I'm newish to Sims 4 (My old pc broke and its taken me ages to get a new one).
I loved Sims 3, especially World Adventures though I felt it could have been built on and there was more milage in it, i.e. more worlds, new adventures could've been added to the ones we already had..
Would anyone like to see a World Adventures in Sims 4 and would it work as we now have to travel place to place by phone?
I always wanted to see more temples, which I think could have been added and a snow world with Yetis instead of zombies and igloos to explore, travel by husky or snow mobile or ski-ing.
Maybe the graphics would be too much for Sims 4?
Also, time travel could have involved an adventure with rewards, i.e. searching through time for bad guys that existed, i.e. Jack the Ripper, Billy the Kid!!!
I just think it would be fun and add more to the game rather than just getting married, having children and a career.
I'd also like to have seen an Atlantis world set under the sea.
What are other simmers thoughts on this? Do you think it could be possible?
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I'd much rather have a Tropical Vacation or Skiing. WA was more about solving puzzles then vacationing. I want something like Sims 2 bon voyage. I especially liked that the sims could tour the old ghost ship and there were gift shops sims could buy from. And to top it off I loved the wave watching interaction.
We have basements now however the lack of terrain tools could cause an issue unless they worked them in.
I'm just curious:)
I don't want them because in ts3 every location was sterotyped the names and clothes. And if they don't stereotype then I'm pretty sure it's going to be the same as any other sim town
I thought the stereotypical clothing/names/look of the sims actually added to the game and gave it an extra layer of depth. Why was that an issue?
Because like I said before, some people are going to get mad at it and if they just make normal sims in those worlds it's going to be boring they already said they didn't want to offend people with city living and if anything I bet it's just going to be toned down and boring
They /also/ could do adventure areas that aren't necessarily culture themed. Maybe something like Dragon Valley with tombs. Or an ice world with dungeons...
Were people actually offended by country-specific names/clothing? That amazes me.
True. Sadly, we live in an age where people get offended by literally everything.
I almost feel Monte Vista and Isla Paradiso were the vacation worlds we should have gotten.
World Adventures' action and exploration kind of conflicted with the laidback relaxation of Vacation-style gameplay, and any attempt to replicate that kind of experience with what little traditional Vacation-type gameplay was possible was usually done in by Opportunity popups trying to draft you to action. And don't get the wrong impression, I actually LIKE the exploration aspects more than sitting on a beach or camping, but the implementation last time was rather awkward. Not bad for a first try at something that ambitious, but it still could've used some refining.
In particular, the regions were great for tombs but felt lacking in regards to conventional vacations that didn't involve roleplaying Tomb Raiders of the Lost Ark. Champs Les Sims was fairly bland aesthetic-wise and had little to do from the player's perspective apart from Nectar-making. Shang Simla was a scenic locale that offered a lot to Martial Artists but I feel like Al-Simhara, fantastically executed as it was from a design standpoint, offered nearly nothing apart from tomb thematic and Mummies which, again, play into tombs.
I'd say Al-Simhara and Shang Simla could've easily been salvaged into great vacation destinations with some work, but Champ Les Sims felt more like for its purpose it probably should've been exchanged for something more like the Simazon Rainforest or the Island of Simoa to offer a more varied experience for both tombs and vacationing. Being locked to real world locations didn't help much in regards to being able to add variety, I think, and being able to give pastiches of locations (imagine being able to kitbash an Aspen-style ski resort, the Yukon, Moscow in the winter and the North Pole, for example) could have worked wonders.
I think if another installment was done that paid fair attention to vacation attractions more akin to Bon Voyage and TSV with the tomb-style exploration aspect complementing that kind of gameplay as an optional route instead of contrasting it as a main attraction that keeps trying to drag you in, I think there would be a wildly different and far more positive response. Doubly so if we can still make our own tombs using Debug Items~!