Okay! I'm about ready to export a beta version of the world I'm working on so I can start building and testing, but I'm having a weird problem that shows up in caw and in game that I haven't been able to fix.
The water is a different color on either side of the map border. It's made even worse when I add a lighting mod to the world file, but this is what it looks like without that. Is there any way to fix this? I've tried everything I can think of.
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It will take a little fiddling now, but it'll be much more problematic if you decide to do it later.
The water transparency is determined by it's ini file. You'll need to extract/alter/re install using Spe3.
A worlds ini files determine global conditions, so might be a bit heavy handed for dealing with this one issue.
Simpler solution would be to export your world height map, alter with a graphics program to lower map edges, then reinstall altered map in CAW.
These changes can be made to your pre export world files.
Editing to add: If all else fails, would someone mind taking a look at the world for me? I've worked hard on it and would hate to scrap it if this is something that can be fixed.
A height map is a grayscale image. Different grays mean different heights. So, using something like PhotoShop's curves on such an image you can selectively change your landscape.
In your case you'd like to lower the contrast in the higher (above sea level) parts and stretch it in the lower (below sea level). That's possible by applying an uneven S-shaped curve. That way your mountains get slightly squashed, your mid height terrain is not affected much (more or less evenly pulled upward) and your ocean's depth profile is made more steep.
Now you can bring the sea level plane up to match the original coast line, thus making the borders of your map deeper.
@flstrider Oh man, that would be great. You've been so helpful with all the questions I've had I really, really, REALLY appreciate it. Is there a way to pm you a link? It's an edit of a user-made world and I wouldn't want them to think I'm putting it out there without permission or something.