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I'm Crying Over 'No Graveyards'

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prettyprettyplumbobprettyprettyplumbob Posts: 183 Member
edited January 2021 in The Sims 4 Game Feedback
I'm sorry, this is such an obvious thing to include in a paranormal pack.
The way death is handled in TS4 is so poor: Townie ghosts that live on arbitrarily and more or less forever without any control from the player. When you play a save long enough, half the town is ghosts and it seems like no one ever bothered to think of that.

For those of us who remember TS3, the system there was easy and elegant. All the graves of sims who died went to an inventory-like manager at the mausoleum of the local cemetery. There, they could be deleted or placed as the player saw fit.

ALL I WANT is to be able to keep the ghosts of my previous generations around without feeling like I need to live in a house with six ghosts scaring people and breaking things all the time. Give me a cemetery where my current sims can go visit their great-great grandparents, or maybe even meet them at night.
  • Is anyone else upset by this?
  • Does anyone have a good solution?
  • How do you handle deaths of your main sims in your game?

I would love to try to set up a cemetery, but I'm worried the graves will disappear from a community lot if I leave them there-- does anyone know if this is true?
Post edited by prettyprettyplumbob on

Comments

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    crocobauracrocobaura Posts: 7,711 Member
    You could make something like a family mausoleum on a different lot and place the urns inside and make the mausoleum the meeting place of your family club so other sims don't get to enter.
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    texxx78texxx78 Posts: 5,657 Member
    crocobaura wrote: »
    You could make something like a family mausoleum on a different lot and place the urns inside and make the mausoleum the meeting place of your family club so other sims don't get to enter.

    I think i'm going to do this!
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    Pamtastic72Pamtastic72 Posts: 4,545 Member
    edited January 2021
    I have 3 cemeteries, 1 in Newcrest, 1 in Forgotten Hollow, and 1 in Strangerville. They all are set as parks, they all have the haunted lot trait, and the vampire nexus lot trait and they all have a mausoleum in the first underground level on ground level with stairs leading to an underground burial chamber in the first underground level so I have plenty of room. My graves and urns don’t disappear with the park lot type other sims are there when my sims go there and sometimes they even are crying by a graveside which adds to the realism, the npc gardener shows up, so in my cannon they’re the caretaker. I generally place some of harvestable flowers and trees about so they have something to do.

    I satisfy the lot requirements by placing a public restroom building in a back corner of the lot, or building a small bathroom in the mausoleum. I scatter benches about, and place a few chess tables around since it’s a quiet activity. For the toys required like the jungle gym etc, I personally don’t want them because they kill the vibe, so I go 2 levels underground build a small 4x4 basement with no stairs shrink them down with the [ key and put them there. This satisfies the lot requirement but sims can’t access them and they don’t ruin the aesthetic. If I don’t want chess tables above ground I put them here as well.

    Then I decorate it using the headstones and urns from debug mode, statues from Vampires and Romantic Garden Stuff, fountains trees, bushes, flowers, and the decorative flowers in buy mode in vases. The Smooth Keeper fence from base game and the Window Shopper fence from Get To Work, and the two short wrought iron fences from base game make excellent fences around individual sections or plots. I use terrain paint to paint freshly turned graves.

    When my sims die I take their urn/headstone there and place it, if a random sim dies on a public lot I have my sim put their urn/headstone in their inventory and take it there and place it and I have yet to have any of them disappear and so far I have yet to run out of space. If I need space or want a spot taken up by a headstone or urn I place from debug I either move them elsewhere or just delete them. I do the same with the graves of random townies after awhile too.
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    prettyprettyplumbobprettyprettyplumbob Posts: 183 Member
    They all are set as parks, they all have the haunted lot trait, and the vampire nexus lot trait and they all have a mausoleum in the first underground level with stairs leading to an underground burial chamber so I have plenty of room. My graves and urns don’t disappear with the park lot type other sims are there when my sims go there and sometimes they even are crying by a graveside which adds to the realism, the npc gardener shows up, so in my cannon they’re the caretaker. I generally place some of harvestable flowers and trees about so they have something to do.

    This is sososososo helpful, exactly what I was looking for. I'm going to test it on a save that doesn't have generations worth of legacy play, but if it works, I think I'm going to do this for now on. I'm also working on a Dark Academia/Vampire save for my YT channel, so this would be a perfect fit. Thank you ❤️
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    Pamtastic72Pamtastic72 Posts: 4,545 Member
    One correction, the mausoleums are above ground with stairs leading to the first underground level.

    Lol, I read what I wrote and was like 🤦🏻‍♀️.
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    texxx78texxx78 Posts: 5,657 Member
    I have 3 cemeteries, 1 in Newcrest, 1 in Forgotten Hollow, and 1 in Strangerville. They all are set as parks, they all have the haunted lot trait, and the vampire nexus lot trait and they all have a mausoleum in the first underground level with stairs leading to an underground burial chamber so I have plenty of room. My graves and urns don’t disappear with the park lot type other sims are there when my sims go there and sometimes they even are crying by a graveside which adds to the realism, the npc gardener shows up, so in my cannon they’re the caretaker. I generally place some of harvestable flowers and trees about so they have something to do.

    I satisfy the lot requirements by placing a public restroom building in a back corner of the lot, or building a small bathroom in the mausoleum. I scatter benches about, and place a few chess tables around since it’s a quiet activity. For the toys required like the jungle gym etc, I personally don’t want them because they kill the vibe, so I go 2 levels underground build a small 4x4 basement with no stairs shrink them down with the [ key and put them there. This satisfies the lot requirement but sims can’t access them and they don’t ruin the aesthetic. If I don’t want chess tables above ground I put them here as well.

    Then I decorate it using the headstones and urns from debug mode, statues from Vampires and Romantic Garden Stuff, fountains trees, bushes, flowers, and the decorative flowers in buy mode in vases. The Smooth Keeper fence from base game and the Window Shopper fence from Get To Work, and the two short wrought iron fences from base game make excellent fences around individual sections or plots. I use terrain paint to paint freshly turned graves.

    When my sims die I take their urn/headstone there and place it, if a random sim dies on a public lot I have my sim put their urn/headstone in their inventory and take it there and place it and I have yet to have any of them disappear and so far I have yet to run out of space. If I need space or want a spot taken up by a headstone or urn I place from debug I either move them elsewhere or just delete them. I do the same with the graves of random townies after awhile too.

    Do you strenghten yoir sims' connection to this world? And if so, your ghost sims wonder around forever? (please say yes :tongue: )
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    friendlysimmersfriendlysimmers Posts: 7,587 Member
    as aplayer of the sims i am quite happy that there is no graveyard i also use a mod to turn off ghost and make all my sims immortal
    If you went the sims5 to remain offline feel free to sign this petition http://chng.it/gtfHPhHK please note that it is also to keep the gallery



    Repose en paix mamie tu va me manquer :

    1923-2016 mamie :'(
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    Pamtastic72Pamtastic72 Posts: 4,545 Member
    telmarina wrote: »
    I have 3 cemeteries, 1 in Newcrest, 1 in Forgotten Hollow, and 1 in Strangerville. They all are set as parks, they all have the haunted lot trait, and the vampire nexus lot trait and they all have a mausoleum in the first underground level with stairs leading to an underground burial chamber so I have plenty of room. My graves and urns don’t disappear with the park lot type other sims are there when my sims go there and sometimes they even are crying by a graveside which adds to the realism, the npc gardener shows up, so in my cannon they’re the caretaker. I generally place some of harvestable flowers and trees about so they have something to do.

    I satisfy the lot requirements by placing a public restroom building in a back corner of the lot, or building a small bathroom in the mausoleum. I scatter benches about, and place a few chess tables around since it’s a quiet activity. For the toys required like the jungle gym etc, I personally don’t want them because they kill the vibe, so I go 2 levels underground build a small 4x4 basement with no stairs shrink them down with the [ key and put them there. This satisfies the lot requirement but sims can’t access them and they don’t ruin the aesthetic. If I don’t want chess tables above ground I put them here as well.

    Then I decorate it using the headstones and urns from debug mode, statues from Vampires and Romantic Garden Stuff, fountains trees, bushes, flowers, and the decorative flowers in buy mode in vases. The Smooth Keeper fence from base game and the Window Shopper fence from Get To Work, and the two short wrought iron fences from base game make excellent fences around individual sections or plots. I use terrain paint to paint freshly turned graves.

    When my sims die I take their urn/headstone there and place it, if a random sim dies on a public lot I have my sim put their urn/headstone in their inventory and take it there and place it and I have yet to have any of them disappear and so far I have yet to run out of space. If I need space or want a spot taken up by a headstone or urn I place from debug I either move them elsewhere or just delete them. I do the same with the graves of random townies after awhile too.

    Do you strenghten yoir sims' connection to this world? And if so, your ghost sims wonder around forever? (please say yes :tongue: )

    I do, if I really liked the sim. Plus the haunted trait, soon to be renamed the spooky trait with the patch for the new pack generates ghosts on the lot. Plus I take my sims to ghost night at the bar, that also generates ghosts in my save.
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    x4m1r4x4m1r4 Posts: 3,901 Member
    edited January 2021
    I would prefer if they patch in the graveyard/cemetery lot type because the Sims will die regardless of which pack!

    So, about death in my game, I have 2 types of cemeteries. One is for my Sims & the other one is for my Sims pets. The lot type is a museum, and trust me, it's one of the best options because everyone who visited could actually views & your Sims can come over to mourn or maybe strengthen the spirits. You can use the lot trait, like the haunted lot traits, crawlers, or anything that could make the place more "cemetery" like.

    ETA: Here is my Pet Cemetery
    OID:- x4m1r4
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    Flikka_FlikkaFlikka_Flikka Posts: 452 Member
    I just want a setting that protects ghosts from culling.
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    smilepandasmilepanda Posts: 101 Member
    I'm not super excited personally about this new pack but I would love to have graveyards in general as a lot venue because I would like to remember all the generations from my previous sims. It would also go well with some of the seasons things like the calendar and mourning, so you could take your family to go put flowers on the grave or clean it up.
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    LiELFLiELF Posts: 6,591 Member
    xamira99 wrote: »
    I would prefer if they patch in the graveyard/cemetery lot type because the Sims will die regardless of which pack!

    So, about death in my game, I have 2 types of cemeteries. One is for my Sims & the other one is for my Sims pets. The lot type is a museum, and trust me, it's one of the best options because everyone who visited could actually views & your Sims can come over to mourn or maybe strengthen the spirits. You can use the lot trait, like the haunted lot traits, crawlers, or anything that could make the place more "cemetery" like.

    ETA: Here is my Pet Cemetery

    That lot is gorgeous! I might need to put it in my game! <3
    #Team Occult
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    ChampandGirlieChampandGirlie Posts: 2,490 Member
    I would also like to see an update to funerals, cemetaries, memories of dead relatives, etc. I've had a cemetary in Newcrest and would pay attention to updates with this theme.
    Champ and Girlie are dogs.
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    SERVERFRASERVERFRA Posts: 7,237 Member
    I really don't want playable Graveyards, it's just too much like real life.
    I've lost my Grandparents, My Dad & a beloved Aunt. It's way too close to home for me.
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    x4m1r4x4m1r4 Posts: 3,901 Member
    LiELF wrote: »
    xamira99 wrote: »
    I would prefer if they patch in the graveyard/cemetery lot type because the Sims will die regardless of which pack!

    So, about death in my game, I have 2 types of cemeteries. One is for my Sims & the other one is for my Sims pets. The lot type is a museum, and trust me, it's one of the best options because everyone who visited could actually views & your Sims can come over to mourn or maybe strengthen the spirits. You can use the lot trait, like the haunted lot traits, crawlers, or anything that could make the place more "cemetery" like.

    ETA: Here is my Pet Cemetery

    That lot is gorgeous! I might need to put it in my game! <3

    Awww... Thank you! :)
    OID:- x4m1r4
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    Sk8rblazeSk8rblaze Posts: 7,570 Member
    Yeah, I definitely feel the game needs a graveyard community lot type at the very minimum. Death is just as important as life in The Sims, IMO. Especially for those who like creating big legacies and maintaining save files for extended periods of time.
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    Calico45Calico45 Posts: 2,038 Member
    Not really upset. I do think it should be added, but not here? I mean, I would not have complained, but we are getting a lot for an SP compared to normal and I am really liking what they are adding.

    It is just hyper focused on a haunted house and not death itself. Either death needs its own pack/update or it needs to be a part of a Generations pack/update.
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    SimburianSimburian Posts: 6,931 Member
    I'm sorry, this is such an obvious thing to include in a paranormal pack.
    The way death is handled in TS4 is so poor: Townie ghosts that live on arbitrarily and more or less forever without any control from the player. When you play a save long enough, half the town is ghosts and it seems like no one ever bothered to think of that.

    For those of us who remember TS3, the system there was easy and elegant. All the graves of sims who died went to an inventory-like manager at the mausoleum of the local cemetery. There, they could be deleted or placed as the player saw fit.

    ALL I WANT is to be able to keep the ghosts of my previous generations around without feeling like I need to live in a house with six ghosts scaring people and breaking things all the time. Give me a cemetery where my current sims can go visit their great-great grandparents, or maybe even meet them at night.
    • Is anyone else upset by this?
    • Does anyone have a good solution?
    • How do you handle deaths of your main sims in your game?

    I would love to try to set up a cemetery, but I'm worried the graves will disappear from a community lot if I leave them there-- does anyone know if this is true?

    I want cemeteries and mausoleums too but think at least cemeteries should come in a Patch for the base game so we can all collect up all our urns and put them in them.
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    izecsonizecson Posts: 2,875 Member
    Graveyard is not supposed to come in a pack it should be in a basegame update, for those who dont own the pack where would they place their urn? at their kitchen?
    ihavemultiplegamertags
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    CinebarCinebar Posts: 33,618 Member
    One of the many reasons TS4 is so shallow. No where to bury the dead. :s
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
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    mingusssssmingusssss Posts: 131 Member
    I am planning to build a graveyard - just as a place to keep all the gravestones and urns so the ghosts don't break every single appliance at home. But I'm personally kind of glad that the death process & ghosts are the way that they are now just because the way it is in real life it freaks me out, especially after loosing people and pets that I loved.

    And since as far as I know, the haunted house is a type of residential lot, I will have some sim(s) living there, pretend they are some sort of gravedigger. I haven't fully understood how the game handles gravestones, but I will make sure to play them often and have them interact with the urns and gravestones so the ghosts don't vanish. I'm so attached to my sims I would be sad it the game just deletes their ghost.
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    Vivi_WillowTreeVivi_WillowTree Posts: 452 Member
    Sims series has always had graveyard lots, this game needs it too. I was so angry when the goths didn't have their private cemetery. They aren't the goths without it. How hasn't there been an outrage by now? Graveyard lots could have been added by a patch or with several packs by now. Doubt it's ever going to happen.
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    AbbyBaba729AbbyBaba729 Posts: 135 Member
    I personally think they're trying to make the game more happy-happy fun-times, as if it isn't already excessively happy.
    Base Game Sympathizer. Please push for more BG updates! Not everyone can afford packs!
    Proud Giyu Tomioka simp. :)
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    texxx78texxx78 Posts: 5,657 Member
    I think the opposite. I think they have made the game "happy happy" during a long time but i think that in the latest 2 years they are trying to balance it with darker, grundgier stuff. It's being made slowly but i believe we'll get more of it soon. And, who knows, graveyards may be a thing...
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    BabykittyjadeBabykittyjade Posts: 4,976 Member
    edited January 2021
    as aplayer of the sims i am quite happy that there is no graveyard i also use a mod to turn off ghost and make all my sims immortal

    Lol what do you do in your game? I see you say no to everything.😆😆
    Zombies, oh please oh please give us zombies!! :'(
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