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Broken/Updated Mods & CC: July 2020 Nifty Knitting Patch

Comments

  • Ayu_RavenAyu_Raven Posts: 1 New Member
    Ami's Catalog Overhaul https://amicurl.tumblr.com/CatalogOverhaul is working.
  • simvasionsimvasion Posts: 58 Member
    edited July 24
    DarkAudit wrote: »
    If I read things correctly, Civic Policy Tweaks is obsolete. But what about Eco Lifestyle Interactions Fixes?

    As far as I can tell (from only getting to play one household for a few hours with the new update) all of my mods still work and are compatible. I'm not sure what exactly the update fixed about NAPs, but my mods do ancillary things for Eco Lifestyle that still probably aren't fixed, like toning down frequency of certain NAP actions (e.g. baking white cakes) or clearing stuck commodities from sims (NAP autonomy fixes - your active played sims should actually NEVER be doing any autonomous NAP stuff - only when they are NPCs not under your control - if you see your currently controlled sims playing with clay or future cubes without previously having any in their inventories or programming autonomously, that is an open bug).

    I'm keeping at least the Eco Interactions Fixes in because it has the tweaks I made to Sharing is Caring that protect public furniture like the ones at festivals and non-replaceable things like Trash Chutes in apartments from being stolen and breaking lots.
  • luthienrisingluthienrising Posts: 32,878 Member
    edited July 24
    @Ayu_Raven is that your mod? (Sometimes I"m not sure from people's name's here)

    Thanks, @Lumpinou! What's the change in the Contextual Social Interactions file?

    @DeafSimmer, everything confirmed is on page 1. If it's not there, we can't say for sure as the creators haven't yet confirmed.

    Thanks, @simvasion!

    Updated Tools
    Updated Mods
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • LumpinouLumpinou Posts: 16 Member
    edited July 24
    @luthienrising I'm not sure what you mean? There was no issue with that one. I added some translation strings to it today though, that's why it shows as updated on MTS, if that's what made you think there was a change. :)
    Post edited by Lumpinou on
  • luthienrisingluthienrising Posts: 32,878 Member
    @Lumpinou Thanks! I won't list it then :)

    Reported Fine by Creator
    • BrainBlasted: all mods
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • andallthatjasperandallthatjasper Posts: 3 New Member
    The unlimited jobs mod (https://modthesims.info/d/629554/unlimited-jobs-mod.html) is broken, it causes sims to be unable to go to work. Took like an hour to find which one was broken haha
  • X_TakersAngel_XX_TakersAngel_X Posts: 2 New Member
    I had a problem recently where when I loaded up a household, objects inside their house had disappeared and households were being loaded far away from their home lot(yes I use mods & cc)... so did a test where I added in my stuff one at a time, the source of my problem was mods I had by creator Scumbumbo (rest in peace), does anyone update his mods anymore?
  • X_TakersAngel_XX_TakersAngel_X Posts: 2 New Member
    [quote="X_TakersAngel_X;c-17586768"]I had a problem recently where when I loaded up a household, objects inside their house had disappeared and households were being loaded far away from their home lot(yes I use mods & cc)... so did a test where I added in my stuff one at a time, the source of my problem was mods I had by creator Scumbumbo (rest in peace), does anyone update his mods anymore?[/quote]

    if so who updates them?
  • AineAine Posts: 2,535 Member
    edited July 25
    @X_TakersAngel_X Check out scumbumbomods.com - it's the website set up in his memory, and contains updates version of a lot of his mods - beware that it might take a while for mods to get checked and updated since the people updating usually have mods of their own to check and update first.
    Allons-y!

    ---> Afterlife Game Pack Idea - improved ghosts, cemeteries and funerals, psychics, new skills, new career and more! <---
    ---> Burglary Stuff Pack Idea - Burglars, alarm systems, and diamonds to steal!<---
  • luthienrisingluthienrising Posts: 32,878 Member
    @andallthatjasper Just want to check: You tested that one alone after deleting localthumbcache? KawaiiStacie's Education Bundle is reported to be preventing Sims going to work.

    @X_TakersAngel_X Can confirm that Scumbumbo's mods aren't all tested for this patch, but one reported broken has been updated. (I do the status updates on https://scumbumbomods.com/ .)

    Broken Mods
    • Education Bundle (KawaiiStacie)
    • Explore Mod (KawaiiStacie) broken for people using MC Command Center

    Updated Mods
    Reported Fine by Creator
    • Manderz0630: all mods not above

    Broken CC
    • Summer Florals Collection inspired by H&M (Quirky Introvert)

    Updated CC
    • harvestables by KingZace - this is ongoing; if you use these harvestables, you should be on Tumblr and follow them there
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • luthienrisingluthienrising Posts: 32,878 Member
    Reported Fine by Creator
    • Rex/Kokansock: all mods, including BrittPinkie updates
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • luthienrisingluthienrising Posts: 32,878 Member
    Updated Mods
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • luthienrisingluthienrising Posts: 32,878 Member
    Updated Tools
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • luthienrisingluthienrising Posts: 32,878 Member
    Updated Mods
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • luthienrisingluthienrising Posts: 32,878 Member
    Updated Mods
    Updated CC
    Reported Fine by Creator
    • jodi521: Flori4nK Immortal Trait
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • Sims3Plyr88Sims3Plyr88 Posts: 3 New Member
    Just wanted to let you know that the Mortem mod by SimRealist has been updated to version 1.4.4 (previous version 1.4.3) for the July 23rd update.
  • LoreaLorea Posts: 123 Member
    simvasion wrote: »
    DarkAudit wrote: »
    If I read things correctly, Civic Policy Tweaks is obsolete. But what about Eco Lifestyle Interactions Fixes?

    As far as I can tell (from only getting to play one household for a few hours with the new update) all of my mods still work and are compatible. I'm not sure what exactly the update fixed about NAPs, but my mods do ancillary things for Eco Lifestyle that still probably aren't fixed, like toning down frequency of certain NAP actions (e.g. baking white cakes) or clearing stuck commodities from sims (NAP autonomy fixes - your active played sims should actually NEVER be doing any autonomous NAP stuff - only when they are NPCs not under your control - if you see your currently controlled sims playing with clay or future cubes without previously having any in their inventories or programming autonomously, that is an open bug).

    I'm keeping at least the Eco Interactions Fixes in because it has the tweaks I made to Sharing is Caring that protect public furniture like the ones at festivals and non-replaceable things like Trash Chutes in apartments from being stolen and breaking lots.

    Thank you for your mods, they were/are life saving! :)<3
  • undenvableundenvable Posts: 13 New Member
    i don't think anyone has reported this but it seems like kijiko's eyelashes are broken, they show up when you're in first person mode and don't attach to the eyes for sims who have monolids
  • luthienrisingluthienrising Posts: 32,878 Member
    @Sims3Plyr88 That was the update from the 14th and was reported in the previous thread. SimRealist reported all mods compatible for this week's update.

    @undenvable Is your version the most recent one? There was an update for them from the previous major patch.
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • luthienrisingluthienrising Posts: 32,878 Member
    edited July 26
    Mod Updates
    • Rice Cooker (Kokansock/Rex) - no more flirty rice for kids

    New and Relevant
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • jessalliejessallie Posts: 20 Member
    Since Bienchen is away, anyone successfully using her mods?
  • Celticgamer0Celticgamer0 Posts: 1,898 Member
    jessallie wrote: »
    Since Bienchen is away, anyone successfully using her mods?

    Her mods seem to be working fine for me. I use a majority of them, but not all.
    Gallery ID: xvvLN0Nl.png
  • MysticFaeMysticFae Posts: 82 Member
    I have quite a few of Bienchen's mod and so far they seem to be working for me also. No LEs and I played for hours yesterday with them in my mods folder.
    My Rebuild Willow Creek Updates:
    mysticfae24.tumblr.com/

    Orgin Id: Mystic_Fae
  • luthienrisingluthienrising Posts: 32,878 Member
    Updated Tools
    No Longer Needed/Outdated
    • Subtle Saucer light (allisas)
    FAQ: culling relationship decay
    #freethebabies #TeamToasters #TeamPlayableGnomes #TeamFarms #FarmTeam #BouncyCastle!!
  • Chanelliot12Chanelliot12 Posts: 1 New Member
    I believe selectable pets by AOM is broken! Not sure if it was mentioned or has been broken longer. It worked fine for me until I got a puppy Yesterday! Any alternative suggestions for controlling pets?
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