I used to play normal. I'd get a job, get married, have kids , and start a legacy. But that got too tedious with managing all of the members of my home. Now I play as an immortal and just date and woohoo as I please. Lol. And when my girlfriend turned elder, I'd "Just be friends" the relationship and find a new girlfriend. I mean, why have a elder for a girlfriend when I'm always going to be a young adult?
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I played a game of kill a sim from each existing world last month and received an achievement that I didn't even know existed in the game. lol. It said something like "you killed off 10 sims, congratulations" I killed off sims to create a new dynamic for their living relatives.
That's me too but i did used the young again potion once. It was helpful while i had goals for that sim, but then i was like what else am going to do with you
I don't even purchase the needs rewards for my sims. If they never need anything, I get bored. I have used the de-aging potion before though.
I killed off Paolo Rocca in my Westbrook save because he was starting to out live his daughters. He and Emilia (my sim) were well into adulthood when their daughters were born. Emilia had been dead for many sim weeks. Now I avoid the Bodybuilder reward trait.
I have a rule that I use when I play immortal. No children allowed!!! If I have children why watch them die and you're or I'm still a young adult. Good comment SweetieWright_84
Hahaha!!! No legacies to worry about there. Lol
It’s ridiculous how long it was taking my Long Lived sim to die - I ended up killing him myself, as well!
I recently noticed that Bienchen has a mod that makes it so Long Lived and Active sims won’t live as long as they do. I downloaded it instantly. Haven’t gotten any sim that far since the mod though, I only installed it 2 days ago.
That was back before I started using mods. I have that mod as well. I haven't gotten far enough with a household to use it yet either. I've had it for a while. I also forgot that I have that mod , I have so many of Bienchen's mods.
Oh yes this is a problem! I love it too. your avatar person is pretty
My other sim that I'm super attached to (at present) is a vampire, so yeah she's not dying anytime soon. I actually happy about that, and have plans to explore a lot of the game that I haven't spent much time on yet with her. This will be the first time that I'll be playing with an immortal sim that I actually want to keep for a very long time.
Pirates!! http://forums.thesims.com/en_US/discussion/906481/pirate-gp-smuggling-dueling-live-on-ship-or-build-own-and-more#latest
I age Sims up and kill Sims off when I’m ready to move on with their story.
My Mood:
I still share what happened in my game, and happily, a few other Simmers have let me know they enjoy the antics going on. I'm just hoping to play Erik's entire story one of these days. Just recently I had to re-re-Refresh, again. But, it's okay. The game rarely plays out the same way twice, which is what keeps it fresh, for me, that is. Hopefully my writing of the events won't get old. I just have to make sure my Vulcans live longer than the Humans in my game. Which calls for me to drop-in on their households and restart whatever stage of life they are in. Spock's mother was about twenty in human years when she married his father. In a particular episode (wherein we 'met' his parents) it was revealed that Sarek was 102.4 in human years. His mother looked to be in her fifties, since it was supposed Spock was in his early to mid thirties at the time. It is suggested that every one human year, equals two point two. five Vulcan years.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Normally I start the game aging off, though, so I don't have to hurry with anything. I'll turn the aging on later, usually whenever my Sim is ready to start a family.
1. Only Merfolk, Elementals, and Vampires are played with aging turned off. (Merfolk have high fitness that keeps them alive longer, Elementals are originally a type of ghost, and Vampires don't age.)
2. Sims that drink a potion of youth, successfully drink a youth serum (Scientist Career) or successfully drink an immortality potion will have aging turned off.
3. Immortals are only allowed to have 3 generations max. (Because the game only recognizes (Grandparents, Parents, Grandchildren/children. This prevents creepy autonomous flirting between family members).
4. In particular with merfolk, I skip the child and toddler life stages and cheat the traits I want because children do not have a merform. (The way I build houses to meet the needs of merfolk depends on their merform. Merfolk can satisfy two needs by sleeping in a pool and will do so autonomously in spite of having a bed. I build houses around their autonomous pursuit of water to swim in. Children make the builds difficult because mermadic sims are treated like normal sims until their teenage years. That combination of different autonomous behaviors and the way they satisfy breaks the immersive experience if I played the child life stages with mermadic sims. Anyone who shares screenshots of children with a merform are using mods that are not available on the Playstation 4.)
5. I manually age mortal sims after 28 sim days. I manually age immortal sims when I feel the time is right.
6. Finally, I kill off sims in two ways, I hunt them down if I dislike them, or I add them to a retirement household where they die from old age with aging turned on for that household.
I also turn off aging for part of my sim’s time in Uni. They age for the first semester, then I turn off aging until they are due to graduate. If they fail a class and graduation is delayed, they start aging again and finish the class from their home, not the dorms. I also extended the YA lifespan for a few extra days via MCCC, but since not every sim goes to uni aging off still works better for me.
And remember this above all. Our Roman gods are watching. Make sure they are not ashamed!
My NBA site, Pace and Space
I Like your style.
That's happened in several of my previous saves.