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MC Command Center Local Help/Chat Thread

Comments

  • CyclelegsCyclelegs Posts: 345 Member
    edited March 2017
    Zorelora wrote: »
    Hi all! I'm quite new to MCC. I wonder if I can make a townie pregnant with another specific townie? As for Mark for pregnancy, the spouse seems to be random if the marked sims is not in a relationship with anyone and Immediate Pregnancy the spouse will be the active sim. Thanks in advance :smile:
    Hi Zorelora. You sound like you have been investigating these settings quite a bit. MC alone will not give you the micro management of the situation without some fiddling.

    In the end it might be quicker and easier to just load up the father to make them the Active sim, use the command line code to bring up the mother (mccc jane doe). You can then use the MC Sim menu to start the pregnancy using the MC Pregnancy --> Pregnancy Start Use Active command. Your MC settings will need to allow a pregnancy between the two for the menu to show. (Enforce family, affairs, same age etc)

    If you keep the game on Pause, you can accomplish the pregnancy without any time passing. Save back to manage worlds, mark the NPC father as 'Unplayed' in the manage households UI and bobs your uncle.

    If you really want MC alarms to do the job I have a workaround you could try but I have never done it myself. I might give it a go. Come back and ask if you want more info. (Tried a workaround and it Didn't work) Unless, somebody else has a clever idea the above technique is the only way I know of.
    Post edited by Cyclelegs on
  • samtylr89samtylr89 Posts: 16 Member
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:
  • egwarhammeregwarhammer Posts: 5,750 Member
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    If you've downloaded it today, then it's something in how you're installing it, or something else going on that may not be set right.

    Are your Script Mods enabled? Picture here: http://forums.thesims.com/en_US/discussion/comment/15640147/#Comment_15640147

    Installation help: https://deaderpoolmc.tumblr.com/help/installation

    There's a Really Good Troubleshooting Diagram on the troubleshooting page, here:

    https://deaderpoolmc.tumblr.com/help/troubleshooting

    Look through those two pages and try one more time. If that doesn't help, either post back here or come to Discord. :)

    https://discord.gg/AUJ8RAa
  • samtylr89samtylr89 Posts: 16 Member
    Thank you somehow I was able to get it to work don't ask me how haha :smiley:
  • GoldenBuffyGoldenBuffy Posts: 4,022 Member
    Profiler: https://deaderpoolmc.tumblr.com/download/mcprofiler

    Download link AND INSTRUCTIONS are available at the above link.

    Thank you!

    @EIisabetta, thank you too!


    epngF25.png
    It's up to Nancy!
    My YouTube!

  • ZoreloraZorelora Posts: 54 Member
    Cyclelegs wrote: »
    Zorelora wrote: »
    Hi all! I'm quite new to MCC. I wonder if I can make a townie pregnant with another specific townie? As for Mark for pregnancy, the spouse seems to be random if the marked sims is not in a relationship with anyone and Immediate Pregnancy the spouse will be the active sim. Thanks in advance :smile:
    Hi Zorelora. You sound like you have been investigating these settings quite a bit. MC alone will not give you the micro management of the situation without some fiddling.

    In the end it might be quicker and easier to just load up the father to make them the Active sim, use the command line code to bring up the mother (mccc jane doe). You can then use the MC Sim menu to start the pregnancy using the MC Pregnancy --> Pregnancy Start Use Active command. Your MC settings will need to allow a pregnancy between the two for the menu to show. (Enforce family, affairs, same age etc)

    If you keep the game on Pause, you can accomplish the pregnancy without any time passing. Save back to manage worlds, mark the NPC father as 'Unplayed' in the manage households UI and bobs your uncle.

    If you really want MC alarms to do the job I have a workaround you could try but I have never done it myself. I might give it a go. Come back and ask if you want more info. (Tried a workaround and it Didn't work) Unless, somebody else has a clever idea the above technique is the only way I know of.

    Thank you Cyclelegs! This is very helpful.
  • GalacticGalGalacticGal Posts: 18,215 Member
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
    http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
  • GalacticGalGalacticGal Posts: 18,215 Member
    I just did a side-by-side comparison of the mc files in my game versus the one Deaderpool shows in his help section. I can't find any mc_dresser cgf in my folder, nor is there a MCCC 3.0.2 Troubleshooter PDF showing. I seem to have everything else. Can you please tell me this: What should I see on the UI, if all is well? And am I right in my thinking that the UI is the 'control panel', (for lack of another name) by which we select a Sim and are able to check on their needs, et al? Thank you, in advance
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
    http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
  • friendsfan367friendsfan367 Posts: 28,250 Member
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.
  • GalacticGalGalacticGal Posts: 18,215 Member
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
    http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
  • JagwithtudeJagwithtude Posts: 1,452 Member
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.
    "If you could read my mind, I'm pretty sure you'd be traumatized for life"

    Join us on Discord for help with MC Command Center @ Discord https://discord.gg/TKp3GqE
    The latest version of MCCC 3.9.6 go to https://www.patreon.com/posts/mc-command-3-9-6-15332977

    Rrkznuy.jpg?4


























  • GalacticGalGalacticGal Posts: 18,215 Member
    lilonesub wrote: »
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.
    lilonesub wrote: »
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.

    Love your siggie, first off. My mod seems to be working, just fine. What I'm not seeing is any UI control thingie. I'm not even certain what it's supposed to be. This is the second time I've re-installed it, too. After Deaderpool re-uploaded it.
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
    http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
  • JagwithtudeJagwithtude Posts: 1,452 Member
    lilonesub wrote: »
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.
    lilonesub wrote: »
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.

    Love your siggie, first off. My mod seems to be working, just fine. What I'm not seeing is any UI control thingie. I'm not even certain what it's supposed to be. This is the second time I've re-installed it, too. After Deaderpool re-uploaded it.

    Thanks, ;-) so you still don't see MCCC popping up when you click on your sim or their PC or mailbox? as these are the only places MCCC would show up, strange
    "If you could read my mind, I'm pretty sure you'd be traumatized for life"

    Join us on Discord for help with MC Command Center @ Discord https://discord.gg/TKp3GqE
    The latest version of MCCC 3.9.6 go to https://www.patreon.com/posts/mc-command-3-9-6-15332977

    Rrkznuy.jpg?4


























  • loubyloulouloubyloulou Posts: 4,209 Member
    edited March 2017
    lilonesub wrote: »
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.
    lilonesub wrote: »
    samtylr89 wrote: »
    I've tried re downloading MCCC so many times now that ive began to be disheartened I still have been unsuccessful with getting the UI menu to appear. It's probably something so simple that I can't see :neutral:

    Oh, I'm not the only one!

    i got that but my names don't snc anymore the first time it was me i hadn't checked but after i did i tried again and they still didn't. ii think its the new patch.

    This is supposed to be the updated version, after the new patch.

    the latest version of MCCC is 3.3.1 DP updated it again after the patch because there was something wrong the first time around, it works now so perhaps there might be something else going on in your game if you still don't see MCCC coming up when you click on a sim, their PC or mailbox.

    Love your siggie, first off. My mod seems to be working, just fine. What I'm not seeing is any UI control thingie. I'm not even certain what it's supposed to be. This is the second time I've re-installed it, too. After Deaderpool re-uploaded it.

    So if you can see the blue message box top right (highlighted in red) that means you have MCCC installed:
    evd4vgZ.png

    And, if when you click on a Sim, you get the MC button, that means it's working correctly: (apologies for the scantily clad elder gent...!):
    aLrjpmI.png
    Not great screenies, done super speedily in Paint, but hopefully it's clear enough. UI just means user interface, and is the buttons we click to access the mod and the game's features.
  • GalacticGalGalacticGal Posts: 18,215 Member
    Ah, thank you for the clarification. I got it into my head that somehow we could access the mod through our UI. Color me red for embarrassed. Yes, my mod is installed correctly and functioning, I believe, as designed. :) Thank you very much. I didn't wish to go through it all a third time.
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
    http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
  • loubyloulouloubyloulou Posts: 4,209 Member
    Ah, thank you for the clarification. I got it into my head that somehow we could access the mod through our UI. Color me red for embarrassed. Yes, my mod is installed correctly and functioning, I believe, as designed. :) Thank you very much. I didn't wish to go through it all a third time.

    No probs, happy Simming :)
  • egwarhammeregwarhammer Posts: 5,750 Member
    I just did a side-by-side comparison of the mc files in my game versus the one Deaderpool shows in his help section. I can't find any mc_dresser cgf in my folder, nor is there a MCCC 3.0.2 Troubleshooter PDF showing. I seem to have everything else. Can you please tell me this: What should I see on the UI, if all is well? And am I right in my thinking that the UI is the 'control panel', (for lack of another name) by which we select a Sim and are able to check on their needs, et al? Thank you, in advance

    The Troubleshooter PDF became obsolete when we moved to Tumblr. And, superfluous. (Oooh , TWO "big" words!!) :p It's all there now, for both parts of MCCC, except the game-specific shots like the Script Mods Enabled screen, which we all can get to locally.

    The mc_dresser.cfg file is created when you use Dresser to whitelist or blacklist a CAS item, OR when you Save an Outfit (under Outfit Commands). If you haven't done any of that, you won't have that file. :)

    MC UIs come up on the computer, sim, relationship panel, and mailbox. ;)

  • JayGsmith08JayGsmith08 Posts: 102 Member
    Cyclelegs wrote: »
    Hi @millers72011 not much information to go on but there is a very good help section here: https://deaderpoolmc.tumblr.com/help/troubleshooting
    My first suggestion would be to check that you have re-enabled Custom Content and Mods for your game. If not that, then work through the help section.

    I had an issue because I had mad a sub folder for my mods which worked with the older MCC but once I updated to current mod it wasnt showing up in my game so I had to take mods out of sub folder and put them in directly in my Mods folder then they showed up. Hope this helps someone.
  • GalacticGalGalacticGal Posts: 18,215 Member
    @loubyloulou & @ egwarhammer THANK YOU!
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
    http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
  • mariepeek28mariepeek28 Posts: 171 Member
    so i have a unique question, i have tried searching for the answer but cannot find it. I have a put my household number to 16 but i am running into issues with moving out the young adults. I can not get to my merge split household button because i have too many sims, does anyone know a way around this?
  • egwarhammeregwarhammer Posts: 5,750 Member
    so i have a unique question, i have tried searching for the answer but cannot find it. I have a put my household number to 16 but i am running into issues with moving out the young adults. I can not get to my merge split household button because i have too many sims, does anyone know a way around this?

    You can move them one at a time with this:

    sim_move first_name last_name TO household_name

    Will move an inactive Sim from their current household to the household specified by “household_name”. If “active” is entered for household_name, then the Sim will be moved into the active household. Only works as long as their is room in the household based on the “Maximum Household Size” setting, and as long as there are not multiple households with the target household name, and as long as the specified Sim is not active

    sim_move john smith TO johnson


    https://deaderpoolmc.tumblr.com/doc/mccommandcenter
    (at the bottom)

    I don't play with >8. I know @Morphar does, but he doesn't cruise by here too often. Who else plays with overstuffed households who can give us some tips/tricks?
  • friendsfan367friendsfan367 Posts: 28,250 Member
    so i have a unique question, i have tried searching for the answer but cannot find it. I have a put my household number to 16 but i am running into issues with moving out the young adults. I can not get to my merge split household button because i have too many sims, does anyone know a way around this?

    You can move them one at a time with this:

    sim_move first_name last_name TO household_name

    Will move an inactive Sim from their current household to the household specified by “household_name”. If “active” is entered for household_name, then the Sim will be moved into the active household. Only works as long as their is room in the household based on the “Maximum Household Size” setting, and as long as there are not multiple households with the target household name, and as long as the specified Sim is not active

    sim_move john smith TO johnson


    https://deaderpoolmc.tumblr.com/doc/mccommandcenter
    (at the bottom)

    I don't play with >8. I know @Morphar does, but he doesn't cruise by here too often. Who else plays with overstuffed households who can give us some tips/tricks?

    does that mean we can have larger households without downloading extra mods like the ones you showed me ? sorry if i'm not making sense a little tired.
  • CyclelegsCyclelegs Posts: 345 Member
    does that mean we can have larger households without downloading extra mods like the ones you showed me ? sorry if i'm not making sense a little tired.
    Yes. The functionality for households > 8 is in the Main MC settings. To quote from the MC Help Pages on Tumblr. https://deaderpoolmc.tumblr.com/doc/mccommandcenter
    This setting allows overriding the default EA maximum household size of 8 to another value, up to 25. Note that when you have more than 8 Sims in a household, there are some in-game issues dealing with CAS. You have to use “Modify in CAS” for the Sims that are after the first 8 in the household from the “Sims Commands” menu. When a new update from EA comes-out, if you try to use the update when MCCC isn’t updated, it could cause problems dealing with these households. This is the same as any household size change mod, but I just wanted to make sure it was noted here that these things should be kept in mind.


  • MorpharMorphar Posts: 140 Member
    so i have a unique question, i have tried searching for the answer but cannot find it. I have a put my household number to 16 but i am running into issues with moving out the young adults. I can not get to my merge split household button because i have too many sims, does anyone know a way around this?

    You can move them one at a time with this:

    sim_move first_name last_name TO household_name

    Will move an inactive Sim from their current household to the household specified by “household_name”. If “active” is entered for household_name, then the Sim will be moved into the active household. Only works as long as their is room in the household based on the “Maximum Household Size” setting, and as long as there are not multiple households with the target household name, and as long as the specified Sim is not active

    sim_move john smith TO johnson


    https://deaderpoolmc.tumblr.com/doc/mccommandcenter
    (at the bottom)

    I don't play with >8. I know @Morphar does, but he doesn't cruise by here too often. Who else plays with overstuffed households who can give us some tips/tricks?

    I'm cruising in to say that sim_move is even better than the Full House mod where you could not move babies.
    You can not move sims to an emty lot so you must first move in a sim to the lot you like to move sims into.

    A problem with >8 houshold was that when you lika to split a household of 16 into two 8 sims households with the Houshold manager there must be at least one sim older than teen in both households. With the latest patch teen can live without adults so it is easier to split.

    There is probably a limit in Household Manager. I just discovered that the game crashes when you open Household Manager and it just started to show the families. I think I set the “Maximum Household Size” to 30 and there was some very big households that made the game crash. I don't know the exact value. of the limitation yet but with sim_move that is not a problem.
  • egwarhammeregwarhammer Posts: 5,750 Member
    New (small) bug found in MCCC 3.3.1 for one setting... @rosemow

    Sim_Death_Only_On_Lot

    If enabled, when a Sim dies either through gameplay or by using the “Kill Sim” command, they will only have a reaper show-up and leave an urn/gravestone if they are on the current lot itself. If they are walking in the street, no reaper will appear. This is how the default gameplay works but if this setting is disabled, they can be reaped anywhere in the streets or current lot.

    MCCC > MCCC Settings > Gameplay Settings > Sims Die On Lot True=default

    Leaving it true is fine. If you set it to false, you'll see something like this:

    [Mar-29-2017 07:24:14]Traceback (most recent call last):
    File ".\mc_injections.py", line 314, in inject_load_data_into_class_instances
    File ".\mc_cmd_center_tuning.py", line 59, in remove_location_test_from_deaths
    ImportError: cannot import name LocationTest

    And it's already on Deaderpool's radar for a 3.4.0 fix. :) Just passing it on. We found it because a player is using some Vampire "drain to death" (possibly not yet updated?) mod and had to change the setting for it to work. Which threw the error in MC. LOL!

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