Ive had previous issues with too high bills and was hoping this would be addressed by now. My sims bills are coming in at about $26k per week on a regular basis. She works 7 days a week and barely earns that much.
She is Chief of Staff at the hospital, earning around $3600 a day 4 days a week, she gets investments of about $2500 a week and she runs a store which nets about $4k profit each day that she runs it which are the 3 days a week that she isn't at the hospital .
The house has a net value of $184k (it has seriously devalued, she paid over $210k for it) , the store has a net value of $142k. She had $60k in her personal account until she paid this weeks bills, so that's now down to $34k, she has $46k in the store account.
By the time she has worked every single day of the week, then paid the bills she is netting around $2500 a week or less on an income of $28500, so that's a tax rate of something like 90%.
90% of her income goes in bills
Please EA please get the sums right because im sick of this
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I knew where you went with that, but it's funnier that the forums blocked it.
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I don't know why they didn't give us the option to let our stores run without us being on the lot. We could set store hours, and just let it run itself. This would actually give employees a good use, and make their skills more meaningful.
This does seem like the most obvious issue I guess, but if that's the case then running a store isn't going to be viable because if she ran it 7 days a week, it wont change the bills and she wont earn much more than she does from working. She earns $3600 on the days at the hospital and about $4000 on the days in the store, and her wages will increase over time at the hospital anyway. The sums are clearly not right.
Yeah, as it stand right now, actually owning your own store isn't very viable unless you're selling high-value items, like paintings from a high skilled painter.
That's why I don't understand why they didn't give us the ability to open our stores while off the lot. Let our employees run our stores without us, they can restock and ring up customers while we aren't there (and will probably function more efficiently too). This way we have open our stores daily, even if we don't have the time to be there.
Holy cow! talk about set up to fail.
I'm not sure why stores are included in the household bills anyway. They weren't in OFB and it worked out just fine.
This makes retail less and less appealing which stinks because it was the main reason I was interested in GTW. (and aliens)
I tried it out for a sim week. My sim didn't do to bad (at least she didn't lose money, but she didn't make much either). If her bills are going to go considerably higher based on her shop and merchandise, she's toast.
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Lol, I'm assuming youre either a teen or a kid because (unless you are wealthy) I don't know of anyone who has a mortgage of $2800 a WEEK. $2800 a month is slightly more realistic, although still about double what a normal middle class family would pay. $2800 a week is just ridiculous especially for a house that is only worth roughly 210000.
In that case Sims really live for only a month or so. Sim time =/= real time.
Well I found an even more satisfying pic of him and fixed it.
Oh yeah! I forgot he does martial arts. Good find, Vlax! You get Fazbear Stars, too!
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You obviously don't live in San Francisco.
I don't think this is true. I'm watching this Sims Supply rags to riches series, where the store owner lives at her retail lot - an art gallery - full time. The store has gotten huge and is worth well over 100K now, but her bills (which she pays by phone) have been less than 200 each time.
If you sell any house in san fran it automatically puts you in the top 1%.
I've wrote mortgages with higher monthly payments than that.
No kidding. In RL, my rent is close to $1600. My Electric and gas has gone as high as $403 (that's the highest it's been within a year), and water hasn't gone over $60 (that only comes twice a month). I live in an oil and gas town. These prices are considered high compared to where I used to live.
I'm roughly looking at around $2,000 a month (give or take); not a week.
EDIT: I'm also not taxed on anything I own or create.
I was just going to post this very thing.
Living in general is not cheap, at least not in California and depending on your life style.
Currently my bills are around 1,600 a week at my current sims house. (main household). It's probably about the same size as the house I live in irl.
In the sims 4 you get charged by how much stuff you have in your home, household inventory, and your sim's personal inventory at the time the bills arrive (as well as how much electricity you use I think).
Though to be fair, sims tend to make more money in a day than a lot of people do in a month. Depending on play style of course.
The only time I find paying bills to be an issue is when a sim lives in a house beyond their means. That's just my experience though.
Also, from my understanding (of what Graham said on twitter, somewhere) sims are not billed for their retail lot. So buying a plot of land some where in the world and living at your store should be a lot cheaper than living on your home lot. At least in theory, I haven't tested it yet.
(At the OP:)
Yes 26k a week sounds like waaay too much. My current sim's house is worth 79k or so (Granted I've only furnished the bottom of the two story house since I don't need to use the top portion I've built for now.). She pays about 1,700 a week. The jump from 79-> 210 should not be 24,300 simolians. That seems bugged.
Do you have a lot of collectibles or items in your inventories (household and personal)?
Also to give perspective, this is the house I built for my sim:
I'm paying around 1,600 for this household. To me that's a lot more normal than what the OP is being force to pay for a house I imagine is probably similar in size, just more furnished.
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