http://www.edenstyle.it/the-sims-4-interview-with-simguru-jill.htmlIs The Sims 4 going to be available for Mac or other platforms?We are focusing on PC only at the moment.
Well, I expected this. Thankfully I boot camped my Mac, so I won't be without the game. EA is making awful decisions, that will cost them a lot of money. First getting rid of CASt, and now no TS4 on Mac. It's almost like they want the game to be a flop.
Your thoughts?
Comments
I'm currently cautiously optimistic, with the sims 4 being on mac.....
I will not buy TS4 if they do not make a MAC friendly format.
Yep....my thought
On the other hand, it's good as we get a more stable game.
BTW, I'm currently playing Simcity in OSX and the gameplay is super smooth and trouble free..... so far
I think EA learned that Cider is NOT the way to go. Now if they only had a proper division to actually port the game to the Mac...
http://www.bbc.co.uk/news/technology-23896301
Wow nice article, I'm glad I didn't get simcity for mac.
TS1 and TS2 were native to Macs with far fewer issues than TS3. The biggest issue was having to wait a few months behind PC users. And Maxis have nothing to do with the Cider wrap. A guru confirmed on here a while ago that EA have used a 3rd party developer to utilise Cider, not meaning Transgaming. Weirdly I can't find those posts now, EA probably scrubbed them.
More and more developers are now producing games natively for Macs, why would EA suddenly regress and not produce TS4 for Macs?
I would be really glad if they do it. I'm optimistic about that because Maxis developed TS1 and TS2, but TS3 was developed by EA. Considering they returned to Maxis with TS4, I think native Mac version of TS4 is not a fantasy. And, months of waiting is NOTHING for me, if I am going to have a game with fewer conflicts.
The Sims and TS2 were ported to Mac by Aspyr. TS3 was wrapped in a Cider monstrosity that they didn't upgrade when the game got larger. I'm hoping they will port TS4 again, and I hope they have Aspyr or a similar company with know-how of Mac porting involved.
Maybe because all their care about is money. I mean won't making a whole new game to comply properly with Macs OSby using Aspyr, cost them?
But axing Macs out of the equation would cost them too. So who knows.
Who did the Mac port of SimCity, or was it inhouse? I'm tempted to buy, but at the same time I don't know how impacted the game is by the socialization aspect.
As for The Sims 4, I'd rather wait an extra year and have it run properly in OSX. I'd happily wait two years if they'd give it back to Aspyr.
Actually, the comment quoted in the original post all but confirms that TS4 will be on the Mac. Every one of EA's press releases has stated as much, and the "at this time" sounds like some spin doctor's way of saying "we're making a native Mac version, but don't want to admit it'll be out six months after the Windows release."
Honestly, I don't mind the delay, I just want the same buying options as Windows users, particularly the "Premium Pack" physical copy.
I'm thinking this too.
I was on the TS2 forum when that all went down. What happened was the contract EA had with Aspyr was only for a certain number of EPs (Base game through BV) and Stuff Packs were an after thought that weren't in the contract at all. When Aspyr ported Sim Life Stories and Castaways (I think that was the name) to console game stations, they negotiated for FFS, GL and Happy Holidays the stuff packs. Problem was they were in contract talks to extend the contract after BV was ported and they fell through as EA thought they could do it better. Also remember that Macs at that time had the Power PC chips and then switched to Intel chips. The port was more difficult at the time, but now it should be easier as both Windows and Apple use Intel chips. So yes, I have all of the Mac Native ports for Sims 2 which isn't the whole set. But I'm happy.
I do have all of the Sims 1, but don't have a computer that can run it any more. Personally, I'd rather wait for the Mac native port as the game was far more stable (Aspyr had added all the patches to our game by the time we got it). If EA was smart, they would have the Mac Port team working along side the original developers to have the game come out at the same time. I know that Sim City was ported to the Mac. Anyone have a copy and how is it working at this point?
Because, EA and Maxis are regressing in everything that they do: creation, imagination, stability and support. It's been an obvious regression throughout the Sims 3 venture.
BTW, Bluebell... I wanted to give you kudos for your efforts and concerns in the Mac Sims Community—not enough people tell you this.
Uh-oh. That doesn't bode so well for a native version. I really wish EA would get their act together and publish some solid information and specs.
Bootcamp your Mac. Trust me it works.