Oy, I feel like such a dweeb for asking this, but I can't seem to figure this one out.
I want to make black eyeliner. I got the face to go underneath so I know exactly where it is positioned, but now I have the dilemma... my eyeliner is black. The background is black. How do I separate these so that the game knows what part is eyeliner and what part is transparency? =/ Something to do with the alpha channel, I suppose... I'd definitely appreciate an answer.
Ornery weirdo. My Origin ID is Jongarakun.
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I might be able to help you =o What's the problem with it?
That was for sims 3 and they were using an accessory mesh or something, and it talks about a multiplier and stuff, not sure what that means or if it'd be relevant for my issue? Thanks for looking though
I looked around but couldn't find anything similar. =/ Sorry! Hope you figure it out.