I got the sims 4 about 2 mouths after it was released and I loved it. It was my first sims game I have ever played. I have been thinking of getting the sims 3 and some of its EP (late night, seasons, generations and ambitions) but is it worth getting in 2016? I am also concerned it my computer can run it. It is a mac book pro (retina, 13 inch, mid 2014) 2.4GHz i5, 8GB ram, intel iris 1536MB. I have also heard that is is glitchy on mac, is that true?
1
Comments
Unfortunately a MacBook Pro is unlikely survive it.
@igazor will be able to give you better info on Macs and Sims 3.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
Apple products are not my forte, I've always been more of an Android/Windows user.
Follow me on Twitter EmpressLumiTTV
LETHESTRANGE
Check Out My Gallery
EmpressLumi on Twitch
― Mark Twain
It's not the fact that your Mac has integrated graphics that is problematic, as the game can actually function much better on those on the Mac side than on Windows for other reasons. But the newer ones, including the Iris chip yours has, present a challenge as the game was never set up to properly recognize those that came out in later years. Having said that, if you do an Origin install (which is almost required if you have El Capitan as an operating system since that one hates the disc installs with a passion), there was an Origin update earlier this year that somehow smoothed things over for many players with those graphics. I tested this out by installing TS3 and a few EPs on a slightly stronger 15in MacBook Pro a few months ago and, much to my surprise, everything regarding the install and initial play worked just fine -- though the laptop fans did go wild keeping the thing cooled, as they should when faced with such an intensive program to run.
There are also steps that can be taken to force recognition of the Iris/Iris Pro graphics that the experts on the TS3 Mac Discussion boards can help with if needed. There's plenty of documentation there to follow as well.
But that brings us to the second challenge, and one that it actually more difficult for many of us to work through. TS3 for Mac is a crippled implementation of its Windows sibling, it's not a proper port into the Mac OS like all of the other titles in this series are. In particular, the game can only utilize 2 GB of RAM no matter how much you have installed, that's around half of what TS3 for Windows can use. In the beginning of a game in a small to medium sized world, and with only a few EPs in play, this isn't usually much of an issue. But as games progress, one wants to make frequent use of CAS and its subsets and Edit Town, frequent crashes and Error12s become the order of the day as the game tries to reach for more than 2 GB, which it then cannot use. There is a technique in OS X to "purge RAM" that players have to use frequently throughout play to keep under the 2 GB limit, but for some of us that stops being effective after a while -- depends on one's style of play, really.
It's not impossible to have fun with TS3 for Mac, but it's certainly more challenging than it really ought to be to keep a game going long term.
I still sim on my Mac, but by having Bootcamped Win 7 onto it and switching gameplay over to the Windows side. But I also have an iMac with a dedicated graphics card and a hard drive large enough to support the Windows partition. Not everyone can or is especially happy about having to sim that way, but for me it's worked out very well.
NRaas has moved!
Our new site is at http://nraas.net
You also might want to try eBay or Amazon for an old copy of the TS2 base game and see if you like that.
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
TS1, 2, and 4 for Mac were proper ports into the Mac OS. For many players, they actually run better and are more stable than their Windows counterparts. EA flubbed up the port on TS3 only by doing it themselves instead of outsourcing the task like they did with the others and never reverted to correct the mistakes.
This is a common misconception about Mac usage. It's not that Macs aren't perfectly capable of performing. But they have to be given a program that is designed properly for them to run it well. It really wouldn't be much different, except the other way around, if 80% of consumers used Macs and 15% used Windows or something (the balance being Linux and others, of course).
NRaas has moved!
Our new site is at http://nraas.net
Well, considering that it is the best Sims game ever made, then yes, yes it is!
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
(You don't have to buy it there if you don't want to either. I got it during the Steam summer sale and redeemed the CD keys on Origin just fine.)
Sims 4 looks extremely boring to me and it's just a comic-revamped cut-down version of Sims 2 with even less things to do and even lesser content to come than Sims 3 has.
TheSims3.com: Jahnna
Is it an enjoyable experience playing Sims 3 and a couple of EPs on a mac.
It is, up to a point. One could say it's more enjoyable than not playing it at all. Guess that's really a matter of opinion and it depends on one's style of play. My long-running multi-generational game with overstuffed (mod) families in crowded homeworlds connected by the Traveler mod couldn't take it without constantly bumping into the 2 GB restriction. Then the Seasons and Pets EPs killed the game for me on that platform completely. But not everyone plays the way I prefer to.
NRaas has moved!
Our new site is at http://nraas.net
Just a subtle clarification if I may, before this becomes one of those "macs are plum" threads (though I'm pretty sure that's not what you meant at all). It's not that Macs can only use 2 GB of RAM. It's that TS3 for Mac in particular is crippled that way because of the way EA improperly arranged its port into OS X through Cider. Other Mac programs, including other Mac Sim programs, do not suffer this fate. In fact, for what it's worth, TS4 for Mac was 64-bit before TS4 for Windows was.
NRaas has moved!
Our new site is at http://nraas.net