November 15 - It's Friday, so what do I have for you? A Friday Highlight - here!
November 12 - Everyone ready for November Maxis Monthly? Details here

Death by Cow Plant...

«1
Below is the video documentary of my first Sim death via my herd of cow plants. Was quite a scene...though the Grim Reaper seemed to enjoy himself, a little too much if you ask me.

Death by Cow Plant @ youtube: My first Sim Cow Plant Death
Angry Poops aren't angry enough

15266541567_b097f729db.jpg g7XI2AJ.gif

Comments

  • COOLGAME8013COOLGAME8013 Posts: 3,090 Member
    Was it hard releasing your dead to the "netherworld"?
  • WillowWillow Posts: 268 Member
    Was it hard releasing your dead to the "netherworld"?

    Nah, I honestly wasn't expecting her die, just record the cow throwing her up, but then all of that transpired. Didn't save afterwards so she is still technically alive. xD
    Death by Cow Plant @ youtube: My first Sim Cow Plant Death
    Angry Poops aren't angry enough

    15266541567_b097f729db.jpg g7XI2AJ.gif
  • VlaxitovVlaxitov Posts: 5,798 Member
    I see a mod making the cowplant nonlethal on the horizon.
  • BeardedgeekBeardedgeek Posts: 3,256 Member
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    But the whole purpose of it is to kill Sims...
    Origin ID: A_Bearded_Geek
  • VlaxitovVlaxitov Posts: 5,798 Member
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    But the whole purpose of it is to kill Sims...

    I still suspect a nonlethal cowplant mod would be very popular indeed.

  • WillowWillow Posts: 268 Member
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    Normally it's not lethal, that was actually quite rare, usually you just see this action:



    Death by Cow Plant @ youtube: My first Sim Cow Plant Death
    Angry Poops aren't angry enough

    15266541567_b097f729db.jpg g7XI2AJ.gif
  • CrackseedCrackseed Posts: 5,267 Member
    Vlaxitov wrote: »
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    But the whole purpose of it is to kill Sims...

    I still suspect a nonlethal cowplant mod would be very popular indeed.

    But then how will Miss Belch help me clean up the homeless problem if she's non-lethal? :(
    y9UdOhq.png
    "My spirit animal can beat up your spirit animal"
    ~ Origin ID: DaCrackseed ~
  • DariuDariu Posts: 3,120 Member
    Willow wrote: »
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    Normally it's not lethal, that was actually quite rare, usually you just see this action:



    That looks more like Plant vs Zombie
    tumblr_nify8dvLt11s1rq5ro1_500.gif
  • COOLGAME8013COOLGAME8013 Posts: 3,090 Member
    edited September 2014
    Willow wrote: »
    Was it hard releasing your dead to the "netherworld"?

    Nah, I honestly wasn't expecting her die, just record the cow throwing her up, but then all of that transpired. Didn't save afterwards so she is still technically alive. xD

    Neto, usually for sims that die on my watch I would usually put up a bit of a makeshift memorial for them.. Kinda have them remember them.

    Unless it was The Sims 2 university, after the 9th or 10th dead student I ran outta space so I placed them in an inaccessible room... Didn't really stop the ghosts from making everyone ruin the cafeteria by peeing all over it and killing more students.
  • alexspoom13alexspoom13 Posts: 7,200 Member
    Willow wrote: »
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    Normally it's not lethal, that was actually quite rare, usually you just see this action:



    In that case we need a mod to make the cowplant more lethal.

  • WillowWillow Posts: 268 Member
    edited September 2014
    In that case we need a mod to make the cowplant more lethal.

    Haha true, for awhile I honestly thought they didn't kill anyone as dozens of sims have been regurgitated. I was so glad I was making a video when one finally died. xD

    On a side note these guys are extremely popular with sims, they are outside playing with them more than any other activity.
    Death by Cow Plant @ youtube: My first Sim Cow Plant Death
    Angry Poops aren't angry enough

    15266541567_b097f729db.jpg g7XI2AJ.gif
  • BeardedgeekBeardedgeek Posts: 3,256 Member
    I don't see a point for a non lethal version; of course I primarely used it to get younger (Sims 2) and to weed out the paparazzi (Sims 3).
    Origin ID: A_Bearded_Geek
  • WillowWillow Posts: 268 Member
    Another video of them, I love the sounds they make:

    Death by Cow Plant @ youtube: My first Sim Cow Plant Death
    Angry Poops aren't angry enough

    15266541567_b097f729db.jpg g7XI2AJ.gif
  • SprinklesBonBonSprinklesBonBon Posts: 2,727 Member
    cowplants...cute, but deadly ;)
    Still waiting for Toddlers...
  • CrackseedCrackseed Posts: 5,267 Member
    nekobear wrote: »
    cowplants...cute, but deadly ;)

    Seriously. I'm worried my Sim is going to get arrested with all the missing persons repo--oh wait, THERE'S NO POLICE IN THIS CITY HAHAHAHA.

    *Miss Belch for President 2016* campaign here we come!
    y9UdOhq.png
    "My spirit animal can beat up your spirit animal"
    ~ Origin ID: DaCrackseed ~
  • SprinklesBonBonSprinklesBonBon Posts: 2,727 Member
    Crackseed wrote: »
    nekobear wrote: »
    cowplants...cute, but deadly ;)

    Seriously. I'm worried my Sim is going to get arrested with all the missing persons repo--oh wait, THERE'S NO POLICE IN THIS CITY HAHAHAHA.

    *Miss Belch for President 2016* campaign here we come!

    LOL literally to the floor XDD
    Still waiting for Toddlers...
  • WillowWillow Posts: 268 Member
    Crackseed wrote: »
    nekobear wrote: »
    cowplants...cute, but deadly ;)

    Seriously. I'm worried my Sim is going to get arrested with all the missing persons repo--oh wait, THERE'S NO POLICE IN THIS CITY HAHAHAHA.

    *Miss Belch for President 2016* campaign here we come!

    xD How many sims are dead in that neighborhood? :o

    I wish there was an option to introduce your visitors to the cow plant when it's hungry...to facilitate their demise. >:)
    Death by Cow Plant @ youtube: My first Sim Cow Plant Death
    Angry Poops aren't angry enough

    15266541567_b097f729db.jpg g7XI2AJ.gif
  • CrackseedCrackseed Posts: 5,267 Member
    Willow wrote: »
    Crackseed wrote: »
    nekobear wrote: »
    cowplants...cute, but deadly ;)

    Seriously. I'm worried my Sim is going to get arrested with all the missing persons repo--oh wait, THERE'S NO POLICE IN THIS CITY HAHAHAHA.

    *Miss Belch for President 2016* campaign here we come!

    xD How many sims are dead in that neighborhood? :o

    I wish there was an option to introduce your visitors to the cow plant when it's hungry...to facilitate their demise. >:)

    I'd go for that option but I do know mine seems to have a taste for homeless people.

    As for how many? I think she's up to 6 now.
    y9UdOhq.png
    "My spirit animal can beat up your spirit animal"
    ~ Origin ID: DaCrackseed ~
  • Hellbiter88Hellbiter88 Posts: 916 Member
    My cowplants have never killed anybody. Ever.

    It's really been a source of frustration, actually.
    Welcome to the forums!
    hD8C13932
  • Hellbiter88Hellbiter88 Posts: 916 Member
    Willow wrote: »
    Vlaxitov wrote: »
    I see a mod making the cowplant nonlethal on the horizon.

    Normally it's not lethal, that was actually quite rare, usually you just see this action:



    This is what I've experienced every single time--how did you get your sims to die by cowplant?
    Welcome to the forums!
    hD8C13932
  • WillowWillow Posts: 268 Member
    This is what I've experienced every single time--how did you get your sims to die by cowplant?

    Nothing unusual. Her needs were not low or anything. I think maybe since she had been swallowed up so many times before that maybe that had something to do with it? There is ominous music right beforehand if they are about to die.
    Death by Cow Plant @ youtube: My first Sim Cow Plant Death
    Angry Poops aren't angry enough

    15266541567_b097f729db.jpg g7XI2AJ.gif
  • Hellbiter88Hellbiter88 Posts: 916 Member
    Willow wrote: »
    This is what I've experienced every single time--how did you get your sims to die by cowplant?

    Nothing unusual. Her needs were not low or anything. I think maybe since she had been swallowed up so many times before that maybe that had something to do with it? There is ominous music right beforehand if they are about to die.

    I see... and I guess you do have an army of cowplants there haha
    Welcome to the forums!
    hD8C13932
  • CrackseedCrackseed Posts: 5,267 Member
    Willow wrote: »
    This is what I've experienced every single time--how did you get your sims to die by cowplant?

    Nothing unusual. Her needs were not low or anything. I think maybe since she had been swallowed up so many times before that maybe that had something to do with it? There is ominous music right beforehand if they are about to die.

    I see... and I guess you do have an army of cowplants there haha

    I keep Miss Belch fed enough she has survived 2 months of Sim time but some of her meals have been townies >.> She's in an ideal spot to lure people off the road but I try to watch WHO gets lured in as I don't quite want any of the main Sims from the town getting om nom nom'd.
    y9UdOhq.png
    "My spirit animal can beat up your spirit animal"
    ~ Origin ID: DaCrackseed ~
  • Hellbiter88Hellbiter88 Posts: 916 Member
    Crackseed wrote: »
    Willow wrote: »
    This is what I've experienced every single time--how did you get your sims to die by cowplant?

    Nothing unusual. Her needs were not low or anything. I think maybe since she had been swallowed up so many times before that maybe that had something to do with it? There is ominous music right beforehand if they are about to die.

    I see... and I guess you do have an army of cowplants there haha

    I keep Miss Belch fed enough she has survived 2 months of Sim time but some of her meals have been townies >.> She's in an ideal spot to lure people off the road but I try to watch WHO gets lured in as I don't quite want any of the main Sims from the town getting om nom nom'd.

    you named your cowplant Miss Belch? lol

    that's awesome.
    Welcome to the forums!
    hD8C13932
  • CrackseedCrackseed Posts: 5,267 Member
    Crackseed wrote: »
    Willow wrote: »
    This is what I've experienced every single time--how did you get your sims to die by cowplant?

    Nothing unusual. Her needs were not low or anything. I think maybe since she had been swallowed up so many times before that maybe that had something to do with it? There is ominous music right beforehand if they are about to die.

    I see... and I guess you do have an army of cowplants there haha

    I keep Miss Belch fed enough she has survived 2 months of Sim time but some of her meals have been townies >.> She's in an ideal spot to lure people off the road but I try to watch WHO gets lured in as I don't quite want any of the main Sims from the town getting om nom nom'd.

    you named your cowplant Miss Belch? lol

    that's awesome.

    Indeed. As I've noted elsewhere, she has issues of a gastric nature hence her name.
    y9UdOhq.png
    "My spirit animal can beat up your spirit animal"
    ~ Origin ID: DaCrackseed ~
Sign In or Register to comment.
Return to top