Alright, I remember being able to do this before in Sims 4, but for some reason, it isn't working now. Consider the following...
This is the third floor in a three-floor sample building. The balcony was easy because I could make a whole room from the railing, then delete the floor. But...
This is the second floor in the same three-floor sample building. I cannot delete the floor because I cannot draw a complete room with the railing. If I do, the stairs to the third floor disappear. If I delete this section first, I cannot place the third-floor stairs because the railing is in the way. If I delete the one railing required, the floor reappears.
How would I go about solving this problem? The building is an example, of course, and not my actual build. If you need more information, let me know. I know there's a way to do this, or there used to be, at least, because I've done it before. However, those builds are now broken too.
Thanks in advance for any insight or solution.
This game needs more Sailor Moon!
Hold
SHIFT while using the
FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
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edit: I actually went ahead and tried it:
1) draw a room downstairs and remove the ceiling, remove walls and put stairs
2) draw balcony and remove floor, remove part where stairs will be
3) put stairs (I had to add a room on the next floor to help me place them since I was missing the ceiling lol) I did remove that room afterwards
I think because of the fence and the stairs surrounding the entire room, this one is not as glitchy, I tried it, it didn't revert to original state when restarting the game.
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
I did not 'remove' the fence using b+ctrl though, I right clicked it, removed the entire side wall (hence, keeping the 'room') and then afterwards replaced the one missing piece of fence in the corner, maybe that helps?
If I build a basement, and the house has a foundation, I use the platform tool to recreate the room, that needs to be cut out in the first ffloor/ground floor. Here the difference to the other rooms is, that I then will place it, and sink the platform intonthe ground, until it reaches the deepest possible state (that depends on the height of the foundation). Then I paint the sides of that minus platform to my likes, and place the first stairway from the basement, so that it can cut through the ceiling.
Now I copy all the fake rooms, that I stored on the outside of the house at the positions, the opened ceilings shall be. I lace them and cut the floor out. I then look, iff any friezes from the outside like to show up on the cut out places, and delete them one by one. I place the stairs starting with the lowest one, now in the other direction thatn the one from the basement - from the higher floor to the lower, until all stairs are placed. Afterwards I place fences and railings and add - again one by one - the wall panels from the second friezes menu to cover up the borders of the open space.
This sounds more complicated, than it is but it works for me. Only important thing is, to never build anything in this space afterwards again. A finished staircase is a finished staircase. If you change anything there, it can mess up the whole thing, and you possibly have to rebuild the whole thingie again. That is, why I copy the prepared fake rooms to their spaces, where they should be. I can easily do that as often, as I need to in case, I mess things up.
I´ve made a picture tutorial for this, and as soon, as I am allowed to show pictures in the forums, I will show this tutorial here too.
If you find yourself removing a first-storey ceiling instead of a second-storey floor, that means that your second-storey room has been exploded -- it does not actually exist anymore. Some people are okay with this; some are not.
Lol exploded room, never heard that before . I guess you kind of have to if you don't want walls/fences all around it, completely enclosing the staircase and hence, not being able to place the stairs. Guess you might indeed need the spandrels for that. However, I never had any trouble with this, probably cause I only have basegame, so no way to test what happens when seasons change and all that
@DeanXeL , maybe that is a difference then, I have all addons. And I am making heavy use of friezes and trims, and cause cutting out the floor does have an impact of how a room is recognized by the game, I usually have to fight against friezes on the inside walls, where my staircases are. The last big staircase - I needed roundabout three hours to get it to my likes. The rest of the house was easily done but a double staircase, that is only partially walled, in the entrance area with an open ceiling, combined with stairways into the attic and into the basement: I think, I understand, what Xinqun meant with the word "exploded" here...
That house was then the reason for me to document every single step there. And like I wrote, my description sounds much more complicated than the process actually is.
I think weather might be a bigger issue though, probably freezing in the non-room hallway with snow on the railing and everything lol. Love basegame?....
Also, friezes do appear on the inside of the outer wall and do pose an issue. Spandrels would not be a solution either, as they get lowered because the friezes are present x.X. I am starting to see why you decided on your workaround...
A staircase shouldn´t kill a room. And aside from the fact, that I can indeed destroy the friezes that way, it can happen, that there are some, that are really hard to recognize, and then they get in the way, if you want to place something else. And you search and search for the reason, and you can´t find it.
Also it bothers me, if it comes to wallpapers, as they also need to be placed as single ones, after opening a ceiling. I mean, I have to live with those problems but I don´t like them. Why this room tool, if it doesn´t work like it should? It was so much easier to build in the older games of this series, and the few advantages, Sims 4 really makes, are mixed up with bugs everywhere. That is too sad, cause I really like things like that platform tool, that is so useful, or what we can do with roofs nowadays.
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
I get that they need the rooms to define inside/outside for weather and whatnot, but I mean, a room does not even seem to count as an inside room anymore (roof clipping starts happening) when you add a fence that touches the wall or a platform or a room with half walls or no walls.... I wish we could just define our own rooms as inside or outside ... (I mean, bet we would all love to see a fenced deck where it remains 21°C even if it is freezing outside )
1) Draw your "cutout area" on the first floor in fence and right click + delete the floor (this area has to be at least 5 blocks wide for it to work!) Afterwards, you can shorten the end with the upper staircase if you so desire.
2) Draw a tiny added fence area to the place where you want the stairs to the next level to attach to. Also add 2 platforms, 1 of 1 block next to the fenced area and one of 3 blocks where your downstairs stairs will come up. (There has to be at leats one open space in between, hence 5 blocks minimum) -> You need this 3 block platform for functionality! And if you don't have the open space in between, you can never get rid of the one block platform under the upper staircase
3) Remove the fence between the platform and normal floor and lower both platforms to normal floor height, then add both staircases (the 3 block wide platform will disappear due to the staircase placement.
4) Remove the fencing around the normal floor (right click, remove fence)
5) Remove the platform by DRAGGING THE OPEN SPACE WALL OVER IT (this step is important to execute like this!)
6) I had to click the '3 block platform room' under the lower staircase and, on the floor above it, right click it to 'build ceiling' for the second staircase to be able to open the ceiling up properly. Maybe this will not be the case when a room is present there, but just in case I added the step here.
6) Final result: look at your pretty inside room/balcony/double staircase hallway This one is fully editable as far as I have tested too. At this point, if you so desire, you can move the side of the upper staircase in 1 block (staircase side first, then fence and place the staircase inwards. It still works and still is a separate room.
After refreshing (going to world overview and back), the platform 'below' the lower staircase will have integrated with the overal floor and no longer be a separate room. This does not influence functionality.
friezes and trims are still a bit finicky though, unless you put the friezes all the way around the building, trims are a bit more buggy...
Here’s an idea EA: make stairs register as a room on its own, fully sizable so we can just drop one in and go.
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
However, Xinqun made the good remark that the ceiling of the lower floor only shows up if you have completely 'exploded' (deleted, un-roomed) the room you are working with. This means the room where the stairs are in will not react as a room to weather, friezes, trims and all those fun things. Hence the more complicated workarounds needed if you wish to keep the space a proper room... That's why the frustration with the room based building popped up here too
I am actually not aware (til now) of the current handrail/fence stair bug/glitch because I’ve never constructed my builds that way. I am used to Build-Buy from TS2 and TS3 and I always thought we were supposed to delete the handrails first before plopping down the stairs. Lol
Oh yeah, I have Seasons and I don’t notice my sims getting cold or hot when they are in the exploded rooms (which are usually just limited to the stairs and their landings or corridors). But it’s because I put a room on the topmost opening—not just a roof—to seal in the exploded rooms. I found that sealing the top still counts any exploded rooms under it as being inside and your Sims should be safe from the elements. You can easily test a room even without having Seasons by looking at the lighting (if it’s bluish or the lights auto-turn on at night, then it’s outside).
You are right in the friezes and trims being problematic with the exploded rooms though. But I just use the shift-click trick and paint the walls one panel at a time for those instances.
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.
But hey, we all know that, and mostly everything can be solved, simply by doing it again and again. And leaving a lot and reloading it sometimes solves such issues as well. Don´t ask me why, but it does.
Here a few pictures of that particular house and it´s staircase (it´s still work in progress):
And the stairs from the attic to the basement:
The ground floor area:
It´s possible to see, that there is a small glitch with the walls of the stairs, that lead to the basement, a small white stripe, and I can´t avoid this showing up. That´s annoying but it´s a minor issue in my humble view. And on the first picture you can see parts of my prepared "rooms" and "platforms", that I then later used to create the single rooms for the open spaces and the partially walled stairs in the ground floor area.
Btw I am not sure, what to do with that building. It´s part of a quarter, where I built a few mostly Early French inspired mansions. But it is so huge, and the lot is small in size compared to that building. I thought about making a museum or an art gallery but at the moment the whole thing is abandoned.
"3 hours" and "cause this game is so buggy."
The above snippets are my point. Three hours just to get some stairs working right isn't worth my time.
Hold SHIFT while using the FRIEZE tool to apply it to a single wall, and not an entire room!
** SailorCeti's Builds **
If you download one of my builds, by all means, leave me a message and tell me what you did and did not like about it.