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Is sims 3 worth it in 2016

I got the sims 4 about 2 mouths after it was released and I loved it. It was my first sims game I have ever played. I have been thinking of getting the sims 3 and some of its EP (late night, seasons, generations and ambitions) but is it worth getting in 2016? I am also concerned it my computer can run it. It is a mac book pro (retina, 13 inch, mid 2014) 2.4GHz i5, 8GB ram, intel iris 1536MB. I have also heard that is is glitchy on mac, is that true?
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Comments

  • KarritzKarritz Posts: 21,923 Member
    Sims 3 is worth it. New people are still getting into it and enjoying it. Don't expect to get to do everything possible though as even people who got it on release are still learning new things about it.

    Unfortunately a MacBook Pro is unlikely survive it.

    @igazor will be able to give you better info on Macs and Sims 3.
  • LadyEmillyeLadyEmillye Posts: 19,238 Member
    TS3 is very much worth it. I love it and there is so much I haven't done with it yet lol. I particularly like the Venues that they made available in the store.

    Apple products are not my forte, I've always been more of an Android/Windows user.
  • tesarilytesarily Posts: 56 Member
    As someone coming (back) to TS3 after a long time: still worth it in 2016.
  • KaeChan2089KaeChan2089 Posts: 4,944 Member
    Totally agree, I'm playing it right now, and I never had this much fun "yet" (keyword yet) with TS4...I love the TS3 <3 It's still a great game!!
  • inmyeyeinmyeye Posts: 396 Member
    I'm not a hardware expert but I can tell you that you need a more powerful computer to run Sims 3 than Sims 4. The integrated graphics setup you have is going to be a problem. Other than that Sims 3 is great. The level and depth of gameplay blows Sims 4 out of the water.
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  • igazorigazor Posts: 19,330 Member
    edited July 2016
    Okay, this is gonna be painful because I am an avid fan of both TS3 and Macs in 2016 (and just about any other year).

    It's not the fact that your Mac has integrated graphics that is problematic, as the game can actually function much better on those on the Mac side than on Windows for other reasons. But the newer ones, including the Iris chip yours has, present a challenge as the game was never set up to properly recognize those that came out in later years. Having said that, if you do an Origin install (which is almost required if you have El Capitan as an operating system since that one hates the disc installs with a passion), there was an Origin update earlier this year that somehow smoothed things over for many players with those graphics. I tested this out by installing TS3 and a few EPs on a slightly stronger 15in MacBook Pro a few months ago and, much to my surprise, everything regarding the install and initial play worked just fine -- though the laptop fans did go wild keeping the thing cooled, as they should when faced with such an intensive program to run.

    There are also steps that can be taken to force recognition of the Iris/Iris Pro graphics that the experts on the TS3 Mac Discussion boards can help with if needed. There's plenty of documentation there to follow as well.

    But that brings us to the second challenge, and one that it actually more difficult for many of us to work through. TS3 for Mac is a crippled implementation of its Windows sibling, it's not a proper port into the Mac OS like all of the other titles in this series are. In particular, the game can only utilize 2 GB of RAM no matter how much you have installed, that's around half of what TS3 for Windows can use. In the beginning of a game in a small to medium sized world, and with only a few EPs in play, this isn't usually much of an issue. But as games progress, one wants to make frequent use of CAS and its subsets and Edit Town, frequent crashes and Error12s become the order of the day as the game tries to reach for more than 2 GB, which it then cannot use. There is a technique in OS X to "purge RAM" that players have to use frequently throughout play to keep under the 2 GB limit, but for some of us that stops being effective after a while -- depends on one's style of play, really.

    It's not impossible to have fun with TS3 for Mac, but it's certainly more challenging than it really ought to be to keep a game going long term.

    I still sim on my Mac, but by having Bootcamped Win 7 onto it and switching gameplay over to the Windows side. But I also have an iMac with a dedicated graphics card and a hard drive large enough to support the Windows partition. Not everyone can or is especially happy about having to sim that way, but for me it's worked out very well.
    Post edited by igazor on
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  • GypsyPrinceGypsyPrince Posts: 118 Member
    Sims 3 is a timeless gem
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  • SimplyJenSimplyJen Posts: 14,828 Member
    edited July 2016
    I'm not a Mac fan and don't know that much so it's really not my business but if I had to play on a Mac, I wouldn't do it without bootcamping. If you had a good Windows computer to play on then I would defiantly say go for it of course after reading reviews and guides (not just here). Mac requires a little effort and for some, it's enough to turn them off. Playing on Windows can be a little finicky too but not as much.
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  • KHS12KHS12 Posts: 3,023 Member
    YES it is absolutely worth it IF your computer can run it! I have an HP laptop, nothing fancy by any means, and it handles TS3 like a champ with quality graphics. I don't know that macs are a good option with *any* of the sims games. :/
  • igazorigazor Posts: 19,330 Member
    edited July 2016
    KHS12 wrote: »
    I don't know that macs are a good option with *any* of the sims games. :/

    TS1, 2, and 4 for Mac were proper ports into the Mac OS. For many players, they actually run better and are more stable than their Windows counterparts. EA flubbed up the port on TS3 only by doing it themselves instead of outsourcing the task like they did with the others and never reverted to correct the mistakes.

    This is a common misconception about Mac usage. It's not that Macs aren't perfectly capable of performing. But they have to be given a program that is designed properly for them to run it well. It really wouldn't be much different, except the other way around, if 80% of consumers used Macs and 15% used Windows or something (the balance being Linux and others, of course).
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  • king_of_simcity7king_of_simcity7 Posts: 25,102 Member
    Is The Sims 3 worth it?

    Well, considering that it is the best Sims game ever made, then yes, yes it is! B)
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  • sassy_simmer727sassy_simmer727 Posts: 87 Member
    Sims 3 is great but since you play the Sims 4 it may take some getting used to the graphics and overall different layout.
    Happy simming to all and to all a good night.
  • 06Bon0606Bon06 Posts: 11,614 Member
    Yes just like sims 2, sims 3 has a lot of depth which means you can still discover new things after years of playing and that there is always something new to try.
  • TadOlsonTadOlson Posts: 11,380 Member
    I love both TS2 and TS3 though my laptop is able to run both of them very well though I'm using TS2UC and had to load it full of Mods and CC unlike on my old computer.I've got TS3 heavily Modded and using tons of CC as well and it's running without any lag.
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  • TheGoodOldGamerTheGoodOldGamer Posts: 3,559 Member
    If nothing else, you get some aura lamps for Sims 4 if you redeem the codes for Sims 3 on Origin. That's the only reason I got it. Wanted my Sims 4 collection to be complete, lol.

    (You don't have to buy it there if you don't want to either. I got it during the Steam summer sale and redeemed the CD keys on Origin just fine.)
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  • JahnnaJahnna Posts: 406 Member
    edited July 2016
    I've been playing Sims 3 since 2010, not once was it uninstalled for more than a day. Im still discovering loads of stuff, areas aso. Sims 3 is by far the best Sims game when it comes to depth and gameplay options.
    Sims 4 looks extremely boring to me and it's just a comic-revamped cut-down version of Sims 2 with even less things to do and even lesser content to come than Sims 3 has.
    I own the store since March 4th, 2017! Thanks to everybody who has helped me achieve this!
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  • Jacke1012Jacke1012 Posts: 118 Member
    igazor wrote: »
    Okay, this is gonna be painful because I am an avid fan of both TS3 and Macs in 2016 (and just about any other year).

    It's not the fact that your Mac has integrated graphics that is problematic, as the game can actually function much better on those on the Mac side than on Windows for other reasons. But the newer ones, including the Iris chip yours has, present a challenge as the game was never set up to properly recognize those that came out in later years. Having said that, if you do an Origin install (which is almost required if you have El Capitan as an operating system since that one hates the disc installs with a passion), there was an Origin update earlier this year that somehow smoothed things over for many players with those graphics. I tested this out by installing TS3 and a few EPs on a slightly stronger 15in MacBook Pro a few months ago and, much to my surprise, everything regarding the install and initial play worked just fine -- though the laptop fans did go wild keeping the thing cooled, as they should when faced with such an intensive program to run.

    There are also steps that can be taken to force recognition of the Iris/Iris Pro graphics that the experts on the TS3 Mac Discussion boards can help with if needed. There's plenty of documentation there to follow as well.

    But that brings us to the second challenge, and one that it actually more difficult for many of us to work through. TS3 for Mac is a crippled implementation of its Windows sibling, it's not a proper port into the Mac OS like all of the other titles in this series are. In particular, the game can only utilize 2 GB of RAM no matter how much you have installed, that's around half of what TS3 for Windows can use. In the beginning of a game in a small to medium sized world, and with only a few EPs in play, this isn't usually much of an issue. But as games progress, one wants to make frequent use of CAS and its subsets and Edit Town, frequent crashes and Error12s become the order of the day as the game tries to reach for more than 2 GB, which it then cannot use. There is a technique in OS X to "purge RAM" that players have to use frequently throughout play to keep under the 2 GB limit, but for some of us that stops being effective after a while -- depends on one's style of play, really.

    It's not impossible to have fun with TS3 for Mac, but it's certainly more challenging than it really ought to be to keep a game going long term.

    I still sim on my Mac, but by having Bootcamped Win 7 onto it and switching gameplay over to the Windows side. But I also have an iMac with a dedicated graphics card and a hard drive large enough to support the Windows partition. Not everyone can or is especially happy about having to sim that way, but for me it's worked out very well.

    Is it an enjoyable experience playing Sims 3 and a couple of EPs on a mac.
    xyIcMqt.png
  • igazorigazor Posts: 19,330 Member
    edited July 2016
    Jacke1012 wrote: »
    igazor wrote: »
    Okay, this is gonna be painful because I am an avid fan of both TS3 and Macs in 2016 (and just about any other year).

    It's not the fact that your Mac has integrated graphics that is problematic, as the game can actually function much better on those on the Mac side than on Windows for other reasons. But the newer ones, including the Iris chip yours has, present a challenge as the game was never set up to properly recognize those that came out in later years. Having said that, if you do an Origin install (which is almost required if you have El Capitan as an operating system since that one hates the disc installs with a passion), there was an Origin update earlier this year that somehow smoothed things over for many players with those graphics. I tested this out by installing TS3 and a few EPs on a slightly stronger 15in MacBook Pro a few months ago and, much to my surprise, everything regarding the install and initial play worked just fine -- though the laptop fans did go wild keeping the thing cooled, as they should when faced with such an intensive program to run.

    There are also steps that can be taken to force recognition of the Iris/Iris Pro graphics that the experts on the TS3 Mac Discussion boards can help with if needed. There's plenty of documentation there to follow as well.

    But that brings us to the second challenge, and one that it actually more difficult for many of us to work through. TS3 for Mac is a crippled implementation of its Windows sibling, it's not a proper port into the Mac OS like all of the other titles in this series are. In particular, the game can only utilize 2 GB of RAM no matter how much you have installed, that's around half of what TS3 for Windows can use. In the beginning of a game in a small to medium sized world, and with only a few EPs in play, this isn't usually much of an issue. But as games progress, one wants to make frequent use of CAS and its subsets and Edit Town, frequent crashes and Error12s become the order of the day as the game tries to reach for more than 2 GB, which it then cannot use. There is a technique in OS X to "purge RAM" that players have to use frequently throughout play to keep under the 2 GB limit, but for some of us that stops being effective after a while -- depends on one's style of play, really.

    It's not impossible to have fun with TS3 for Mac, but it's certainly more challenging than it really ought to be to keep a game going long term.

    I still sim on my Mac, but by having Bootcamped Win 7 onto it and switching gameplay over to the Windows side. But I also have an iMac with a dedicated graphics card and a hard drive large enough to support the Windows partition. Not everyone can or is especially happy about having to sim that way, but for me it's worked out very well.

    Is it an enjoyable experience playing Sims 3 and a couple of EPs on a mac.

    It is, up to a point. One could say it's more enjoyable than not playing it at all. Guess that's really a matter of opinion and it depends on one's style of play. My long-running multi-generational game with overstuffed (mod) families in crowded homeworlds connected by the Traveler mod couldn't take it without constantly bumping into the 2 GB restriction. Then the Seasons and Pets EPs killed the game for me on that platform completely. But not everyone plays the way I prefer to.
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  • DyingLightDyingLight Posts: 309 Member
    IMO it is worth it because it's a fun sims game, but Macs can only use 2GB of ram. I play the sims 3 on windows with all EPs, SPs, Worlds and most store content installed plus lots of CC and my current game uses >2gb of ram. Even on windows I've surpassed its 4gb ram limit and that makes me move my household and start all over again in a new world, which is kinda frustrating. But I think you could play it with few EPs installed. But I recommend a computer or laptop with at least an nvidia chip (don't know much about AMD chips.) and 8gb or more of ram. :)
  • igazorigazor Posts: 19,330 Member
    DyingLight wrote: »
    IMO it is worth it because it's a fun sims game, but Macs can only use 2GB of ram. I play the sims 3 on windows with all EPs, SPs, Worlds and most store content installed plus lots of CC and my current game uses >2gb of ram. Even on windows I've surpassed its 4gb ram limit and that makes me move my household and start all over again in a new world, which is kinda frustrating. But I think you could play it with few EPs installed. But I recommend a computer or laptop with at least an nvidia chip (don't know much about AMD chips.) and 8gb or more of ram. :)

    Just a subtle clarification if I may, before this becomes one of those "macs are plum" threads (though I'm pretty sure that's not what you meant at all). It's not that Macs can only use 2 GB of RAM. It's that TS3 for Mac in particular is crippled that way because of the way EA improperly arranged its port into OS X through Cider. Other Mac programs, including other Mac Sim programs, do not suffer this fate. In fact, for what it's worth, TS4 for Mac was 64-bit before TS4 for Windows was.
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  • KaylieBreeannKaylieBreeann Posts: 12 New Member
    The Sims 3 is very much worth it.
  • LaracroftEyes1LaracroftEyes1 Posts: 296 Member
    Get sims 3 you will like it and Sims 3 is my niece game and it fun to play
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  • king_of_simcity7king_of_simcity7 Posts: 25,102 Member
    @KaylieBreeann & @LaracroftEyes1 I agree and welcome to the forums :smile:
    Simbourne
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  • RodJohnRodJohn Posts: 406 Member
    The thing about TS3, for me at least, is that it never, ever gets old. There's always something new to do. Whether it be different playing styles or different households there will always be something to hold my interest. This is a statement that I make after almost 7 years (correct me if I'm wrong) of playing. I picked up my copy of Sims 3 on Thursday, June 4, 2009. Two days after it was initially released. The fact that I'm still sticking with it speaks volumes in and of itself.
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