre-teens or younger looking teens, Seasons, University, making traits more significant, and adding more danger and drama, risk/rewards, and the unexpected.
The Sims 2 started out as a very different game in the beta (more quirky and unrealistic like The Sims Bustin Out) and yet it was changed into what we know now as The Sims 2 (if you don't know what I'm talking about, Google the early trailers of The Sims 2, and the Beta footage).
The Sims 3 also played different when it was announced. There was Sims walking around with icons over their heads with quests for you to do (which they changed and made them phone calls instead). The Wii version, however keeps the gameplay from the original version, where you walk around and meet people who give you quests to complete.
(If you don't know this, it's shown in the early Sims 3 videos and The Sims 3 for Wii).
The Sims 4 had an online component? So what. Chi Chan showed us footage of how the game was to look when it was online, and it didn't look any different.
The only people "affected" by the news (which by the way, says nothing other than what the game was called during development, which in itself is uneventful) are people who force themselves to be that way.
We're almost 3 years into The Sims 4. If you don't like it, find. a. hobby. Spending your life on a forum everyday, about something you'll never enjoy, is worrying. I literally stopped posting in The Sims 2 forums when they closed down, and rejoined when The Sims 4 forums opened.
Didn't like The Sims 3, I accepted that people did, and moved on for 5 years.
The Sims 4 might have limitations for some, but The Sims 3 had limitations as well. The Sims 3 excelled at customization, but failed at in depth gameplay. So I found myself getting bored.
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Truthfully, every sims game had limitations, it's why so many had high hopes for less limitations. Back to OT: Olympus or not, it is still what it is.
True, but at the end of the day, it depends on how you play.
I'm not one who needs to have control over every colour in the game, or have a lack of patience so I need no loading screens, but I AM someone who wants different experiences within the Sims.
So The Sims 4's limitations don't affect me, but the parts where the game shines, do. Packs with heaps of ways to "progress" are my forte, so The Sims 4 has a lot of those. I need to be able to work towards something.
The Sims 3 has customization galore, but there's not much to work towards in the game. Nothing really adds up to anything, it's more about doing what you want.
The Sims 2 and The Sims 4, have lots to work towards, in order to unlock content, and those two games are games designed by the "more you progress, the more you unlock" where The Sims 3 kinda just stays static (which a lot of people prefer) and is more about customizing.
So if you're a player who prefers to customize, and dislike progression based gameplay, Than 4 and 2 aren't really going to be for you, because it doesn't cater.
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Interesting. Since 2 is/was my all time fav. But it has its downside. Not getting into it though. I only started playing 3 last year, and I have to say I disagree with your analogy. It is what it is. The more I play, the more I discover. I can't say the same for 4. Even 2 wins out on that one.
no but honestly it doesn't matter to me, like at all
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What a game begun as is VERY important, as it directly affects where the game can go.
There's another component of course people who don't like the game are participating: lots of people clearly share that feeling. So it simply is a topic of conversation here and not only by people who don't play the game. EA turning to mobile and online games has a lot to do with that. This happens to be a platform where the creators come, so a lot of us are rather adressing them than other players (we're accepting that people like Sims 4, it's not you we are interested in). The section Feedback in fact was especially designed for that (normal forums don't have a Feedback section, who would you give feedback to?). So stop taking matters so personally and grant others how they spend their time. As long a there are people trying to reach out to EA - and who knows other game developers - expressing what they don't like and what they do like in this franchise, they will continue finding each other doing that. You may disagree with them, you may find it bothersome, but it's their time they are putting into it. Not yours.
The Olympus argument was frequent two years ago so it's nothing new really. The only difference now is that the threads that mentioned Olympus don't get nuked immediately like they did back then.
It's not news TS4 is a recycled game from the wreckage of an unreleased online game.
Excellent!