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New world for commercial lots is needed

SthenastiaSthenastia Posts: 355 Member
Today I started a new save file and as usual I added some commercial lots for my sims at the beginning. Due to fact that some packs don't introduce any new world and some expansions have no more space to build (as Evergreen Harbor or Britechester) I have no room to put more commercial lots than few restaurants, one/two clubs and one SPA maybe. I think that it is time to add a new, empty world to the base game, designed for commercial use. Let's be honest, Magnolia Promenade is too small to be good commetrial area. I miss the concept of map as we had in TS Hot Date.

Currently we have only 34 empty lots per save (with whole Newcrest) and more than 20 lot types to use, of which some lots are not exist in any world and we must to build them at the cost of free space. For examples restaurants, spas, hunted houses, tiny houses ect.

Post edited by EA_Leeloo on

Comments

  • Pamtastic72Pamtastic72 Posts: 3,626 Member
    I would love this, something with maybe a downtown feel to it, that would be awesome!
  • EternalSunshineEternalSunshine Posts: 70 Member
    edited March 21
    I would love to have new worlds added to the game. However, this issue could also be solved if the developers ever implement the option for multifunctional lots. The possibility for multifunctional lots is why, when given the option in surveys concerning potential future packs, I tend to rank shopping malls at the top.
  • filipomelfilipomel Posts: 1,417 Member
    I normally renovate existing lots to make them multi functional, I add all required objects for various lot types, bar, lounge, cafe, library, etc. and simply change the lot type as I wish. One day it's a bar, the next it's a cafe. I find this helps with the limited space, but also makes the lot itself more interesting.

  • crocobauracrocobaura Posts: 2,824 Member
    filipomel wrote: »
    I normally renovate existing lots to make them multi functional, I add all required objects for various lot types, bar, lounge, cafe, library, etc. and simply change the lot type as I wish. One day it's a bar, the next it's a cafe. I find this helps with the limited space, but also makes the lot itself more interesting.

    I played one such lot one and it was a nuisance because the sims used all tables on the lot as restaurant tables not just the ones assigned in the restaurant area. A cafe looks different from a bar, you design them differently but the sims using the lot will go and sit at any available table. Now I prefer to add extra objects like a piano to a restaurant and hire a pianist if I want extra entertainment or try to use the objects that do work with other lot types.
  • SimmingalSimmingal Posts: 3,331 Member
    edited March 21
    idk i haven't really ever felt I lack lots with commercial venues cause i also make them multipurpose which easily adds every venue type in like 1-3 lots

    but i wish we had edit world tools which could be used to add/delete gameplay objects off lot

    or delete/add decorations off lot

    cause i really dont feel like making lot to add that one playground thing that isnt on playground right next to it but you know

    and sometimes fx houses or other decorations just really dont vibe with your ideas of what you want to do with your worlds
  • SthenastiaSthenastia Posts: 355 Member
    I made a simple visualisation of potential "commercial" world. I aware that due to EA restrictions we can not have so much lots in single area but we can always dream of it. My main goal was to create the most generic and functional area as possible. You can built here only commercial lots here if you want -> small restaurants, shops, beaches, clubs ect, but you can also create residential districts wherever you want and it should match to this world :)

    Promenada_qqqaqaw.png

    My inspiration was southern France. Especially Montpellier, Nice, Marseille, Cannes:

    Place-de-la-comedie_free_format.jpg
    637115564706111906BB.jpg
    nice-france-population.pic-1.jpg

    But in my conception, the world is empty and don't have any fake buildings, so you can create whatever you want.


  • GalacticGalGalacticGal Posts: 17,951 Member
    Yes, I'm afraid EA misused the space available with their backdrop buildings. It's a pity. I have used all of Newcrest as a place for celebrity venues: Concert venues, indoor and outdoor, depending on the weather. Some fine dining as in Ritzy and some other nearly exclusive spas, et al. Still not enough room, as most of the available lots are on the small side. But, so far, it works for me. I would love another empty world(s). I won't cry, should they be willing to send them our way. Pretty please, EA? Love your layout.
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
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  • PeralPeral Posts: 290 Member
    Yes I could really use a new empty world, Newcrest is almost filled up.
  • VeeDubVeeDub Posts: 481 Member
    I'm all for a new empty world, but I'd be really disappointed if the lot types were restricted in any way.
  • Admiral8QAdmiral8Q Posts: 1,967 Member

    I love this idea for a layout. It would have to be divided into sections. I wouldn't mind another 64x64, that's why I changed it. ;)

    For one map (World), 27 lots is a lot of lots! Lots of lots!

    Even if cut down a bit, this would still be awesome!

    I put in where sections or "districts" could be.

    Nya37vQ.png

    Maybe tweaked a bit during development and testing.
    Reticulating Splines...
    RxGqIAC.png
  • TS1299TS1299 Posts: 1,434 Member
    This is what Magnolia Promenade Should have been.
  • LazzialLazzial Posts: 131 Member
    I'd still fill it with houses to get more Sims in the world :)
  • LazzialLazzial Posts: 131 Member
    TS1299 wrote: »
    This is what Magnolia Promenade Should have been.

    Right? But we got 3 department stores? Who needs 3 department stores? I knock 2 of them down in my games and make one a cafe one a restaurant and put a little park on the empty lot.
  • EA_LeelooEA_Leeloo Posts: 1,945 EA Community Manager
    Hey there! FYI: I moved this thread to the Game Feedback section. :)
  • bixtersbixters Posts: 1,751 Member
    I wouldn't mind a nightlife world like Downtown from the Sims 2, with just nightclubs, bars and cafes. Like what Del Sol Valley and San Myshuno could have been, if they hadn't filled them up with useless set dressing.

    Magnolia Promenade is an absolute joke. They should have just merged it with Willow Creek.
  • GoldmoldarGoldmoldar Posts: 11,322 Member
    edited April 27
    No begging for me when they could have given the player the tools to create, edit their own worlds, but to do so will interfere with them giving new worlds behind an paywall which are the packs. The request for empty worlds has been put in for some time now and all one hear is crickets. Sure they will give the player an world but you have to pay that $39.99 first.
    AMD 2700X 32 GB Gigabyte RTX 2070 Super 8 GB Rosewill Rise Full Tower SB THX Trustudio VioTek 34" Curved monitor.
    Intel 6700K 32 GB ASUS RTX 2070 Strix 8 GB Stryker Full Tower SB Z-Series Samsung Curved 32" monitor.
    Intel i5 10400F GeForce GTX 1660 Super 6 GB 16GB DDR4 3000MHz (Soon 32 GB) 512GB SSD
  • SimburianSimburian Posts: 6,227 Member
    Would it be possible for them to change the backdrop for Magnolia Promenade or other worlds to get more lots in? Especially as they've upgraded the specs. for the game.

    I'd love a customisable background for my worlds. They have done this before, giving you a choice, desert, lush, concrete types.
  • AntwerpoAntwerpo Posts: 79 Member
    I like the idea, and flesh out commercial gameplay as it is boring as ❤️❤️❤️❤️ right now
  • bixtersbixters Posts: 1,751 Member
    Goldmoldar wrote: »
    No begging for me when they could have given the player the tools to create, edit their own worlds, but to do so will interfere with them giving new worlds behind an paywall which are the packs. The request for empty worlds has been put in for some time now and all one hear is crickets. Sure they will give the player an world but you have to pay that $39.99 first.

    Yup, like with Snowy Escape and Island Living. Pay $39.99 for a big world with barely any gameplay.

    I'm skeptical that we'll ever get customizable worlds with how the game was originally designed. I imagine it would take many years for them to create a true Create a World, probably when the Sims 4 is over.
  • GoldmoldarGoldmoldar Posts: 11,322 Member
    bixters wrote: »
    Goldmoldar wrote: »
    No begging for me when they could have given the player the tools to create, edit their own worlds, but to do so will interfere with them giving new worlds behind an paywall which are the packs. The request for empty worlds has been put in for some time now and all one hear is crickets. Sure they will give the player an world but you have to pay that $39.99 first.

    Yup, like with Snowy Escape and Island Living. Pay $39.99 for a big world with barely any gameplay.

    I'm skeptical that we'll ever get customizable worlds with how the game was originally designed. I imagine it would take many years for them to create a true Create a World, probably when the Sims 4 is over.

    Sure enough. :)
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  • ChadSims2ChadSims2 Posts: 4,164 Member
    Seeing as I hate the Get to Work commercial lot world I'm totally against a world just for commercial lots. What we need is bigger worlds at least the size of Windenburg though for me even that's to small that has enough lots for the player to make all the commercial lot types with room to still build the homes needed to fill the world with enough Sims to tell the stories they want.

    But a CAW tool is the true solution to this world problem let the player decide if their pc can handle larger worlds put a warning up if they must when adding a world for the people who play on a potato.
    Sims 4 went from "You Rule" to "One of the stories we want you to tell"
  • kwanzaabotkwanzaabot Posts: 2,320 Member
    Honestly, we need a bigger world.
    They claim they keep worlds small because more Sims = worse performance, but lemme show you something:

    TlQjL9h.png

    0dewvzl.png

    35 seconds to go from opening the game to the title screen.
    16 seconds to go from the title screen to the world screen.
    37 seconds to go from the world screen to my current family.

    And that's WITH Chrome, Discord and Steam running at the same time as TS4 and Origin.

    Just over a minute to get into a family on a mid-range gaming PC.

    The concerns Maxis has for TS4's performance are waaaaaaaaaaaaaaayyyyyy overblown.
    wJbomAo.png
  • FleurraFleurra Posts: 18 Member
    kwanzaabot wrote: »
    Honestly, we need a bigger world.
    They claim they keep worlds small because more Sims = worse performance, but lemme show you something:

    TlQjL9h.png

    0dewvzl.png

    35 seconds to go from opening the game to the title screen.
    16 seconds to go from the title screen to the world screen.
    37 seconds to go from the world screen to my current family.

    And that's WITH Chrome, Discord and Steam running at the same time as TS4 and Origin.

    Just over a minute to get into a family on a mid-range gaming PC.

    The concerns Maxis has for TS4's performance are waaaaaaaaaaaaaaayyyyyy overblown.

    Did you install TS4 on an SSD? Do you get simulation lag when you're ingame?

    Because I have way less mods than you and I get a lot of simulation lag.
  • kwanzaabotkwanzaabot Posts: 2,320 Member
    edited May 5
    Fleurra wrote: »
    kwanzaabot wrote: »
    Honestly, we need a bigger world.
    They claim they keep worlds small because more Sims = worse performance, but lemme show you something:

    TlQjL9h.png

    0dewvzl.png

    35 seconds to go from opening the game to the title screen.
    16 seconds to go from the title screen to the world screen.
    37 seconds to go from the world screen to my current family.

    And that's WITH Chrome, Discord and Steam running at the same time as TS4 and Origin.

    Just over a minute to get into a family on a mid-range gaming PC.

    The concerns Maxis has for TS4's performance are waaaaaaaaaaaaaaayyyyyy overblown.

    Did you install TS4 on an SSD? Do you get simulation lag when you're ingame?

    Because I have way less mods than you and I get a lot of simulation lag.

    Yes I have an SSD and yes I (occasionally) get simulation lag.
    Simulation lag isn't (entirely) related to how many mods you have, it's a problem with the game engine.
    wJbomAo.png
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