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Archaeology Career

Can it be one of the ones that's hands on? One of the ones we get to go with them?

Digs would be much more interesting that way.

And can we go to interesting places?

Easter_island_slide.jpg

Angkor-Wat-Gods-Murti-Temple.jpg

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and if we get far in the career, can we get a mission to explore Cydonia?

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Comments

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    fullspiralfullspiral Posts: 14,717 Member
    Not Moai, but Simoai.

    I don't think I'm the only one that loved WA, so this would be good for those of us that do.

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    MegandtheMoonMegandtheMoon Posts: 1,831 Member
    OMG I want this! I used to want to be an archaeologist when I was growing up (I blame Indiana Jones) so I would be so happy if they added this as a profession! :agree:
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    fullspiralfullspiral Posts: 14,717 Member
    It should be. It would make digging way better. I loved the higher priced collectibles in 3 like the soul peace gem.
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    MegandtheMoonMegandtheMoon Posts: 1,831 Member
    It would be perfect for a hands on profession, rather than a rabbit hole career. And there could also be a palaeontology branch! :)
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    fullspiralfullspiral Posts: 14,717 Member
    It would be perfect for a hands on profession, rather than a rabbit hole career. And there could also be a palaeontology branch! :)


    Well that would be the hands on I think. Rather than the museum curator like Zahi Hawass. lol.

    One sides tows the party line, and the other is open to discovery.


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    EmmaVaneEmmaVane Posts: 7,847 Member
    I loved WA, but wish that the missions/vacation opportunities happened in a random order (or if some need to come before others, in tiers with random order each tier). I got tired of doing the same ones over and over, and getting bored before reaching the latter ones. Also, the tombs were too easy. Should have difficulty settings which make levers etc more/less obvious, or include extra steps/more danger for harder modes.

    I love collecting shinies!
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    fullspiralfullspiral Posts: 14,717 Member
    EmmaVane wrote: »
    I loved WA, but wish that the missions/vacation opportunities happened in a random order (or if some need to come before others, in tiers with random order each tier). I got tired of doing the same ones over and over, and getting bored before reaching the latter ones. Also, the tombs were too easy. Should have difficulty settings which make levers etc more/less obvious, or include extra steps/more danger for harder modes.

    I love collecting shinies!

    I'm not too concerned with levels of tomb difficulty here, simply because there were many that didn't like WA. But perhaps they could get more difficult as you advance in your career.

    Perhaps you can't go to Cydonia without being level 10 AND either having the rocketship capabilities yourself, or having a close friend you can hire who does.

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