I’m also thinking a Generations type pack might be coming (maybe teen lifestage focused gameplay ‘
*fingers crossed*) , but it’s also possible that they’ve been working on it separately for awhile and it’s finally ready to be released.
I hope the speculation is correct about it being related to a new pack. I'm glad we're getting it as a base game update, but I do hope we're getting a pack that will expand on the younger life stages.
I think we will get a gamepack in March and it will be the high school pack mentioned in the survey from last year which will include bunk beds with as they have announced a basegame version. In true sims 4 style I don't think we will have a generations pack but more of a broken up into different packs like we have seen of occults and eco living with different lifestages. So far we have parenthood, toddler and kids and the next one I think will be a high school or education pack. Usually the expansion packs are in the summer/winter so a generations EP would not fit with that as bunk beds are coming in March. As gamepacks are smaller I don't think they would cater enough for a generations pack and with the survery last year of high schools hence why I think we are getting a education/school gamepack with bunkbeds in March.
It's great news.
I think bunk beds will save a lot of space. When my Sims have two children I often have troubles to fit two beds and other necessary items in kids room.
It's great news.
I think bunk beds will save a lot of space. When my Sims have two children I often have troubles to fit two beds and other necessary items in kids room.
Yes, it's really hard to play a large family that is struggling with money. Most of the times my families can't afford moving or expanding their homes...
But... They said this could not be done! Did they lie to us!?
Just like the Fear emotion that was a hard "NO!" since 2014 and then suddenly was just... there? Somehow?
It's almost like they heard the community and kept working on it until they found a way to do it.
I know.
I was here on launch day.
I have said it before, I do not actually think they are lying when they tell us the game engine can't do something.
BUT I am 100% serious when I say it is their fault, because they choose an inferior engine.
Remember, the engine was optimized for online play aka "Second Life" but kid rated (hence the loading screens and neighborhoods). It literally could not do basements at release.
That's the reason, btw, why pools didn't exist: Pools are basements with open tops, they literally could not be built; they released a Sims game with no mechanic in the engine for basements. They had to patch that functionality into the game engine after release.
So again, there is a difference at being angry at someone for refusing to tow a concrete slab with a bicycle. That is wrong and tacky. But you have all the right in the world to be mad at the person choosing to show up with a bicycle when he KNEW he was expected to tow a concrete slab.
If Kits cost money, maybe they made the bunkbeds to lessen the backlash? Like they knew Kits would be controversial, so they made this to try and look like they care/distract from the drama.
The Sims 4 hasn't introduced a new musical instrument since 2017
But... They said this could not be done! Did they lie to us!?
Just like the Fear emotion that was a hard "NO!" since 2014 and then suddenly was just... there? Somehow?
It's almost like they heard the community and kept working on it until they found a way to do it.
I know.
I was here on launch day.
I have said it before, I do not actually think they are lying when they tell us the game engine can't do something.
BUT I am 100% serious when I say it is their fault, because they choose an inferior engine.
Remember, the engine was optimized for online play aka "Second Life" but kid rated (hence the loading screens and neighborhoods). It literally could not do basements at release.
That's the reason, btw, why pools didn't exist: Pools are basements with open tops, they literally could not be built; they released a Sims game with no mechanic in the engine for basements. They had to patch that functionality into the game engine after release.
So again, there is a difference at being angry at someone for refusing to tow a concrete slab with a bicycle. That is wrong and tacky. But you have all the right in the world to be mad at the person choosing to show up with a bicycle when he KNEW he was expected to tow a concrete slab.
I sometimes think that's why I'm a little less frustrated than some other players. See, I wasn't here on launch day. I thought the game was missing some basic things I needed to enjoy the gameplay and so I happily kept playing TS3 until late 2015. Either way, I think it is important that people voice their issues. And because everything depends on a budget it should be done clearly and repeatedly and yet always respectfully. Not saying that you don't do that - I wouldn't know - but the tone sometimes bothers me, especially on Social Media. The devs are just people doing their jobs within the constraints of a budget. And I believe they explore the possibility of implementing everything major parts of the community are asking for. But that's just my opinion.
@GrimSuruDoi just announced it at the end of the live stream.
But...
But...
But... They said this could not be done! Did they lie to us!?
Just like the Fear emotion that was a hard "NO!" since 2014 and then suddenly was just... there? Somehow?
While I can see sarcasm in your post, I just want to point out that devs did not ever say those things couldn't be done. (It was said about CaSt and Open World and I believe a CAS color wheel, but I could be mistaken about the last one.) They said that those things would take a while to work on because they are complicated. I know this because I had this conversation with Ninja myself regarding a Fear emotion. It was the Drama Llamas in the community who jumped to conclusions and spread falsehoods because, for some reason, they never want to take a dev statement at face value. I remember people declaring that Toddlers weren't possible because the Sims 4 engine was "too limited", lol.
Comments
*fingers crossed*) , but it’s also possible that they’ve been working on it separately for awhile and it’s finally ready to be released.
Probably not. 🙂
I think bunk beds will save a lot of space. When my Sims have two children I often have troubles to fit two beds and other necessary items in kids room.
But...
But...
But... They said this could not be done! Did they lie to us!?
Just like the Fear emotion that was a hard "NO!" since 2014 and then suddenly was just... there? Somehow?
Yes, it's really hard to play a large family that is struggling with money. Most of the times my families can't afford moving or expanding their homes...
i think they were working on it but wanted to keep it a suprise just in case they couldn't do it.
[double quote removed]
It's almost like they heard the community and kept working on it until they found a way to do it.
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
I don't care about them either, but what's the point in going into a thread where people are excited about something and saying that you don't care?
I know.
I was here on launch day.
I have said it before, I do not actually think they are lying when they tell us the game engine can't do something.
BUT I am 100% serious when I say it is their fault, because they choose an inferior engine.
Remember, the engine was optimized for online play aka "Second Life" but kid rated (hence the loading screens and neighborhoods). It literally could not do basements at release.
That's the reason, btw, why pools didn't exist: Pools are basements with open tops, they literally could not be built; they released a Sims game with no mechanic in the engine for basements. They had to patch that functionality into the game engine after release.
So again, there is a difference at being angry at someone for refusing to tow a concrete slab with a bicycle. That is wrong and tacky. But you have all the right in the world to be mad at the person choosing to show up with a bicycle when he KNEW he was expected to tow a concrete slab.
The Sims 4 hasn't introduced a new musical instrument since 2017
I sometimes think that's why I'm a little less frustrated than some other players. See, I wasn't here on launch day. I thought the game was missing some basic things I needed to enjoy the gameplay and so I happily kept playing TS3 until late 2015. Either way, I think it is important that people voice their issues. And because everything depends on a budget it should be done clearly and repeatedly and yet always respectfully. Not saying that you don't do that - I wouldn't know - but the tone sometimes bothers me, especially on Social Media. The devs are just people doing their jobs within the constraints of a budget. And I believe they explore the possibility of implementing everything major parts of the community are asking for. But that's just my opinion.
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
While I can see sarcasm in your post, I just want to point out that devs did not ever say those things couldn't be done. (It was said about CaSt and Open World and I believe a CAS color wheel, but I could be mistaken about the last one.) They said that those things would take a while to work on because they are complicated. I know this because I had this conversation with Ninja myself regarding a Fear emotion. It was the Drama Llamas in the community who jumped to conclusions and spread falsehoods because, for some reason, they never want to take a dev statement at face value. I remember people declaring that Toddlers weren't possible because the Sims 4 engine was "too limited", lol.
So rejoice, all. Almost anything is possible.