Yesterday I decided I would play TS1 while I waited on time to pass for an appointment I had to keep.
Relieves the old nervous thing. :P
I decided as of yesterday I do like TS1 'style' of how they handled vacations in that game the best.
The difference was the following.
In TS1 you just call on the phone, everyone in household gets into the cab, the lots load where you can stay you pick the place to stay. Done.
When you enter the lot you have picked you click on a rental booth to rent either you cabin, (which will give you access to all beds etc. on the lot) or your tent or the hotel desk etc. ETA: Or don't pick a place to lodge just use the lot features..
You stay as long as you like..having to repay the next moring etc. or not check out at all. You can map hop to other spots and not even bother to check out..just leave, no worries..
Where as in TS2, you had to call a nanny, even for the dog, state how many days you would be gone and then getted bumped back to the neighborhood when you were done with your three day tour etc..
Where as in TS1 you can 'save' and quit right from the vacation lot..'easy'. No having to go through the whole load screen again etc. to get back home..
In TS2 you had to start your game from the saved vacation lot where your Sims were left...not really necessary but a bad 'idea' if you left them there and went to play another house for awhile.
I don't have WA so I don't know how troublesome or great a vacation might be in that EP or even in IP..don't have that one either.
But I hope TS4's vacations will be a simple concept that allows a player to just play in those lots, as long as they like,...no hassle to end the vacations, or have to 'wait' for vacation day..or have to call a sitter or whatever..just get in the cab and leave..YAY!
Stay or hop from lot to lot as long as you enjoy...until you are entirely bored of being on vacation. Thanks TS1 team..that was a fun side adventure I hadn't played in many years...and yeah, decided it worked better with it's simplicity instead of all the realism of having to book a vacation, wait, set a time for departure, set a time for return etc.
I just like the 'freedom' it contained.
Comments
No idea why having to go back to where you saved your family on vacation in TS2 is a problem .
i liked it as if i had more than one family on vacation in the neighbourhood they occasionally met each other on the community vacation lots
I liked the freedom 'not to have to jump hoops to just leave my Sim house which I saw as much freedom as calling a cab to go downtown etc.'
No worries, it's just how 'I' like to play..'freedom'..
ETA: don't know if you had a mod but a nanny was required if you left pets at home, unless this is something got changed in the DD verson of TS2 etc. or one of those combined packs...but was very necessary in Bon Voyage.
Simmin' since 2000
As for WA, I do like how the destinations are real-world based (always wanted to go to France! now I can pretend to :-)). I enjoyed the tombs because I like puzzles, but I do think that there should be other factors to traveling besides just the leisure factor. Make the trip more interesting. All the factors of traveling just have to be available at the same time and not split between EPs. If possible.
I hope someday we won't be limited to vacationing in just the predestined destinations/subhoods. I want to be able to travel to any base-hood I have installed. :-)
Keeping my fingers crossed for cruises too! 8)
(technically we can do that with IP, but its not the same as an actual huge ship!)
Hungry?
Buy some dried food.
Tired?
Buy them a tent and a sleeping bag.
Depressed? Let them take their laptop with them.
Lonely?
Let them make a phone call to their beloved ones.
If you don't know how to play the game don't play it :P
-honeymoons
-beach getaway
-city break (maybe London I am biased though)
Those I really, really want and these I'd like:
-cultural visit e.g. rome type of location full of galleries and museums
-cruise ship (I know this would be really difficult but maybe a small one, 2 or 3x the size of a houseboat in IP)