Full disclosure I had a bad experience when they first added ghosts that may have me being overly cautious. My objective is to let my sims die, keep their headstones in a little private cemetery on my lot and let the ghosts from the cemetery randomly make an appearance on the lot at the stroke of midnight. This is to my understanding the way it's designed to be done, however I have a concern about those ghost sims being culled because they are not technically members of the family once they die and their tombstone/urn is placed.
So my question, do sims tied to a grave stone or urn on your lot, but are not actually members of your family get culled by the game? Or does leaving the tombstone or urn out on your lot signal to the game that you don't want those sims culled? If there is no in game way of preventing your ghost sims from being culled, is there a mod that might accomplish that? Thanks all in advance for your responses.
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Oh just wanted to add they don't have to be members of your family... as long as you have the urn/tombstone.
Though ghosts are in a hidden household, so you won't be able to do that. Unless you add the ghost to your household and move them out...
Which if you wanted to leave the ghost on the lot for the occasional midnight visit (Which was the original way the ghosts were supposed to work) it would eventually prevent you from doing that if you played multiple households.
From what I've heard so far it sounds like that still happens, again I don't think ghosts were ever really implemented correctly, which is a shame. If I'm incorrect in anything I just said here please let me know, but it sounds like the issue never got corrected.
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
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I have no idea. Im not using mccc.
Or you could use this cheat
traits.equip_trait FreeServices
It doesn't need cheats activated
Then hire a repairman from your phone ( under hire a service )