I would love kits that are focused on specific areas of build/buy. The plant kit is one of my favorites because it offers so much variance in objects that I use really often in my builds.
Imagine a kit focused on, let's say, windows! The kit would come with 20 - 30 window variations that use base game color swatches and unique shapes not yet in game. Triangle windows, more round windows, shutter variations, etc.
I feel like this concept could apply to so many areas of the game and really make kits feel like they were making a difference in how I build/play.
Now that is a kit I'd happily shell out money for! Renovating houses the last few weeks has really gotten on my nerves for the lack of matching shapes/sizes and do NOT get me started on the odd color combinations or again, lacking of matching woods between packs even if the shape is similar to another window, the woods don't match.
They should have used a basic standard wood swatch for all woods in the game, and then added additional swatches to anything new that they had a certain vibe they were wanting to achieve.
Hi! I've been a Simmer for 15+ years and I'm a little bit frustrated with some of the comments I see on reddit, Twitter, etc. regarding the price of the packs. A ton of work goes into these packs and I would love it if the Sims team would address it. People don't realize everything that goes into this: - concept development - total number of hours put in by employees for 3D modeling and coding (obviously being paid for their work) - cost of software/programs (some of these program licenses are incredibly expensive, especially when used for commercial purposes) - paying employees for game quality/testing - marketing, customer support, and administrative staff - cost of rent for office facilities, business expenses such as paper, printers, ink, etc. - and I'm sure way more that I'm not thinking of
People seem to have this seething mindset that Maxis/EA is robbing us blind with the cost of these packs, but the fact is, they are 1) a public, for-profit business with shareholders, 2) taking on considerable expense to develop these games, and 3) [this is just ranting] not a charity. If you go to a store and like something but can't afford it, you don't complain about the price. You just don't buy it or save your money if it's valuable enough to you. I am a college student on my second degree and working part-time (not making a ton of money), but I enjoy the Sims and start to set money aside once I see an announcement that new content is coming.
Anyways... this could be done in an interesting and non-confrontational way (social media video: Behind the Scenes of the Sims... showing man hours, office, equipment, etc. without giving any solid dollar amounts) because this narrative that Maxis/EA is pure greed is spreading like wildfire. I have professional experience in marketing and accounting and if anyone from the team is interested in discussing with me, I will gladly give my ideas. I love this game and want to see all of the hard work appreciated.
Townhouse kit
Adding a new dual lot type which allows for 2-3 business & or households to share a single lot successfully. Adds neighborhood watch sign , lawnmowers, HOA’s , cute townhouse decor
Mini world kits
I think mini worlds would be great for those of us looking for more space for our sims to live or more places for them to go and visit that we can put more of our own touch on . I’m thinking 2-5 empty lots that have minimal / no set dressing and are based on countries outside of the United States .. examples being : France , Greece ,Kenya, Sweden , El Salvador, Iceland, Uganda, Portugal,Ireland etc.
and just a few build buy items common to that country.. examples being: roofing, siding , plants/ trees, windows, rugs, curtains, doors, flooring, foods, signage etc.
I don’t actually care about the cost. I’d pay more for stuff. But the quality needs to be high for something we pay extra for. 🙂
I personally think the quality of the kits are fine. But, kits ( for me ), just do not give me the excitement that a stuff pack did. Stuff packs had clothes, hair, build/buy, sometimes jewelry, plus they had at least one item that was new gameplay. I always got very excited every time a new stuff pack came out. I always thought we got so much stuff for our10 bucks. I miss not having a few stuff packs come out each year. I now take much longer breaks from my game than I did when stuff packs came out. I buy the kits because I don’t use custom content, and can always find use for new stuff. But, I don’t get the excitement and extra length of play with kits as I did stuff packs. My oldest daughter who also plays the game ( but she plays on console ), has the exact same feelings about stuff packs versus kits as I do. I buy every thing, but she picks snd chooses kits . Yet, I don’t think there is one stuff pack that she hasn’t gotten.
Townhouse kit
Adding a new dual lot type which allows for 2-3 business & or households to share a single lot successfully. Adds neighborhood watch sign , lawnmowers, HOA’s , cute townhouse decor
I love the idea of being able to have more than one household share a lot. I have little apartments I have built and can lock the doors to the other families, but they all have the same stuff shared among fridges, and storage boxes.
Comments
Now that is a kit I'd happily shell out money for! Renovating houses the last few weeks has really gotten on my nerves for the lack of matching shapes/sizes and do NOT get me started on the odd color combinations or again, lacking of matching woods between packs even if the shape is similar to another window, the woods don't match.
They should have used a basic standard wood swatch for all woods in the game, and then added additional swatches to anything new that they had a certain vibe they were wanting to achieve.
- concept development
- total number of hours put in by employees for 3D modeling and coding (obviously being paid for their work)
- cost of software/programs (some of these program licenses are incredibly expensive, especially when used for commercial purposes)
- paying employees for game quality/testing
- marketing, customer support, and administrative staff
- cost of rent for office facilities, business expenses such as paper, printers, ink, etc.
- and I'm sure way more that I'm not thinking of
People seem to have this seething mindset that Maxis/EA is robbing us blind with the cost of these packs, but the fact is, they are 1) a public, for-profit business with shareholders, 2) taking on considerable expense to develop these games, and 3) [this is just ranting] not a charity. If you go to a store and like something but can't afford it, you don't complain about the price. You just don't buy it or save your money if it's valuable enough to you. I am a college student on my second degree and working part-time (not making a ton of money), but I enjoy the Sims and start to set money aside once I see an announcement that new content is coming.
Anyways... this could be done in an interesting and non-confrontational way (social media video: Behind the Scenes of the Sims... showing man hours, office, equipment, etc. without giving any solid dollar amounts) because this narrative that Maxis/EA is pure greed is spreading like wildfire. I have professional experience in marketing and accounting and if anyone from the team is interested in discussing with me, I will gladly give my ideas. I love this game and want to see all of the hard work appreciated.
Adding a new dual lot type which allows for 2-3 business & or households to share a single lot successfully. Adds neighborhood watch sign , lawnmowers, HOA’s , cute townhouse decor
I think mini worlds would be great for those of us looking for more space for our sims to live or more places for them to go and visit that we can put more of our own touch on . I’m thinking 2-5 empty lots that have minimal / no set dressing and are based on countries outside of the United States .. examples being : France , Greece ,Kenya, Sweden , El Salvador, Iceland, Uganda, Portugal,Ireland etc.
and just a few build buy items common to that country.. examples being: roofing, siding , plants/ trees, windows, rugs, curtains, doors, flooring, foods, signage etc.
Think Newcrest but on a much smaller scale .
I hope a lawn mower kit works more like laundry stuff than bust the dust. Where your lawn only grows if you own a lawn mower with that family.
I love the idea of being able to have more than one household share a lot. I have little apartments I have built and can lock the doors to the other families, but they all have the same stuff shared among fridges, and storage boxes.