Hi everyone.
UNFINISHED - This house picture that I saw on the Architectural Digest website really appealed to me, such a beautiful house. I decided to challenge myself to build it in Sims 4. First of all, I don't use MOO. Secondly, I only have more basic-level building skills.
This has proven to be a much bigger challenge than I thought it would be, and I'm only a fraction of the way in. I particularly find rounded roofs (on the rotunda) and veranda railings difficult - they never sit in the right spot.
My "front-on" angle seems to make the house front look all wonky.
Does anyone have any hints they would like to share?
(photo credit, once again, is Architectural Digest - architecturaldigest.com).
Comments
Yeah I should have found a way to enlarge those before posting! They are quite small.
Thank you. I just feel like I'm not quite "getting" it. Maybe I need to just walk away from it for a couple of days, then come back for another go.
Maybe also add a few windows on the end facing the camera if the floor plan allows it. You have matched literally everything else that I noticed to the picture, I bet the whole thing looks great!
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I think you're right about the roof, this is one of my weakest skills. I wondered whether breaking it down into individual pieces in some places might help. I'll give that a go - thank you.
There actually *is* a roof on the front porch, but I flattened it down because I was having a lot of problems placing that and the upper balcony fence at the same time. Doing the roof in pieces might help with this.
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1) The main roof, you seem to have overlapped the sides on the center. It should be the other way around, the sides go under the center (like with the porch) That way you see the finishing on the edge of the top from the frontal view and it will give a nice detailing there.
2) I think this one will be 'unfixable' but the balcony actually has a sloped roof, not a flat one. This may make it look wonky in your eyes. However, the only way you can fix this is with half hipped/gabled roofs, which do not align with rounded corners so I guess it's a toss-up between the sloped roof or the rounded balcony
3) The windows are blue, not white. If it were me, I'd settle for a less detailed window that still had the pop of blue, it will give the house some life. You could instead keep the white windows and add some blue curtains inside, that should also do the trick I think.
Either way, kudos on the great job you did on it, I bet some landscaping around the house will make this look incredible!
Maybe I will think about the blue curtains as one possibility - finding windows that are anywhere near what I want is interesting indeed! Or if I found just what I wanted, then the colour was wrong, or the size was wrong (and re-sizing made them unable to fit etc.).
Anyone know a way around this, I tried to just draw the railing back in, but it wouldn't let me.
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For the fence, you can try what clousinators said, but it won't fix it. The issue is that the wall of your roof overlaps the fence and makes the fence disappear. You will see that wall > fence always... even if they are different heights. Make your roof 1 tile wide instead of 2, then extend te eaves up until you reach the fence (shift + click and drag those eaves). Since the roof wall doesn't touch it, it won't disappear anymore
Some of those windows are CC to begin with.
I thought of that, but I didn't think I would like the eaves overhanging the front of the veranda so much..... however it might be my only option.
I will try that next.
I would perhaps add some rooftrim or spandrels or both for the porches though which would make them bit more chunky
and perhaps lower the top roof on big dormer a little so its less tall (?)
aaand i believe some more landscaping would just make it more detailed
but other than that can't find anything to nitpick
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However, I did have to remove spandrels altogether from the rotunda part because they were causing all sorts of problems!
Thanks for your note regarding the dormer roof, I'll have a play around and see what adjustments I can make.
This is why it's always worth asking about things like this, you get the tips that you don't know, or things that I may have heard but haven't tried, and therefore I am not all that clear on how they work. And so on.
You're all such a great help.
Besides these there are still plenty of other tricks though
I'm just starting to mess about with windows for the end of the house. I obviously can't do it like it is in the picture, particularly with the multi-levels involved in the original pic. I don't have that kind of skill OR patience. So I'm doing a more basic alternative.
Not sure about this, but I also narrowed my dormers by one square. The size is kind of better, I think, but it affects the little dormer roofs so that they look even less like the original photo. I can't decide whether to leave these, or put them back how I had them before.
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The character limit in the gallery description section made it impossible for me to type out all the CC links, so instead I have linked to a document in which I have listed the CC. tbh, I doubt anybody is going to want to mess around like this.
Search on my user name - PriestessBizarre - in the in-game gallery to find this. You need a 64 x 64 block, I used the Houndshead lot (is that the right name?) in Brindleton Bay.
EDIT: they keep removing it. I removed all internet links from the description, but it still got removed. Are CC builds not permitted at all on the gallery?
and here is the list of CC links, if interested
By pure chance, although the photograph I was trying to follow didn't remind me of Sims lots in Brindleton, the end result could have been something lifted straight from it. This is actually kind of disappointing.
It's not particularly an architectural style we would really see in Australia, not sure I've ever seen one like it, well some of those features anyway. So perhaps the penny didn't drop that it would come out looking that way.
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