So, I love the new billing system - but bills are too low for rich sims, at least for the one family I have been playing. I don't know if this is intended or a tuning problem/bug. My rich family has the largest house in Brindleton Bay, worth over $200,000. Their weekly bills, with thermostat on, in fall/winter, came to only $460. The "Lot Taxes" part of the bill was $300. I thought maybe there would be other taxes added on, but nope - they were $0.
In comparison, I played a whole week of a single sim in Willow Creek in a small house/lot worth around $12,000. This sim's Lot Tax part of the bill was a bit over $200. At the end of the week her bill was $424 - which seems reasonable (she was not being careful about her power/water usage).
Before, I appreciated having higher bills for larger lots. I'm really really hoping this is a bug, or are there taxes at the end of the month? Because this is not appropriately scaled. I liked having the challenge of having to pay a few thousand dollars or more per week.
Update: So I completely removed my Mods folder, and moved a test sim into a new house worth $155,000. The Lot Value portion of the bill is still just $300. Someone else mentioned something about taxes, but I haven't seen that go above $0. So is this a real change - has anyone seen their bills higher than a few hundred?
There is another person with a similar problem. I'm guessing it has to do with "lot taxes" being a fixed value for some weird reason and not actually accounting for the true value of the lot.
Thanks @Sigzy05. I assume others have a higher "Lot Value" in their bill breakdown? I will try removing all my mods (which includes MCCC) and see if that changes the bill valuation.
I have the one lot in Sulani where the shipwreck used to be and have a 400k home there with a basement and a ton, ton of stuff all over inside out and my sims have 5million now at last look a few hours ago today, and their bills instead of 10-12k were 200 simoleons
Yea my legacy family went from paying somewhere in the $200,000's for bills to paying like $250. They have like 8mil in just simoleons at this point so I'm giving all the kids who move out a mil each lol
I've gotten bills up to 850 simoleons max so far. Haven't gotten anything higher with my kind of wealthy families.
A pattern I have noticed is that the more sims you have in a household the higher the power/water usage will be. I play with 6 teens at the moment and it does kind of build up. But not a lot of lot taxes even in massive homes, that's true.
I believe they said they adjusted bills due to the new system and that bills would be less than you were used to. They probably reduced it too much.
Yes far too much. Now it's 1/10th or less. Totally changes removes a vital gameplay element. My rich sims need a reason to keep working. Before, at least high bills could provide for a possibility of challenge. I do think it's a bug though, not intended.
Wonder what would be a good formula to calculate sim-tax (there's a ring to it, sim-tax). Would it be a percentage of your lot value? Or a fixed amount multiplied by squares occupied (room size and objects occupying a square)?
Anyone found a fix for this yet? I understand that it's meant to compliment the new pack but as others have said the game is not challenging anymore. Or at least... has anyone found a good mod? It would be nice if we had taxes back to the "old" formula AND added utilities. At least that was my understanding of how it would work.
I have always used MCCC to raise the bills. Might just crank it up more.
Hmm.. I have never had really rich sims but I let my sim pay “taxes” on each lot. I place a little kiosk for food and entertainment on almost every lot that my sim pays for. Little money sinks that add up over time.
Bills have always been too low for my sims, but I also play as minimalists. I found money way too easy to make in-game. Perhaps someday a happy medium will be found.
The bills are WAY TOO LOW. My sims living in mansions are paying like $600. That is ridiculous. There is already nothing to spend simoleons on in this game. I had to buy safes for the Landgraabs to store some of their money because they have hit the 9,999,999 money cap.
I have to agree on this I know the bills used to be higher in previous games and I think they used to be that way in this one. Now however my sim's paying a hundred simoleans weekly bills and earning thousands for royalties, thousands for artificat verification which happens near daily, tens of thousands in interest (over 40k on the last one). For awhile I was buying "retail" lots just to sink the cash somewhere 400k property here, 500k there. Eventually i just created a house sitter sim, moved them and moved my sim out leaving all the property and cash in their care. Currently working through university and I'm still earning more in royalties (with starting cash 20k - 18k house) and interest than my bills. They really need some way to vary them for housing property an insurance section or something worth x of house value so if you have a 400k house you pay 40k insurance per bill.
Comments
https://forums.thesims.com/en_US/discussion/976674/june-update-bill-problem#latest
I would report it on the Bugs HQ.
Sim Stuff by Pegasys
Do the low bills still happen for those who have the Eco EP installed? Sometimes an EP "fixes" a bug that appears in a pre-release patch.
I'd like to know because I don't plan to play the game until this is fixed or there's a mod to fix it.
Sim Stuff by Pegasys
A pattern I have noticed is that the more sims you have in a household the higher the power/water usage will be. I play with 6 teens at the moment and it does kind of build up. But not a lot of lot taxes even in massive homes, that's true.
Yes far too much. Now it's 1/10th or less. Totally changes removes a vital gameplay element. My rich sims need a reason to keep working. Before, at least high bills could provide for a possibility of challenge. I do think it's a bug though, not intended.
Sim Stuff by Pegasys
Hmm.. I have never had really rich sims but I let my sim pay “taxes” on each lot. I place a little kiosk for food and entertainment on almost every lot that my sim pays for. Little money sinks that add up over time.