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How Many Plan on Buying Paralives vs TS5?
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The steam version of the sims 3 works on my computer and I didn't have to do anything but install it.
My computer specs are;
AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz
32.0 GB ram
64-bit operating system, x64-based processor
GeForce RTX 2080 Ti
https://forums.thesims.com/en_US/discussion/1001232/tale-of-a-vampire-vladislaus-resurrection
Last updated: No idea.
I works on my Nvidia 2080 super as well but I have to download all my store stuff each time as it doesn't recognise my purchases at all, even the whole worlds. I've spoken to support but they don't know why so I'm sticking to Sims 4. I still cannot stand those faces though and Sims 4 is better for building.
Mine is a amd razen 7 4700h, 8 cores, 4,20 ghz 16gb ram with a nvidia gtx 1650 ti. But i followed the steam guide for performance and downloaded "fixed" worlds. 3 runs with no lag at all, not in gameplay mode, build, buy or cas. It runs fast! It loads in less than 1 minute and i have been playing sessions of more than 10 hours straight. I have all eps, all sps and a few store items all working at once.
I want to change my answer to this poll. Now that i'm playing 3 in all it's glory i don't need 5 or paralives.
As for indie developers, I feel like they could go down the slippery slope of pandering if they become as relevant as a big-name gaming company. They sometimes give up on their projects, or overlook the problems in their games. I wouldn't buy any game at launch after EA/Maxis disappointed me several times. Same for games from other big-name companies.
At the moment, I'll stick with Sims 3 and Sims 4, and make time for hobbies other than gaming.
Pretty much an indie Sims game that's still very early in development. If you want to get a good idea of what it'll be like, I suggest you check out their YouTube channel.
https://www.youtube.com/c/Paralives/videos
I'm waiting for a life simulation like CD Projekt promised for Cyberpunk 2077 years ago.
The five-second rule does not apply when you have a two-second dog.
Perhaps only if you created an entire image of your pc and not just backups of particular things but chose Image.
https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1
http://forums.thesims.com/en_US/discussion/924539/features-that-needs-depth-and-ways-to-improve
I hold physical games at higher priority than sole digital copies, and I do miss the good old days when The Sims 2 was just self-contained in a box with a CD and a game manual. Nowadays, EA does not do that anymore. Having Origin is bad enough. I don't want to keep receiving updates from Steam. I once downloaded Steam to try out a game for free, but the game was too massive in file size to be downloaded so I just quit. I also uninstalled Steam from my computer because Steam was too frequently updated.
If Paralives is also released on a disc, then I might consider it. Of course, the Paralives team is rather small and limited in funds, so they will probably skip that altogether.
Sims 5 is looking more and more like it will be mainly online multiplayer which I have no interest whatsoever in playing.
Paralives... I don't know. There is something about the art style that is just very off-putting to me. Not sure why. So it would depend completely on what sort of game it really turns out to be (not what they say they are hoping/planning to do, but what end product actually gets released).
I genuinely like Sims 4 (though I do use mods) and honestly, I'll be happy just continuing to play as I have been playing and not buying any new game at all. So as long as my operating system is able to run Sims 4, I'm very likely to just stick with that.
Hope no one derails this poll thread by going off topic, please. While we imagine what might be for both games we do have some heavy clues of what is probably true.
What do we actually know?
1.We do know they plan on some type of competition system for 'TS5' vs No competition system for PL.
2.We do know they said they are working hard to bring collaborative projects or system to TS5 vs Single player for PL.
3.We do know they hired someone to head up the Live service for TS5 vs no monthly etc. live service for PL.
4.We do know they have spoke about Story driven gameplay in TS5 (future Sim games) vs Open-ended gameplay for PL.
5. We do know they have stated they want to bring a Marketplace to TS5 vs no marketplace for PL but player friendly mod and cc support for PL but no support for scripted mods at this time or planned. We don't know if TS5 will support cc, But EA is working hard to bring a marketplace experience to the next Sim game. AKA players build something and a charge for such content.
6. We do know both games are using the Unreal engine xxxxxxx to build their games.
So, I think it's becoming more clear which way players of the older games will fall on which side of the coin. They may not pick up PL but may try it, and it depends on whether someone wants to deal with Steam or uses Steam or even likes Steam, any game has to overcome the feelings of players about a downloader, too, if they want to be successful. Millions use Steam, many won't.
Some of the lack of interest in TS4 is because of Origin not just a lack of willingness to try TS4 but because it's tied to an infamous downloader with many problems. Players of older games really dislike Origin. So, either game is going to have to take into account what platform they choose to use for a core fanbase to be satisfied with the way a game is delivered. Somebody really has to like TS4 to deal with Origin in so many cases and not mind interruptions to gameplay and or updates and other things such as errors or forced updates etc. All that has to be considered for Origin and or Steam.
What we don't actually know about TS5 is if it's a pc game or if it's being built for console from the get go. But we do know PL is going to be a pc game.
ETA: For footnotes about any of what I listed as 'fact' is contained in many articles over on TheSimsCommunity site and posted here in various threads or posts.
https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1
Travelling down my own memory lane a bit here: When S4 was announced to feature emotions and the ability to multitask, it did not intrigue me much, less so when I think about the features that didn’t make it to the final game. Unless EA brings back open world AND sims 3-style create-a-style tool, honestly, I cannot say I am looking forward to the release of S5.
Nevertheless, I am really excited to see what kind of feature PL will bring to the life-simulation genre long dominated by EA-Maxis, more so than whatever the supposedly “next-gen” experience S5 is expected to deliver, though right now little is known about this game either so it really isn’t fair for me to prematurely declare one game to be superior over another.
._.
Great post! A good summation of things as we know them right now. I just want to point out though that Unity is being used to build Paralives, not the Unreal Engine.
PS: I like Origin. It has come a long way. It was quite buggy several years back, but now it's pretty stable on my computers for the past few years. Not excited about EA replacing it with EA Desktop in the future though. That's been pretty buggy from what I've been reading - especially with TS3.
Some people have expressed reservations about whether Paralives will get finished. I agree, I too have in the past sponsored projects that died during development. The difference is that Paralives now has a moderately sized paid team of developers. Having got that far as a business, I certainly think there is an excellent chance *something* will result
Also... Looking at the Steam images for Paralives, I'm worried it could end up in legal trouble. The logo and visual style seems very similar to here. But... the actual 'sim' they show in their video looks less fun... She's got an art style that seems very bland to me, yet copied from Sims. Like they tried to copy Sims, but then toned it down to try to stay out of legal trouble, and in so doing lost the flavor.