I'd love to hear some more opinions. I feel both ways, it just depends on what mood I'm in when I play. Sometimes I want to make my sim start out with nothing, work their way up to fabulous - and I feel awesome. Other times, I just get ton of sim dollars/points and build a mansion and skip all the hard stuff.
What do you prefer? Working for it? Or, cheats?
Be honest. :evil:
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I really wish there was a 'hard mode' inbuilt into the game that actually presented something of a challenge.
I only use that one, motherlode gives you too much,
So, maybe I'm just greedy and impatient. But, working for it is a bit more fun, in my opinion.
I want tips. 8)
What EPs do you have?
But, I like mansions! I know I can do it, it just takes a while.
I love the advice.
Sorry, I don't know what that means! Don't laugh. I rarely get on this forum.
No worries, it's my fault I shouldn't have used the abbreviation.
EPs = Expansion Packs (World Adventures, Ambitions, Late Night, etc.)
I have late night, & that's it.
I don't really like it, only because it feels like it takes FOREVER to get somewhere. And, all the clubs are always empty. Or, if they are the "hot" club for the night, they still kind of suck. And, being a vampire kind of sucks because you can't go out during the day time. I'm not a huge fan of it.
I wish I would of got another.
What EP do you have? & what's your favorite?
Not everybody is into modding, but venues appearing 'empty' can be fixed by introducing a decent story progression mod into the game (Twallan's seems to be the favourite). This fills up the town with a lot more Sims, which in turn leads to venues being more crowded. I can't say specifically how this translates into clubs in LN (as I said, I don't have that expansion) but I imagine it would help a lot.
If it's too complicated, you don't have to explain but I've never used one.
A mod is a third party piece of software that you install that alters The Sims 3 in some way. Some mods are really simple. For example there is one that just removes the video intro that opens at the start of the game every time so you don't have to click through it. Other mods are more complicated letting you micromanage every aspect of your town.
You need to be careful about installing mods because they are not officially authorised by Electronic Arts, so they have the potential to break your game and they usually have to be updated after every major patch. However, they can make the game so much better in so many ways that many people think they are worth the risk.
Take story progression for example. Under the default game, Sims you don't control will occasionally hook up or have a baby or change job or whatever, but there is often no real rhyme or reason to these happenings and the town often 'dies' after a few generations leaving very few Sims left. Install a story progression mod and suddenly your town comes alive. Sims in other households are skilling, getting jobs, getting promotions, flirting with each other, falling out, having kids, getting married, getting divorced, moving house etc. Soon most of the vacant houses in your town will be full up with what seem like living, breathing families.
http://www.modthesims.info/wiki.php?title=Sims_3:Installing_Package_Files
So, it depends. Sometimes I start with the sims just earning money, but then, once they're high enough on their career, I get anxious to move them to a better house, so then I might use a cheat.
I think the gameplay for me is more like playing with barbies, than actually playing a game by the book. It's more important, what things feel and look like, than if I use cheats or not.
Watch The Bunker Challenge, here!
AND while you're at it, here's my simblr!
That's so true! I completely agree
I've never really understood that argument. 90% of what we do in Sims - go to work, cook dinner, do the dishes, take a shower, do laundry, tend the garden, take a whazz etc etc is stuff that we have to do in real life that is a bit of a chore, but we choose to do in Sims anyway.