Welcome back to forums @SimGuruConor. I have a feeling formerly Koffee will enjoy this pack since this is right up her alley. The doll really reminds me of Coraline movie. I am very excited about the patch since been wanting a fear emotion for awhile to balance emotions out a bit more like this.
I do have a few questions. Will the fear emotion effect toddlers and children too? Will there be ghost babies added with the pack? Will there be new ghost types and powers and ways to resurrect ghosts?
“Although the world is full of suffering, it is full also of the overcoming of it.” –Helen Keller
Please, please, please tell me you won’t be “tuning down” aka nerfing the best features of this pack in a patch like a month later in an effort to appease those who only buy it for furniture and clothing, pretty pretty pleeeeeeeeeeease![\b]
Very interesting information, but I have one request. I would love to add a house for rent to the "haunted" lot type in some renovation. After all, such a house is perfect for a holiday in Forgotten Hollow.
Is the scared emotion part of the pack or gonna be included in the base game? if not base it just won't make any sense due to the wide range of events/items that can cause someone to become scared like lightning (Seasons). Tense emotion nor sad emotion is just overused and doesn't fit in some scenarios but I love the look of the pack either way. :)
Is the scared emotion part of the pack or gonna be included in the base game? if not base it just won't make any sense due to the wide range of events/items that can cause someone to become scared like lightning (Seasons). Tense emotion nor sad emotion is just overused and doesn't fit in some scenarios but I love the look of the pack either way.
Very interesting information, but I have one request. I would love to add a house for rent to the "haunted" lot type in some renovation. After all, such a house is perfect for a holiday in Forgotten Hollow.
Haunted rental and Haunted generic would really open up story opportunities. Residential only is very restricting. Please consider extending this to rental or generic or both!
I do have a few questions. Will the fear emotion effect toddlers and children too? Will there be ghost babies added with the pack? Will there be new ghost types and powers and ways to resurrect ghosts?
@Scobre I don't know about toddlers, or all the other questions, but the sim that SimGuruConor used to show off the fear emotion on Twitter appears to be a child.
Please, please, please tell me you won’t be “tuning down” aka nerfing the best features of this pack in a patch like a month later in an effort to appease those who only buy it for furniture and clothing, pretty pretty pleeeeeeeeeeease![\b]
I do so agree with Pamtastic72, never ever destroy packs like this again!
Very interesting information, but I have one request. I would love to add a house for rent to the "haunted" lot type in some renovation. After all, such a house is perfect for a holiday in Forgotten Hollow.
Haunted rental and Haunted generic would really open up story opportunities. Residential only is very restricting. Please consider extending this to rental or generic or both!
Yep, I've always wanted Von Haunt estate to have some detrimental effects on visiting sims.
Please, please, please tell me you won’t be “tuning down” aka nerfing the best features of this pack in a patch like a month later in an effort to appease those who only buy it for furniture and clothing, pretty pretty pleeeeeeeeeeease![\b]
Why would they need to do that when players who don't like the haunted house can just change the lot type?
Why would they build a pack called Vampires and then tune out everything that makes vampires behave like vampires? Because, some people bought a pack entitled Vampires and then complained that vampires were in their game doing vampire things, because they only wanted the furniture and clothes. Now you literally have to force your vampire sims to behave like vampires and the pack isn’t nearly as much fun as it was at release.
Well, it would be helpful if they (maxis) wouldn't lock furnitures and clothes from the very desired 19th century behind only one pack and if they could at least offer more alternatives for these realistic players or give them their own gamepack (but this will never happen). Players, who want to play their storylines in older centuries have from the beginning a very hard time, since sims game is set in the modern times. It's very immersion-breaking and annoying when juvenile sims in victorian or medival cc-clothes checked their smartphones and make selfies autonomously always.
Oh, wait, I forgot ... dlc for a dlc is hated by the most players too. But yeah, it's easy to blame them when they had only this one cc-free alternative.
No offense, I understand what you mean and I hope your wish will come true.
Players, who want to play their storylines in older centuries have from the beginning a very hard time, since sims game is set in the modern times. It's very immersion-breaking and annoying when juvenile sims in victorian or medival cc-clothes checked their smartphones and make selfies autonomously always.
Oh, wait, I forgot ... dlc for a dlc is hated by the most players too. But yeah, it's easy to blame them when they had only this one cc-free alternative.
No offense, I understand what you mean and I hope your wish will come true.
I would like more assets to help playing previous centurys and the ability to turn off phones too. However. Humans in the past have always been superstitious. The ancient vampire myths came about because people genuinely believed that their relatives corpses were coming alive and killing them or spreading disease. Vampires are an AID to more accurately depicting life in earlier centuries
Please, please, please tell me you won’t be “tuning down” aka nerfing the best features of this pack in a patch like a month later in an effort to appease those who only buy it for furniture and clothing, pretty pretty pleeeeeeeeeeease![\b]
I don't recall mages getting 'nerfed'
Occultism in Sims is family-friendly and should not be watered down to cater to realism players
I wish we could turn off our phones. It doesn't have to be automatic but for pity's sake, you can turn off your phone in real life so could we not get phone calls inviting us to go to parties all the time when we've decided that we're spending some time devoted to work or are sneaking around in Strangerville?
Prepping a list of mods to add after Infants are placed into the game. Because real life isn't 'nice'.
With autonomy off you would be able to direct them still.
That's exactly what I wanted to know: If I turn off autonomy, can I direct my sims to scream incoherently or not. You seem to imply I can, but I'm not so certain.
In Parenthood sims "Ask for Advice" autonomously if autonomy is on. If autonomy is off, they do not do that, but we also do not get the option to have our children "Ask for advice" user directed. As a result, because of my playstyle I'm missing out on a major feature of the pack, what isn't fair. (I got a mod that takes care of this, but if that ever breaks...).
That's why my suggestion to make "Scream incoherently" user-directed (if it isn't already, of course). It wouldn't change anything for autonomy-on players, their sims would still act on their own free will and you would simply ignore the "Scream incoherently" in the pie menu. But it would be there for me so that I could get the same fun you are getting and not get punished for a legit playstyle that's supported in the game options.
Autonomy options exist for those who don't want their sims to do anything.
Exactly. This is why I asked whether my non-autonomous sims will scream incoherently and run around or not. It wouldn't be the first time, there was a big issue with Eco Lifestsle where NAPs caused no-autonomy sims to act autonomously. This is fixed now, but while it lasted it made the game unplayable for me, so I'm still burned once, twice shy.
With autonomy off you would be able to direct them still.
That's exactly what I wanted to know: If I turn off autonomy, can I direct my sims to scream incoherently or not. You seem to imply I can, but I'm not so certain.
In Parenthood sims "Ask for Advice" autonomously if autonomy is on. If autonomy is off, they do not do that, but we also do not get the option to have our children "Ask for advice" user directed. As a result, because of my playstyle I'm missing out on a major feature of the pack, what isn't fair. (I got a mod that takes care of this, but if that ever breaks...).
That's why my suggestion to make "Scream incoherently" user-directed (if it isn't already, of course). It wouldn't change anything for autonomy-on players, their sims would still act on their own free will and you would simply ignore the "Scream incoherently" in the pie menu. But it would be there for me so that I could get the same fun you are getting and not get punished for a legit playstyle that's supported in the game options.
Autonomy options exist for those who don't want their sims to do anything.
Exactly. This is why I asked whether my non-autonomous sims will scream incoherently and run around or not. It wouldn't be the first time, there was a big issue with Eco Lifestsle where NAPs caused no-autonomy sims to act autonomously. This is fixed now, but while it lasted it made the game unplayable for me, so I'm still burned once, twice shy.
Your original request was phrased in such a way that it sounds like you want 'scream incoherently' to only be available if user directed and only then. Reading this post though, I think you want it added as well being autonomous? That seems like something which would be useful for many players. So long as it's still autonomous. Along with the cowering on the floor which we know now is a thing too.
Comments
I do have a few questions. Will the fear emotion effect toddlers and children too? Will there be ghost babies added with the pack? Will there be new ghost types and powers and ways to resurrect ghosts?
Seriously
Gonna make some brothers, Dam and Sean, paranormal instigator types...
It's gonna be base game. It'll come in the patch.
Haunted rental and Haunted generic would really open up story opportunities. Residential only is very restricting. Please consider extending this to rental or generic or both!
@Scobre I don't know about toddlers, or all the other questions, but the sim that SimGuruConor used to show off the fear emotion on Twitter appears to be a child.
Something wicked this way comes!
I don't use MCCC.
Yep, I've always wanted Von Haunt estate to have some detrimental effects on visiting sims.
Well, it would be helpful if they (maxis) wouldn't lock furnitures and clothes from the very desired 19th century behind only one pack and if they could at least offer more alternatives for these realistic players or give them their own gamepack (but this will never happen). Players, who want to play their storylines in older centuries have from the beginning a very hard time, since sims game is set in the modern times. It's very immersion-breaking and annoying when juvenile sims in victorian or medival cc-clothes checked their smartphones and make selfies autonomously always.
Oh, wait, I forgot ... dlc for a dlc is hated by the most players too. But yeah, it's easy to blame them when they had only this one cc-free alternative.
No offense, I understand what you mean and I hope your wish will come true.
I would like more assets to help playing previous centurys and the ability to turn off phones too. However. Humans in the past have always been superstitious. The ancient vampire myths came about because people genuinely believed that their relatives corpses were coming alive and killing them or spreading disease. Vampires are an AID to more accurately depicting life in earlier centuries
I don't recall mages getting 'nerfed'
That's exactly what I wanted to know: If I turn off autonomy, can I direct my sims to scream incoherently or not. You seem to imply I can, but I'm not so certain.
In Parenthood sims "Ask for Advice" autonomously if autonomy is on. If autonomy is off, they do not do that, but we also do not get the option to have our children "Ask for advice" user directed. As a result, because of my playstyle I'm missing out on a major feature of the pack, what isn't fair. (I got a mod that takes care of this, but if that ever breaks...).
That's why my suggestion to make "Scream incoherently" user-directed (if it isn't already, of course). It wouldn't change anything for autonomy-on players, their sims would still act on their own free will and you would simply ignore the "Scream incoherently" in the pie menu. But it would be there for me so that I could get the same fun you are getting and not get punished for a legit playstyle that's supported in the game options.
Exactly. This is why I asked whether my non-autonomous sims will scream incoherently and run around or not. It wouldn't be the first time, there was a big issue with Eco Lifestsle where NAPs caused no-autonomy sims to act autonomously. This is fixed now, but while it lasted it made the game unplayable for me, so I'm still burned once, twice shy.
Your original request was phrased in such a way that it sounds like you want 'scream incoherently' to only be available if user directed and only then. Reading this post though, I think you want it added as well being autonomous? That seems like something which would be useful for many players. So long as it's still autonomous. Along with the cowering on the floor which we know now is a thing too.