I've formed this opinion from a little bit of playing and a lot of reading and discussion, mostly here on these forums.
So, here's the thing. There are no service NPCs. Your sims will get fat if they don't exercise frequently. And your sims will automatically learn Charisma during their first conversations.
This means there are at least four or five skills every sim has to learn and continue to build.
I can no longer have an "unhandy" sim, or an uncharismatic one, or a skinny but lazy one. And a cowardly one is pretty much doomed to DIAF, unless his diet mainly consists of autumn salad and bar snacks or something.
Since it looks like you can no longer create the wide variety of perfectly viable sims that you could in Sims 3, I'm afraid that Sims 4 might be severely lacking in long-term play value. Their traits and jobs may be different, but they'll pretty much all have mostly the same skills, skills that may not fit their particular character concepts at all.
This is a problem both for people who play single sims and for people who play long-running multi-generational legacies. Whether you're starting a new story or passing the baton to a new generation, this next sim will be going through most of the same routines as your previous one. The only real difference you can create is how he feels while going through the same motions.
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I haven't played the game because I am a mac user, but honestly even if I had a PC, I wouldn't buy it. It's clear just from reading reviews and watching gameplay that the game is completely rushed and unfinished. I would have rather waited another year and had a better game produced, but alas, EA likes their money.
That's realistic though, is it not?
No offense EA.
https://www.youtube.com/watch?v=NBRrCY5uhWY
Well female sims have a full pregnancy in 5 days. That's not exactly realistic either. lol
Not to the extent that I've seen described. And don't you know anyone who stays thin without exercising at all (as far as you can tell, anyway)? I've always known lots of people who do, myself included.
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I don't care that saying hello to a room mate causes me to have a charisma skill or watching the cooking channel causes me to have cooking skill 1. I actually think that in real life after watching the food network I always say "I could make that". so I think it IS realistic to have skill level 1 after a single instance of talking to someone or watching something. I do see a problem if there is a stunt channel and you get a inspired emotion after watching that, I don't want my sim jumping out of a window.
It can be irritating.
Well, you also can't have an uncharismatic one, unless he avoids all human contact. And you can't have an unhandy one, unless you're willing to shell out the simoleons to replace all your stuff every couple of weeks or so.
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Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
I kind of care. As a lazy, skinny person myself I'm kind of sad that I can't really play "me".
Personally, I really liked the way Charisma was handled in Sims 3. If you wanted a charismatic sim, you had to make a conscious decision to learn the skill. My favorite sim in Sims 3 was an author with Shy and Hates The Outdoors. There was no reason for him to have Charisma. So, he didn't, despite having to talk to people from time to time.
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Lmao, I'm having the same problem. I'm like, "Oh this conversation is going splendidly. Look at all those double + relationship boosts! Oh, never mind. It was a tiny blip and now I need to send her home to sleep."
I'm not sure I agree, because all the sim games were kinda repetitive in that way.. but I think you have made an interesting point.
Yes, but it needs to be realistic within reason. A repairman makes sense, but waiting an actual 9 months for your Sim to pop out a baby would be a long bloody wait.
True, Kat, but you could at least play a shy bookworm who didn't exercise or fix his own stuff. Now, it looks like you can't do that unless you want him to get fat and spend a huge chunk of his income replacing broken sinks and refuse to talk to anybody.
You could have one generation's heir focus on Athletics and Charisma, then the next concentrate on Writing and Painting. There's enough of a difference in those two playstyles to keep things fresh. But now your writer/painter will also spend time building up Athletics and Charisma. He just won't like it as much, and it'll also take time away from his arts. And both of them will have to spend time building up Handiness.
I think it'll really aggravate the repetitiveness you're talking about.
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by the way, im probably getting the game by tomorrow so i havent played it. i have a question, are there townies? or are the only sims in the neighborhoods the ones that live in a house?
There are maids, yes. I think it's only because the devs decided they didn't want to put in a Cleaning skill.
As for the Charisma thing, my Sims 4 sim gained the first level of Charisma by walking up to a random dude and saying, "Hi, I'm Cassandra", followed by "How's your day going?". If it were that easy to become charismatic, I'd be the President right now because I greet people that way all the time.
Well, except I don't say my name is Cassandra.
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I'm really not feeling a lot of things in this game, the realistic aspect of it seems to be gone, I feel like I'm playing the first sims and sims 2 all over again, 2009 to 2014 was plenty of time to produce a decent game and I'm not impressed:/ hopefully 5 they will release some patches and updates because right now I'm not feeling I got my $80 bucks worth for this deluxe game! :(