With mods like MCCC, NPCs can get married and have children. If you play with legacy families, do you often wonder what "legacies" your NPC families have? Do you wonder who married who, how many kids did they have, what are their careers?
I care way too much about my townies' lives and I wonder if anyone else does too.
I set up MCCC to notify me when marriages, babies, birthdays, and deaths happen in my world. Everytime some ages up, I give them a makeover and set their skills and preferences. I really love watching the townies live their lives alongside with my Sims.
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I forced myself to turn off notifications in MCCC for all townies except for those which my played Sims are friends with, just so I wouldn't spend quite so much time paying attention to them. But I still pop out to manage worlds and go around all the different neighborhoods just to spy on them all too often.
The Winters family Tree --- My Mods
I used to have notifications turned off, but I'm too much of a control freak. I need to micromanage my town, too.
@FatTribble23 Yes! Another one for Team Townie Control Freak.
@HavenRose Finding the right balance was really important for me. I had to tweak a lot of the settings in MCCC to make sure I wasn't overwhelmed with all of the progression.
Mostly I have a cast of main characters who do things, important things, that develop my world. Most others don't matter much other than just living day to day lives. I do enjoy when they eventually get married and have children with my main characters. I don't use MCCC so everything that happens in my game is manual.
Looking forward to actually playing it once I'm done, it's still going to take a long while to finish though. But once I'm all set, I'll be noting everything that happens in my save. Already feeling so attached to the few households I made; I can't wait to see where it all goes!
To answer the question, "Yes". It is interesting.
My main save right now is populated with my own Sims, those my daughter and I have created or Sims we've chosen from the Gallery. That makes them even more interesting than the lineup that comes with the game.
Exie hay, cavero, mabza meeah vendarzo.
Yevsas mairzeemo!
All the sims err'day
*:.。."It's great being ((Queen Bee))!".。.:*
★・・・・・・★・・・・・・★・・・・・・★
✧ :-"As long as I continue to believe then one day my ((dreams)) really will come true."✧ :-
In general though, I'm playing a city-oriented save, and I want to have lots of sims in my game who are not related to each other. Having a game full of people from the same few families feels to me like more of a small-town experience.
I’ve been playing for years on long life. And I’m still on the first generation 😆
Lets make this a reality!
Because I can't; I keep all sigs turned off.
I'm playing with ALL premade families and marriages between wealth families are always happening.
For example, Cassandra Goth is having 5 girls and 2 sons with Malcolm Landgraab.
One girl is going to marry Judith Ward's son.
One girl is going to marry Victor Feng & Lily Feng's son.
One boy and Morgan Fyres have engaged.
For occults families, I want to keep their bloodline.
Therefore, Darrel Charm & Emilia Ernest's daughter will marry Morgyn Ember's son (yes I have enabled his "ability" to father female).
Caleb Vatore's son will be arranged to marry another female vampire.
I used to set the family as un-played after playing it for a while.
Because of this reason, the total population in my save is now 521...
@chonkie I made my own save file and added my own townies to the world. It's probably why I tend to be a bit more invested in them. I would sometimes spend hours in CAS making families and creating their backstories. I think making a starter save and adding all of my own characters was definitely worth the time spent. Good luck on yours!
@HopeyStarr I love checking family trees! Seeing who's related to who is always interesting.
@Elliandre I wish we had town gossip!
@imhappy I understand wanting to manually decide who gets with who and so on. There have been times in my game where I see two people interacting and I'll play matchmaker and marry them off manually. Sometimes, even if MCCC married off a couple, I'll intervene and divorce couples. There is a setting in MCCC that allows breakups to happen, but even at the lowest settings, I feel like too many couples were breaking up.
I play on custom settings (I try to make it ultra long) so each generation takes months IRL. Don't worry how long it takes, just enjoy the ride.
@Arca I really love the idea of keeping the bloodlines for occults. I don't necessarily mind occults marrying the human Sims when they are in my game, especially spellcasters since they have the bloodline trait. It gives me some ideas of a Sim wanting to learn more about their ancestors. Like a Sim who is drawn to Sulani and the ocean, only to later learn their ancestors were mermaids.
The premade sims who still lives in a residental home are playable sims in my game.
My understanding of the question is: "Do you care?"
Not: "Do you micro-managed them?"