As the title states, how do you decide how many kids your Sims have?
Do you have an absolute maximum due to the number of Sims you can manage at one time or that your computer can handle?
Do you calculate a specific ideal family size and then work towards that?
Do you go solely based off the wants of your Sims?
For me, I have ACR 2.0 so I can set an ideal family size and then that is used in the mod's calculations for if they try for a baby or not.
If 2 Sims have a different Ideal Family Size the one that has the higher one has to persuade the one with a lower Ideal Family Size to have another baby once they've hit that Sim's number of kids. So if Dad's Ideal is 4 and Mom's Ideal is 2 and they have 2 kids already, Dad has to persuade Mom to try for another baby. Same if the Mom's Ideal is 4 and the Dad's Ideal is 2. Mom has to convince Dad to have another kid.
I have a formula for that as well that factors in the aspiration, number of kids that already exceed the lower Ideal Family Sim amount, among other things.
I posted in detail here as I put it into place for a BACC I'm doing:
https://wildwoodheightsbacc.wordpress.com/how-many-babies/
Comments
Every time I have given in to the urge to let a sim have a lot of kids, I get overwhelmed and just stop caring, because caring for them gets to be so much like an assembly line and no one can have a life other than childcare 24/7 under those conditions. Or sometimes I take more interest in one particular child and stop playing any other sims, then get obsessed with seeing them become parents but raising babies, toddlers, and kids never changes so doing it once is enough.
So I'm torn because I like my sims to find their happily ever after and have little legacies, but then the gameplay shifts from extreme and exciting to extremely repetitive and I lose interest.
Anyone have a cure for this? 😅
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I'll usually cap out at 3-4 if I can control it, but sometimes that doesn't happen :tongue:
and I also like to have sims with long family trees out and about
1-3 is like the usual number really
or maybe they end up having close to infinite number of babies because its way too much fun to find out how the kids turn out to be or i get twins or triplets or alien babes
I only limit when it becomes too much of a chore or I get bored of certain sim genetics like if I have 10 sims that are too similar it tends to turn into survival of the fittest real fast as i start making excuses to make their lives shorter
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For the personality I double the Sim's Outgoing score and then add their Nice score to it.
As for the aspiration part I multiply the value* of the primary aspiration by 1,3, multiply the value* of the secondary aspiration by 0,7 and then add those two up.
I then divide the total personality score by the total aspiration score to get the final number, which I round down.
Or as written in a formula: (Outgoing*2 + Nice) / (Primary Asp*1,3 + Secondary Asp*0,7) = Number of kids
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*Value
Family = 1
Fortune = 2
Knowledge = 3
Pleasure = 4
Popularity = 5
Romance = 6
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Example:
Outgoing score: 8
Nice score: 3
Popularity: 5
Fortune: 2
8 x 2 + 3 = 19
5 x 1,3 + 2 x 0,7 = 6,5 + 1,4 = 7,9
19 / 7,9 = 2,41
This Sim would have 2 kids on their own, but if they would get a partner who wants at least 3,6 kids they can give in and go for more than 2.
I make a lot of family based Sims, so they tend to roll wanting 6 kids at least, with those families I tend to give them more than 6, not all at once, but over time.
Other Sims it varies, I tend to give them the minimum of 3, and may give them more.
If the Sim is based on a preexisting character, for example the Weasleys from Harry Potter, I give them all of their kids, and have to rely on Ginny being born in-game, they always tend to end up with more than their canon kids to get Ginny.