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Sims 5 vs. A New Competitor? Rod Humble's Paradox Tectonic Life Simulation Game

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Comments

  • simmeroriginsimmerorigin Posts: 412 Member
    edited September 19
    Will Wright was the creator and Rod Humble was a follower.

    Decades later, both did nothing amazing after The Sims.

    I think this is sort of missing the point on their background and what the potential is for the game. Read the comment above mine.
  • CK213CK213 Posts: 20,089 Member
    It might be a while before we see a game from them.
    First they had to assemble the studio, getting all the people, deciding on what they will create, creating all the tools needed, and then building the game. They might even want to wait until TS5 is revealed to see what they are competing against. Probably 2025 or longer.
    HSY_my_sims.png?width=1920&height=1080&fit=bounds
  • CarpeNocheSimsCarpeNocheSims Posts: 129 Member
    I'm not interested in either of these.

    The first one, Paralives, has been "rumored" for a very long time. It's gotten for me to the point where they either need to "poo" or get off the pot. I have been thinking for a long time that it's a scam to get Patreon money. Sorry but that's how I feel.

    The second one, by this Humble character who had something to do with Second Life? HARD PASS. I have ZERO desire to play anything that even remotely looks like Second Life and I don't see him creating anything different.

    But that's just me, I have OCD and I'm resistant to change. So whatever, lol.

    I wish I could get TS3 to play on my computer. My beast is too advanced for it or something. I also have zero interest in an online TS5. So, TS4 is the end of the road for me and I'm very salty about that possibility.
  • Horrorgirl6Horrorgirl6 Posts: 2,596 Member
    I'm not interested in either of these.

    The first one, Paralives, has been "rumored" for a very long time. It's gotten for me to the point where they either need to "poo" or get off the pot. I have been thinking for a long time that it's a scam to get Patreon money. Sorry but that's how I feel.

    The second one, by this Humble character who had something to do with Second Life? HARD PASS. I have ZERO desire to play anything that even remotely looks like Second Life and I don't see him creating anything different.

    But that's just me, I have OCD and I'm resistant to change. So whatever, lol.

    I wish I could get TS3 to play on my computer. My beast is too advanced for it or something. I also have zero interest in an online TS5. So, TS4 is the end of the road for me and I'm very salty about that possibility.

    Para lives is not a scam.Its an indie game, by a small team.They update on their channel often.Showing there progress there now working on live mode.
  • IvyeyedIvyeyed Posts: 355 Member
    edited September 24
    I'm not interested in either of these.

    The first one, Paralives, has been "rumored" for a very long time. It's gotten for me to the point where they either need to "poo" or get off the pot. I have been thinking for a long time that it's a scam to get Patreon money. Sorry but that's how I feel.

    Games take a long time to make. Most AAA games aren't even announced to the public until years into their development cycle, creating a false impression they got made very quickly. Indie games have to announce sooner to get funding. There are reasons to be wary of Paralives but it's not a scam.
    The second one, by this Humble character who had something to do with Second Life? HARD PASS. I have ZERO desire to play anything that even remotely looks like Second Life and I don't see him creating anything different.

    Why don't you see him creating anything different? You don't even appear to know who he is, and yet use such confidence about whether he can create something that looks "different" from SecondLife.

    Rod Humble didn't create SecondLife. SL had already been running for over a decade when he took over as CEO. He just managed it for a few years from like 2014-2017 (ish? I'm not gonna google right now). It certainly adds to his resume for certain aspects of life sim games, but there's not much about it that would reflect on his design sensibilities, since he didn't design the game. He just successfully managed it for a while.
    I wish I could get TS3 to play on my computer. My beast is too advanced for it or something. I also have zero interest in an online TS5. So, TS4 is the end of the road for me and I'm very salty about that possibility.

    If you think TS3 looks interesting at all, I'd say that's a reason for you to at least not dismiss Paradox Tectonic's game out of hand. TS3 is the best example we have of Rod Humble's life sim design priorities, after all. Rod Humble did create The Sims 3, and managed it for its entire run.

    It seems weird to pick now, of all times, to be salty about the future of life sim games, when the upcoming market is bigger and more varied than the genre has ever seen.

    IDK, you just seemed predisposed to believe the worst about stuff that doesn't even exist yet. TS4 is already "online" and people don't seem to mind, and we don't know that TS5 online features will be any more or less invasive. Paralives is a passion project by hardcore Sims fans who really want to make a game they love. And Tectonic's game is being led by industry veterans with an unprecedented amount of freedom. To decide this early that they will all be failures feels intentionally pessimistic for no reason.
    Sometimes I stream.

    This EA account is shared between two longtime roommates. The one most likely to be writing here is me, the taller of the roommates, whose opinions do not always represent the opinions of the shorter roommate.
  • CarpeNocheSimsCarpeNocheSims Posts: 129 Member
    Ivyeyed wrote: »

    IDK, you just seemed predisposed to believe the worst about stuff that doesn't even exist yet. TS4 is already "online" and people don't seem to mind, and we don't know that TS5 online features will be any more or less invasive. Paralives is a passion project by hardcore Sims fans who really want to make a game they love. And Tectonic's game is being led by industry veterans with an unprecedented amount of freedom. To decide this early that they will all be failures feels intentionally pessimistic for no reason.

    And yet people are allowed to dismiss TS5 out of hand while I can't do the same with the unknown?

    How would you know what I'm predisposed towards based off one single post?

    I'm hardly a pessimist. I just am not a fangirl rah rahing something that's not even close to completion.

  • IvyeyedIvyeyed Posts: 355 Member
    Ivyeyed wrote: »

    IDK, you just seemed predisposed to believe the worst about stuff that doesn't even exist yet. TS4 is already "online" and people don't seem to mind, and we don't know that TS5 online features will be any more or less invasive. Paralives is a passion project by hardcore Sims fans who really want to make a game they love. And Tectonic's game is being led by industry veterans with an unprecedented amount of freedom. To decide this early that they will all be failures feels intentionally pessimistic for no reason.

    And yet people are allowed to dismiss TS5 out of hand while I can't do the same with the unknown?

    How would you know what I'm predisposed towards based off one single post?

    I'm hardly a pessimist. I just am not a fangirl rah rahing something that's not even close to completion.


    Sorry, I didn't mean to come across as accusatory, though I can definitely see now that it reads that way.

    I actually defended TS5 from dismissal. I think a fair amount of suspicion of EA's business practices is earned at this point, but that doesn't mean the game will be bad, and people are pretending to know things about it that we just do not know (like thinking it will be an mmo or multiplayer based on the vaguest of statements from a man working the business side of things who isn't actually one of the people making the game).

    All three of the games coming out could be huge disappointments. I just like investigating things I'm interested in (like sim games) in detail, because I find the research itself fun. And because I feel like with time it helps me get better at spotting what potentially exciting or disappointing news will pan out. So it caught me off guard to see what felt like (to me) such an easy dismissal with so little information, because that runs very counter to how I engage with anything. I'm always looking for the data like a treasure hunter, hoping to find something good while prepared to find something bad. I'm unlikely to comment at all if I don't think something is exciting or interesting, because I think "who cares if I don't care? I can go find something else I think is interesting and talk about that instead." I personally don't really get any benefit from being negative without specifics (like bringing real problems to the attention of the people who have power to address them). I like opening up conversation and possibilities and contributing when I find new information or have an idea I don't see being discussed. Especially when it's with strangers, as the only time complaining can ever really be fun to me is in solidarity with friends.

    Which is all how I engage with things, and is not how anyone else is obligated to engage with them. So I'm sorry again. It's fine for you not to be curious about these games.
    Sometimes I stream.

    This EA account is shared between two longtime roommates. The one most likely to be writing here is me, the taller of the roommates, whose opinions do not always represent the opinions of the shorter roommate.
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