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What does sims 2 have that is lacking in sims 4

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  • CinebarCinebar Posts: 31,866 Member
    Yeah I haven't played The Sims 2 in a while since you know it is just a bit old especially when you have been playing it for 10 years but I remember having a lot of trouble trying to figure out few things like where to find secret lots, treasures, how to get into private school. There were even things I didn't know existed, not gonna say what but sometimes with The Sims 2 you really need to keep an eye open for the most crazy things.

    Some decor is not simply decor. :D Just remember that if you put something in your garden then decide to view it. :)

    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.

    https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1


  • EllupelluelluEllupelluellu Posts: 656 Member
    @Duvelina wrote: »
    @CAPTAIN_NXR7 That's not the only way to get food. You can also get it from your home lot. I'll leave it to you to figure out how since you seem to like that.

    I believe I just did. He got his groceries delivered!

    Tee hee, actually, as you play with UC, there is 2 more ways to fill the fridge than going to store or call the delivery :D Both "other" options also will give you more filling meals :)
    Those who have seen your face, draw back in fear.
    I am the mask you wear, it's me they hear.
    My spirit and your voice, In one combined.
    The Phantom of the Opera is there... Inside your mind..
  • PingliPingli Posts: 8 New Member
    Sims 2 has more charm IMO, it feels more fun and has a lot of minor details compared to 4, there's a video on youtube showing to comparison regarding the minor details and Sims 2 is just amazing, so many years have passed and we can still see something new in TS2 that we haven't saw before.
  • MidnightAuraMidnightAura Posts: 5,542 Member
    Where would I begin?

    The sims 2 oozes personality. Sims actually have one. In sims 2, you actually have to watch your grouchy sims as they can ruin their own relationships without any Input from you. Unlike in the sims 4 when an evil sim just “manic Laughs” from time to time. The sims in sims 2 don’t all get on by default. Some get on better than others due to their astrological signs, their hobbies, their turns on and turn offs and their chemistry with each other.

    Life is meaningful in game and your choices have consequence, some long term and some short term. Wants (sims 4 whims) are also way better. Wants actually mean something. You won’t see sims repeatedly get wants to buy a 1x1 pool and children don’t get wishes to do laundry but age appropriate ones. Parent sims get family wants for their children. For example, depending on their aspiration they may want to see their children get an A in school, get into and graduate college. For some parents they fear their children doing badly in those areas. Relationships are more fleshed out and realistic overall. There is no fighting with someone and laughing and hugging three seconds later. Children care if they catch Dad cheating on Mom.

    And the game play itself... it wipes the floor with the sims 4. Full fleshed out expansion packs. Consequences, deep game play, hobbies, full fledged vacations, dates and group rewards have rewards and consequences, The best family play and activities for kids and teens that aren’t young adults!
  • CAPTAIN_NXR7CAPTAIN_NXR7 Posts: 753 Member
    edited July 10
    Yeah I haven't played The Sims 2 in a while since you know it is just a bit old especially when you have been playing it for 10 years but I remember having a lot of trouble trying to figure out few things like where to find secret lots, treasures, how to get into private school. There were even things I didn't know existed, not gonna say what but sometimes with The Sims 2 you really need to keep an eye open for the most crazy things.

    I'm not too troubled with the dated aesthetics of the game: the game play and mysteries are keeping me hooked, which tells me that I'm playing a game that is interesting at its core.
    I haven't been able to get back to the game due to other priorities, but hopefully this weekend I'll get a chance to figure out how to get to Three Lakes using the treasure map that my sim found in his back yard. Although I didn't set-up Three Lakes as a holiday destination, so maybe this is where the 1st. mystery lies. I feel I need to fix that first... I may have to replace TikiTiki Island or whatever it is called...
    Tee hee, actually, as you play with UC, there is 2 more ways to fill the fridge than going to store or call the delivery :D Both "other" options also will give you more filling meals :)

    There are other ways? ....I thought I was a genius for figuring it out. Clearly not.
    Two more ways to fill the fridge?
    K. On to my next fridge mission! B)
    NXRVII.gif
  • SimmerGeorgeSimmerGeorge Posts: 946 Member
    @CAPTAIN_NXR7 I hope you found a way to get rid of the issues and improve the gaphics resolution? I play in 1920x1080 resolution and the game looks great that way but I had to tweak it a little bit. Also getting the smooth edges maxed out was tricky to do and getting rid of the black squares under the sims.
    After doing that I find the Sims 2 looks pretty bearable.
    Where's my Sims 5 squad at?
  • CAPTAIN_NXR7CAPTAIN_NXR7 Posts: 753 Member
    @CAPTAIN_NXR7 I hope you found a way to get rid of the issues and improve the gaphics resolution? I play in 1920x1080 resolution and the game looks great that way but I had to tweak it a little bit. Also getting the smooth edges maxed out was tricky to do and getting rid of the black squares under the sims.
    After doing that I find the Sims 2 looks pretty bearable.

    Yeah it was no problem. I altered some of the instances in the Graphics Rules.sgr and the game looks good!
    NXRVII.gif
  • Placebo7Placebo7 Posts: 91 Member
    I agree with others, there are too many differences to mention, but there is a definite reason I have been playing TS2--despite its outdated graphics, wardrobes, etc.--over TS4 for the last year.

    I'd say it falls into two main categories:
    1. Sims with personalities--even though the point system SEEMS limited and rudimentary, it actually created unique sims. A neat Sim will compulsively clean and feel bad when things are messy. A shy Sim hates doing anything with strangers. You can create a lot of different, unique personalities and see how they interact with one another, which is delightful. The AI was much better, and the Sims felt real. Therefore, their relaitoinships were unique, and you as a player could feel differently about different sims. It is all but impossible to tell the sims apart in TS4, no matter what "traits" you give them.

    2. Life simulation--TS2 actually did this. You could do whatever you wanted, sure, but if you cheated on your spouse, there were consequences when they caught you. This is realistic. This is a life simulation. Sometimes they would leave. They would be enraged and refuse to sleep in the same bed for days. Sometimes it was impossible to rebuild the relationship. You know--like real life. This made the game interesting and three-dimensional. It gave actions purpose and meaning. Sims also had lifelong goals, and if they weren't making progress on those--if they were realizing fears faster than wants--they went a little nuts. Again, very realistic. The simulation made the game vibrant, alive, and purposeful. Those are NOT words one can apply to TS4, where there are no consequences ever. You also had to pay bills and buy groceries and getting ahead was just all around harder in TS2, which--to me at least--is also like real life.

    There is a bunch more. But I think these are the areas that are most significant, and I wish so so so much that TS4 would do something to fix these areas. Because right now, the game is unplayable to me.
  • duhboy2u2duhboy2u2 Posts: 3,034 Member
    To be honest, I've always maintained that each iteration of The Sims has its own special thing. The Sims was an excellent, and sometimes very challenging, life simulator where you were hard pressed to just have your sim(s) live. I loved it dearly. The Sims 2 felt like an expansion of life. Opening up all the different pathways that a sim's life could take and giving true meaning to "life simulator" for me. I loved how relationships worked and how everything fit seamlessly together to create a great gaming experience. The Sims 3 was all about adventure and exploration. If I wanted to explore and go on an adventure with my sims, for discovery's sake, The Sims 3 was my jam... I used to say The Sims 4 was all about feelings, and the sim themselves, but I'm struggling these days, even with all the cool content, to compare The Sims 4 with The Sims 2.

    I'm going to use the word "Mature" but I don't mean it in a... an adult hub sort of way. I mean it in a, humor and metaphor sort of way.

    The Sims 2 had a more mature nature. It felt less like being treated as if I were 12 and more like I'm being addressed, as an adult player. There were little easter eggs and bits of innuendo that would have been lost on me as a 12 year old child that I've grown to really miss. The humor, both dark and light, is what I miss the most about The Sims 2 that is sadly, lacking from the Sims 4 game on the whole. I loved that you could actually die during pregnancy if your player wasn't paying enough attention. I think there was just the right amount of attention paid to life states and systems and none of it felt bogged down or over-wrought in the way that some of the new life states do for the Sims 4. I actually find myself avoiding some of my most beloved life states because they are just too focused on ...whatever it is EA decided they should be. Sims 2 was more open ended and left it to the player to design the fate of them. I miss that. I miss making a witch and allowing my story to unfold my way instead of being forced into Harry Potter via The Magicians .TM

    I miss being an alien and having the freedom to live my life without sims shying away from me and being 🌺🌺🌺🌺, all the while accepting the evil 🌺🌺🌺🌺 next door...

    It (The Sims 2) Was just over-all, a better game in my opinion and I'd L.O.V.E a graphically updated version of it some day. Digital remastery or whatever you might call it.
    Loving yourself is the most simple and complicated thing you can do for you.
  • SPARKY1922SPARKY1922 Posts: 4,687 Member
    @Cinebar,

    beautifully described :)
  • Damienf519Damienf519 Posts: 6,651 Member
    You could created your own worlds in the Sims 2 and the Sims 3. That's definitely something that's lacking in the Sims 4. In the Sims 4, you basically have to make do with what you got. You can visit any world that you want, but you can't add any new ones outside of the official worlds without mods, and even those mods that I've heard about that add a new world, replace one of the existing worlds.
  • Sonshine77Sonshine77 Posts: 132 Member
    Personally, I absolutely HATE the emotional system on TS4! It drives me absolutely nuts. IMHO, this is waaaay overdone. The family goes on a great vacation b/c he/she needed it, comes home refreshed, goes to work ONE day, comes home and says "I need a vacation." UGH!!!! That and the monsters under kid's beds. When they see monsters, NOBODY in the house can sleep at all until they are taken care of and that is almost impossible w/o any mods.

    I MUCH prefer TS2 and TS3. I love the open world of TS3 and the traits and I love the complexity of TS2. At least in #3, the "monsters" were only specific to that child and his/her bed, NOT the entire household. Currently, I'm doing a Build a City challenge in #2 where you start out w/a blank or empty world and build up a city. The founding sim must do something to get more food (I won't reveal what since Captain NXR7 doesn't want to know) or he/she will go hungry when the fridge gets empty (no grocery store yet). So far, I'm up to 2 families. As soon as their kids grow up, I'll have more.
  • NyxValkoinenNyxValkoinen Posts: 10 New Member
    Personality. Sims 2 had the most personality out of all the Sims games. By personality I mostly mean actions and animations of Sims. They could do so much more than in Sims 3 and 4, and had a lot more animations that really made the Sims look a bit more alive in a sense. There's also the fact that conversations actually meant something. You can literally see exactly what they're talking about, and what they're talking about always reflects their likes and dislikes from their profiles. However, I definitely do prefer the trait system, but it really feels like the trait system did erase some major personality.

    Another thing is rotational play. Rotational play is only viable in Sims 2. If you try to rotate families in 3, you'll come back to see they all have new jobs, new marriages, or left town completely while you were away. The only way to stop this is to mod your game to double hockey sticks, which requires a LOT of techy knowledge to truly understand even how to make that work well. And in Sims 4, it's basically the same. Sims will flirt and make enemies while you're away, and just generally ruin everything you set up for them. In Sims 2, this thankfully didn't happen unless you made it happen by interacting with them. Yes, it's realistic for them to live their lives, and I personally prefer it this way since I like playing one family only, however occasionally I do want to rotate but it's disappointing that I can't in any other Sims game.
  • SimsAddict_244SimsAddict_244 Posts: 207 Member
    Intimacy between sims. S4 couples act more like friends than lovers. 3 bolts sims will autonomously leap into the arms of their partners whenever they want, do incessant romantic gestures and are generally inseparable, the way they cuddle on beds and couches (my favorite is when one Sims wakes up and cuddles with the sleeping Sims, now that's the kind of detail S4 needs more of).

    S2 sims react to their surroundings, I can tell whether they like/dislike, are sad, happy or angry at something by watching their reactions rather than colorful moodlets and music. Sims who cook a lot will rub their belly from time to time while thinking about food.

    The cut scenes of important life events. both the goods and the bads.

    Businesses.

    Sims 4 is closer to an RPG game than S2, I like figuring out what to do to make sims Sims happy (or not) in S2. Sims 2 is about the Sims themselves, the family and the relationships between them which is not as much the focus in S4, unfortunately.

    The personality actually matters in this one and if I order them to do something that goes against their established personality, they'll let me know.
  • peterskywalkerpeterskywalker Posts: 482 Member
    The sims 4 is lacking in personality and uniqueness (especially from the sims 2). Also the sims feels very samey the way the ai work.

    Here are the problems With the sims 4
    • traits don’t change sims much.
    • sims change emotion all the time and it doesn’t change how they behave apart from visual and facial animation
    • Idle chat forces sims to just talk even when angry, tense, etc.
    • Sims are unaware of Most of their surrounding
    • Sims don’t react to others
    • No hardship or challenge. Sims almost always happy and get over negative emotions fast
    • No surprises. Fires rarely happen and sims can put themselves out.
    • Holding friendships and romance too easy.
    • No chemistry.

    Here is why sims 2 is much more fun
    • small details. Teens get zits, sims open drawers, sims put toilet seat up and down, etc.
    • Many surprises. 1% death by satellite when sky gazing, random burning of food when low cooking, sims get electrocuted when low mechanical skill, especially when standing on water, etc.
    • Always new details to find. Sims for example get angry when one person flushes the toilet why they are taking a shower.
    • Sims don’t all act the same and are more unique. High playfulness unlocks new interactions like juggle and play in bathtub, but thy lose the ability to meditate, Sims with low playfulness read more and don’t like tickles and other play interactions unless you have higher relationship.
    • Sims more likely to reject social interactions if you try to early before building up friendship.
    • Sims react to others around them. If someone is doing a desperation action from having low aspiration, others will do the hour crazy gesture. Sims also worry when someone passes out due to tiredness.
    • Sims have memories and talk about them or remember them in thought bubbles.
    • variation in animations for interactions depending on outgoingness and shyness. Also make out has varying animations.
    • Aspirations rewards are all fun interactive objects.
    • Animations are great. Sims will move chess pieces like an actual game and will play poker correctly as well. Pool is also fun to watch.

    Here are mods that can help some of the flaws in the sims 4.
    • meaningful stories by roburky (makes sims not change emotions all the time, stops sims from being happy all the time, and varies strength of certain moodlets. Also makes uncomfortable boost other negative emotions like happy boosts positive emotions.)
    • Have more personality please by polarbearsims (sims don’t do idle chat anymore and will vary social interactions more based on emotions. Angry sims now more likely to perform mean socials automatically for example.
    • Slice of life by kawaii stacie (many feature you can customize such as new sickness, new moodlets like losing teeth for kids, headaches and more. new pop up texts, and. Much more.
    • Passionate romance by sacrificial (adds new romance interactions missing in the game)
    • MC command center by deaderpool (allows you to customize lots of things like stopping sim culling, changing bill amount or friendship and romance gain, having certain sims automatically marry and have kids (not the ones you play unless you change the settings)

    Finally things you can do to help without mods
    • use clubs to make bans that plays at certain venues
    • Use clubs to make drama such as bullies, thieves, pranksters, etc
    • Use clubs to give certain venues more life in background like having a painting group visit museums or art centers and paint, or having group of friends who drink and ply games at pubs.

    sims%202%20banner_zpsjg39mmya.jpg
    True Love
    Terrific Family Play
    Tiny Toddlers
    The sims 2 forever
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