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https://www.youtube.com/watch?v=2I5JxJVBPbU
https://www.youtube.com/watch?v=XxXf3vzg540
https://youtu.be/DwwbWHHdR8E?t=367

https://www.youtube.com/watch?v=zoauBe465qQ




https://www.youtube.com/watch?v=ArI3lhyGG_4









https://www.youtube.com/watch?v=eK8G46VP-vM&t=33s
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https://www.youtube.com/watch?v=SoCwarrnjWE
https://www.youtube.com/watch?v=A5Z_J6AcSuI&t=407s





























https://www.youtube.com/watch?v=TOgTMox-qsg
























Comments
but I want telescope like this
and with color option --->
aaand I also want
• real bears
•swimmable lake
•world made liveable just like other worlds cause at this point of game vacation restriction is rather irritating
we could also have bear rug as it has made appearance in few older sims games
I'd especially love it with interactions
and bear phase sims could be very sad when they see it in house
oh and also that moose head
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You know I forgot about the bear skin rug from Sims 1. It was quite a time ago. I concur
Hammocks both single and double. Double hammocks for couples to kiss and cuddle.
RV's
Make the waterfall lake swimmable
Boats that hold 2 sims
Hiking like we have in Snowy Escape
Wood chopping
Axe throwing
Log rolling
Swimming in the lake
Slap dance
1. Camping outfits for toddlers. Since toddlers didn't exist at the time this pack released, they have no camping gear of their own. I'd love to see outfits with little back-packs like the ones from SE and CoL, a little bear onesy, and hiking boots and flannel shirts.
2. Unlock the world or allow insects to spawn in other worlds. I'd love to live in Granite falls, but if that is not possible for some reason, I'd like to be able to collect insects in all worlds so that herbalism can be more useful.
3. More wildlife. They can even reuse the foxes and rabbits from CoL for all I care. Maybe if you befriend them they will bring you an insect, herb, or fish to help with your collection.
4. Hiking. If they could implement the hiking system from SE to work in Granite falls it might make it more fun for groups to do together. They could even make different types of hikes that would produce different results: a foraging hike where they would autonomously gather herbs and insects, a relaxing hike that would relieve negative moodlets, or an exploratory hike where they may run into dangerous creepy crawlies but also have a chance of finding a rare or valuable item.
5. Update or add new furniture options. Being the first GP, the BB and CAS are not as nice looking as more recent assets. I know they didn't really touch any of the old stuff in Spa Day's refresh, so I think our best bet is new versions of the originals.
6. Gathering wood to make a fire. Sims would have to forage around for wood, and if they gather enough, they'd be able to create a fire on any open piece of ground, on or off lot. This is something both kids and toddlers could help with.
7. A new activity. Be it axe throwing or archery, this pack could really use more for our sims to do. I'd personally like it to be something all ages could do together, but I'm not exactly sure what that would be.
How about singing around the campfire with someone playing the guitar and being told scary stories? That could be an outdoor activity for all ages. I also like the suggestion of backpacks.
You can actually see such statues in many touristy places still. Maybe it might ruffle some feathers but who knows everything ruffles feather these days.
As for the bear rug. I'll add it to my list so that it's seen immediately. It's the least I can do for those who promptly added their ideas to my thread.
I actually thought Bigfoot and wolves are a better fit here. I would be very please to get Bigfoot for just this and add Timberwolves with Werewolves. I thought Fairies were a much better fit for Cottage Living.
Personnally, here are the things I'd want :
Cross-pack functionality for the herbalism skill : Allow us to make sunscreen to prevent sunburn with Seasons, and make new recipes or update current ones so they can help with the creatures in Jungle Adventures and Snowy Escape, for instance.
Updated world : I'd love for the world to be livable, now that we can put rental lots anywhere, and if it's possible, to make the lake swimmable (maybe with the addition of canoes or kayaks?).
Extra activities, though those would likely require new animations (some more complex than others, in these suggestions). It could be things like archery, axe-throwing, "obstacle courses" (crawling under nets, climbing a more natural-looking wall, stepping on logs, swinging from a rope into water or some such) (this one might also fit in a Strangerville update, considering the military career), whittling (new woodworking items including some wooden toys and the ability to make some of the smaller items without the woodworking station). A new wind instrument would be amazing (harmonica or recorder). I'd like a portable telescope added.
Extra build-buy assets (the pack was kind of light on those, and more furniture to build and furnish cool-looking log cabins would be awesome.
Poison Ivy
Outdoor showers - Also fabulous for Mediterranean villas as well
I would like two version of the hammock but more in looks. One for the camping area and one for more tropical areas.
I'd like more cooking options over a campfire or fireplace (in a cabin). I'd love to have medieval style spits and racks that can be set up to cook over a campfire.
I love the ideas right from the get-go. The glamping, yurts, etc. Wolves, deer, critters, more pet beds/dog houses.
Porch swings would be great.
Torches that Sims can carry around to see in the dark would be nice. (I've been playing Medieval Dynasty lately and really like the whole outdoors thing). That made me think it would be cool to set bird traps and rabbit traps and such to catch wild animals. They can be caught live and you can choose to free them, keep them as pets, or eat them.
(dogs too)