What concerns me the most about The Sims 4 is that The Create-A-Sim tool, when you drag a body part, has a red boundary marker. I most certainly hope this is not the case for the full game. Because it wouldn't be fair if we couldn't shape sims how we want.
Imagine giving sims a long, pointy nose or giant eyes. Don't you think we should be able to do this?
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Oh, that's good to know. I've been wondering how presets work exactly actually. I have the feeling they don't really affect the "sliders" directly. So let's say if I have my nose tip thickness set to 76%, then pick a differnet preset nose (or face) that setting will still be at 76% so to say, right? I mean it won't reset modifications I made thus far … if anyone gets what I mean?
From my experience, it does not keep the modifications when you switch to a preset. But say you have a thin nose preset, it will widen (let's call it clicks) 10 clicks. But if you pick another nose that is already wide, it will widen 10 clicks as well making it much thicker than the previous nose.
I could be wrong, but this is how I've understood it to work.
http://lesliem25.tumblr.com/
You can lower the eyebrows if you don't enter detail mode. I've done it quite a few times already.
@Everyone_Else I am so glad you guys agree with me.
http://classic.modthesims.info/d/printthread.php?t=537043&page=1&pp=25
https://simfileshare.net/download/280113/