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Pack Integration Issues

I understand things get rushed, and things get overlooked. It happens. But there are some real issues with integrating the packs to work with each other. Some examples:

Cats and Dogs with Cottage Living: Why on earth don't the Pets chase off the Foxes? Seriously. Why can't we have the Dogs (and Cats) "play nice" with the Rabbits?

Realm of Magic and Island Living: Scrubaroo doesn't work on the trash piles and flotsam? Really?

These are just two that bug me the most. (I don't know if Dogs and Cats will attack Dust creatures, but the in game Rumba keeps the house's floor cleared of Dust ... most of the time).

I'm sure there are other players that have other pack integration issues that I am not aware of because of different play styles.

Will Specters chase off Wild Foxes? Will Friendly Foxes chase off Specters?

Comments

  • texxx78texxx78 Posts: 5,610 Member
    That and incomplete systems that lack a lot of pack content. It makes the game very superficial.
  • Calico45Calico45 Posts: 1,676 Member
    edited November 15
    When I read the title I assumed conflicts, but yeah, I wished the packs generally had more cross play and integration. It isn't bug level, but it can be annoying that they left out this or that.
  • GrumpyGlowfishGrumpyGlowfish Posts: 1,714 Member
    edited November 15
    Realm of Magic and Island Living: Scrubaroo doesn't work on the trash piles and flotsam? Really?
    Allowing cats and dogs to become pet familiars for spellcasters is one of the few examples of cross pack gameplay in TS4. All the more frustrating that Scruberoo doesn't clean piles of pet hair or the pets themselves. As usual, the developers had a cool idea, but didn't think it through the end.

    More weirdness: Vampires are supposed to be immune to the cold, except in the snowy neighbourhood of Mt. Komorebi, which is apparently so cold that even the undead are at risk of freezing to death on a hike. Of course the developers can't be expected to always think of every little thing, but I still wonder how that could happen. Did they reinvent the wheel with the temperature system for this pack, or why do the same old rules suddenly not apply anymore? It's not like them to do something new when they could just recycle something old...
    Post edited by GrumpyGlowfish on
  • FanPhoriaFanPhoria Posts: 1,579 Member
    Yeah, those are some great points. This might be harder to accomplish, but I really wish they could make it so some university degree program's "core curriculums" were adjusted if you had certain packs...like making acting a core curriculum class for a Drama degree if you had Get Famous for instance.

    Then there's all the little things that seem to get left out of Get Together's club system options, with plenty of new pack activities getting overlooked as possible club activities.

    I think the one that personally bugs me the most is how the "spooky spirit" holiday task can still only be fulfilled by talking to ghosts, not aliens or vampires (like it actually says in the description), let alone spellcasters. You can carve pumpkins from the spooky pack to fulfill it too, which is nice, and tbh I haven't really tried doing seances or others actions from paranormal (but I don't think that works), but what about maybe using vampire powers or using a cauldron also counting? There's so many "spooky" packs now, but the spooky spirit thing is still so limited. (Also, please unlock all the costumes from different packs for the "wear costume" task please.)
  • texxx78texxx78 Posts: 5,610 Member
    edited November 15
    Sceance clubs... i would love to have those. I actually bought the paranormal pack with that in mind... it was a disapointment that sceance is not a club activity...
  • haisinhaisin Posts: 488 Member
    Stormchasers are afraid of thundersnowstorms in Mt. Komorebi when they are inside a building. I made a bug report about that one. I wish they would pay more attention to things like these, though I guess they are easy to forget and miss, but still...

    Lately I also played in Strangerville with a spellcaster and you can't use scruberoo to clear the vines from bathroom. I think it would be nice to be able to do that, though I guess the Mother could be immune to magic.
  • DaWaterRatDaWaterRat Posts: 2,597 Member
    Dogs can chase off foxes in Cottage living. They just have a chance to fail, unlike human sims who will succeed automatically.

    In the Extra Life livestream they showed the flowchart. (Cats don't get interactions with foxes because they realized they weren't doing anything interesting with them. I would have loved it if cats and foxes had a chance to fight or befriend each other.)

    That said, interpack integration is generally lacking in Sims 4, and I'd love it if they expanded on it more in the refreshes or just in general. (Knitting and cross stitch should stave off the "idle hands" moodlet for the maker trait, for example.)
  • HeathertibbHeathertibb Posts: 113 Member
    The EPs are so expensive, Maxis should do a better job at integrating them.
  • Ulfric_GrimbrandUlfric_Grimbrand Posts: 668 Member
    DaWaterRat wrote: »
    Dogs can chase off foxes in Cottage living. They just have a chance to fail, unlike human sims who will succeed automatically.

    In the Extra Life livestream they showed the flowchart. (Cats don't get interactions with foxes because they realized they weren't doing anything interesting with them. I would have loved it if cats and foxes had a chance to fight or befriend each other.)

    That said, interpack integration is generally lacking in Sims 4, and I'd love it if they expanded on it more in the refreshes or just in general. (Knitting and cross stitch should stave off the "idle hands" moodlet for the maker trait, for example.)

    I wasn't able to get my Dog to do anything with the Foxes. I'll give it another shot. Thank you

  • ArarineArarine Posts: 74 Member
    Repairio can't work on washing machine and clothing line from laundry day too
    Scruberoo didn't work on kid, toddler and pet. Can't clean kid mess. Can't clean potty. Can't use on animal shed.
    Potion didn't have retail price
    If mermaid could change weather, spell caster should too.
    Wish more Recipe/harvestable/gametable/woodwork/craftable
    Wish live in business
    Wish more interactive between sims and activity
    Wish a lot of refresh and update
    I want not-modern looking functional tea pot
    Fix the bug please
    Wish Better resize
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