hehe good to hear, btw I updated the mod so it works on community/vacant lots and unlocks the prefab rooms. Just replace the tmex-unlock.zip if you want to update it.
I want the grim reaper to show up on the lot so that I can interact with him. If you have the relationship name to enter in the command console, that would work too.
sims.set_handedness [r or l] So If you want a right handed sim, select him and execute the command: sims.set_handedness r
sims.clear_selectable_sims Pay Attention, you lose the control of all sims in your household. So you have an empty household.
sims.make_all_selectable Pay Attention, this will add all sims of your current game to your household. It will take a while, because that are a lot of sims (>30 sims)
sims.spawn I know, this cheat is already listed, but I've some new infos: This cheat ignores the restriction of max 7 sims per household. You can have more than 16, if you like.
I did that but have no clue I was confused on it all though I leave it up to you guys to do it I can not sit too long at my computer have degenerating Disc issue can not spell Deaseses lol...
You know with all these codes being added , Sims to household ,Spawning objects ,adding skills, and so on,
starting looking like a New Master Controller for Sims 4..any thought on this @TwistedMexican ?
I've found some interesting cheat commands, too.<br />
<br />
sims.set_handedness [r or l]<br /> DOES NOT WORK
So If you want a right handed sim, select him and execute the command: sims.set_handedness r<br />
<br />
sims.clear_selectable_sims<br /> DOES NOT WORK
Pay Attention, you lose the control of all sims in your household. So you have an empty household.<br />
<br />
sims.make_all_selectable<br /> DOES NOT WORK
Pay Attention, this will add all sims of your current game to your household. It will take a while, because that are a lot of sims (>30 sims)<br />
<br />
sims.spawn<br />
I know, this cheat is already listed, but I've some new infos: This cheat ignores the restriction of max 7 sims per household. You can have more than 16, if you like.
Please remove the top 3 commands as they'll cause confusion. All 3 of those commands are not active in the game code. They will not function without a mod, hence why I didn't include them.
As for the sims.spawn command, very nice find but make note that it seems to prevent NPC's from coming over after you spawn so many.
Oh this is great, thanks so much for sharing! Some of the cheats in here are exactly what I was looking for. Just for a quick thing to help with one or two things. I kept wondering why I had to enter the testingcheat thing repeatedly, at least now I know.
Thanks a million for your hard work, TwistedMexican. If you need help getting object ids, I found a way, although it's a pretty messy method (i.e. not in a neat, easily readable list).<br />
<br />
For those who want to use objects.gsi_create_obj to get collectibles, USE WITH CAUTION. Plants are fine, you just need to plant them in the ground and they act normally after that. But others like metals, crystals, fish, etc. do not act normally. You cannot sell them in your inventory for some reason, you have to sell them through build/buy mode. If you spawn a fish this way, instead of showing your sim's name, it'll say "Caught by: _______." It'll be one big line. That being said, I'll post all the plantables that I found. Not tested thoroughly, so if I missed a plant or if it spawns the wrong plant, let me know. Includes the elusive bird of paradise, bonsai and dragonfruit. Yay.<br />
<br />
Example: to spawn apple, objects.gsi_create_obj 0x000055b3<br />
<br />
apple 0x000055b3<br />
basil 0x0000b2a4<br />
bird of paradise 0x00005b9f<br />
blackberry 0x00005b8e<br />
blue bells 0x00005b9d<br />
bonsai 0x0000b2c7<br />
carrot 0x0000b0f3<br />
cherry 0x000057c3<br />
chrysanthemum 0x00005b9b<br />
cowplant 0x000093e2<br />
daisy 0x00005b99<br />
dragonfruit 0x00005b90<br />
grapes 0x00005b92<br />
lemon 0x000057c2<br />
lily 0x00005b9a<br />
mushroom 0x0000b0ff<br />
onion 0x0000b53c<br />
orchid 0x00005b9c<br />
parsley 0x0000b2a6<br />
pear 0x00005b95<br />
plantain 0x000057c4<br />
pomegranate 0x00005b8f<br />
potato 0x0000b0ef<br />
sage 0x0000b2a8<br />
snapdragon 0x000055a6<br />
spinach 0x0000b961<br />
strawberry 0x00005b8d<br />
tomato 0x0000b500<br />
trash fruit 0x00005fae<br />
tulip 0x00005b98<br />
ufo 0x00007151
> @Madiza86 said: > catalina_45 wrote: » > > Thank you Madiza86 and many thank to TwistedMexican.
> Mmm I think Tooha found the gardening codes, so (s)he deserves a thank you aswell ;) > Gotta give credit where its due or they may not share anymore.
You're right. Sorry for mistake. ... Thank you Tooha.
This should definitely make the grim reaper show up. Any way to spawn the grim reaper without the need to kill someone?
Nope doesn't appear to be a way to summon him. Closest way I guess would be to do a sims.spawn or sims.spawnsimple, lure them to a unused corner of your lot and build a box around them. Then ignore them til they die.
Comments
hehe good to hear, btw I updated the mod so it works on community/vacant lots and unlocks the prefab rooms. Just replace the tmex-unlock.zip if you want to update it.
Elaborate? You want him to just show up and hang out or you're wanting him to show up and kill someone?
sims.set_handedness [r or l]
So If you want a right handed sim, select him and execute the command: sims.set_handedness r
sims.clear_selectable_sims
Pay Attention, you lose the control of all sims in your household. So you have an empty household.
sims.make_all_selectable
Pay Attention, this will add all sims of your current game to your household. It will take a while, because that are a lot of sims (>30 sims)
sims.spawn
I know, this cheat is already listed, but I've some new infos: This cheat ignores the restriction of max 7 sims per household. You can have more than 16, if you like.
If someone knows of an easy way to decrypt the .pyo files, feel free to share. My door is always open. (*)
starting looking like a New Master Controller for Sims 4..any thought on this @TwistedMexican ?
Please remove the top 3 commands as they'll cause confusion. All 3 of those commands are not active in the game code. They will not function without a mod, hence why I didn't include them.
As for the sims.spawn command, very nice find but make note that it seems to prevent NPC's from coming over after you spawn so many.
Pg 32 but I quoted the codes below. Just find the cowplant codes and write the cheat.
Mmm I think @Tooha found the gardening codes, so (s)he deserves a thank you aswell
Gotta give credit where its due or they may not share anymore.
> catalina_45 wrote: »
>
> Thank you Madiza86 and many thank to TwistedMexican.
> Mmm I think Tooha found the gardening codes, so (s)he deserves a thank you aswell ;)
> Gotta give credit where its due or they may not share anymore.
You're right. Sorry for mistake. ... Thank you Tooha.
Nope there isn't, but you can at least move objects freely by holding the alt key in build buy mode
Very very true tooha also left a decent list on my wall. Just be careful
I'll work on a friendlier way of spawning them but for those who want to stick to cheats, here's a list you can try out
objects.gsi_create_obj <objectID>
Example: Spawn a Trolly
Thanks to Tooha who gave me a large list of items to go through so I didn't have to make one first
Let me kill someone so he shows then I'll do some testing
Nope doesn't appear to be a way to summon him. Closest way I guess would be to do a sims.spawn or sims.spawnsimple, lure them to a unused corner of your lot and build a box around them. Then ignore them til they die.