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@SimGuruModSquad: Background House Textures

ZerbuZerbu Posts: 3,457 Member
edited March 5 in Nominated Threads
I want to create a mod that changes the style of the fake houses shown in the background of neighbourhoods. What are the instance IDs of those textures?

It might also be useful to know the instance IDs for the 3D meshes, though that's not something I plan to get into right away, it could be useful for the future or for other modders who read it.

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10-21-14_11-43nbspPM.png
Post edited by EA_Cade on

Comments

  • pboxpbox Posts: 630 Member
    I think I've seen most or all of those textures in fb6, 7, 8 -- should be relatively easy to find if you sort by file size and look at the largest ones. You could also try to check for the names of the objects in the string table (someone posted the contents of Strings_En_US online meanwhile so you don't have to export them yourself -- look in the Tools/Resources sticky in mts Tools forum for link).
    Stuff for TS2 · TS3 · TS4
  • ZerbuZerbu Posts: 3,457 Member
    It's very difficult to find every single one of them though, especially since there are different textures for different levels of detail. It would help to get the resource IDs, like we did with the ground and road textures.
  • SimGuruModSquadSimGuruModSquad Posts: 597 Member
    Attached are some instances that I think should cover a lot of these.
  • ZerbuZerbu Posts: 3,457 Member
    Thanks! That'll be really useful! :D

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