I don't give a Flying Woo Hoo if the game is 32 bits, it works and that's all I care about, there is Somewhat of a Create a Style, there are ways to Change the Color or Picture on Shirts, I am happy with 50x50, lot size 64 is WAYYYY too big, how big of a house do you need??? Sheesh. as for Pools, You are aware that Diving boards didn't come for a for a Few Weeks in the Sims 3, Right? any way I am Happy with the game and what ever EA Throws at us
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Well then...
TS4 is not the first and most likely won't be the last game to disappoint me on that regard.
Origin ID: Gabby-Abeille
How much memory can be assigned to the program in windows.
> bflury is the only person in the entire world who cares about the 32-bit/64-bit issue.
Bflury is just whiney about everything.
Oh, that makes sense, I can understand how this would annoy some people now! Thanks
You do realize that Battlefield is a shooter..... Right?
Oh no, computer don't run, what's wrong, call grandson, Oh ok, yea thanks its ok now. what do I know?
My Sims run fine and I can play.
TS3 is also 32-bit executable so it doesn't really help
I'm not an expert on this, but for skyrim (which is also a 32 bit game), it crashes if you go over 3.1g of memory usage which is a limitation if it being 32 bit and that can't be fixed. It wasn't a problem for the vanilla game, but severely limits the amount of mods (particularly graphics enhancing mods) that you can run.
I imagine that there might also be problems for heavily modded sims4 but I guess that's something we won't find out for a while.
No problem. Most people don't realize the difference between 32-64bit.
Developers have not yet started to utilise 64 and most games are still 32
It's stupid to limit hardware when they KNOW Sims games have such terrible performance issues once expansions come out. That doesn't mean I won't enjoy the game, just bummed that I can guarantee it won't run smoothly later on.