So I think we can all agree that the emotions system is really underwhelming, I've just been thinking if the sims team ever did a massive overhaul of them what they could do. Here's maybe some ideas they could have:
- Add in a scared emotion. Honestly it's a pretty big emotion that I don't know why they didn't put in. "Tense" isn't really scared.
- I feel like emotions should impact game-play more, like if they added a scared emotion, sims could be too scared to leave the house at night time (Unless they had a trait to combat it e.g a brave trait) could be quite jittery, be around family and friends more. If a sim is sad or bored. They could gain skills at a slower rate since they're not in the right frame of minf. An angry sim could be impossible to use any kind of friendly interaction on until they've calmed down with like options to calm them down with like a 50/50 chance of it working. Just emotions to affect how sims act and the game-play a bit more.
- make it so buffs aren't making your sims have mood swings. Maybe make it so your sims can only have about 3 buffs "mood-lets" at a time and they get replaced only when they've run out of time or your sims is around a buff with a higher number like 20+ and will knock away the one that is the lowest, like 5+ etc etc. And the more impactful and devastating buffs should last longer and personally shouldn't be allowed to be overridden till the time on it lapses e.g a death.
These are just some thoughts and ideas I had. What do you think? and what ideas would you suggest to improve emotions?
Comments
Making mood buff have higher strength that degrade over time, with environmental ones being weaker would be a way of improving the system.
I also don't want a scared emotion, the paranoid trait does that well enough but sims are already scared of thunderstorms (most of them ) and it's really annoying how over the top it's done. If they could tie it to a trait or make it optional to turn on a fear for some sims of some things then maybe, but def. with a toggle off
I would like to see a bit more added if you give your sim an emotional trait. Cheerful sims a bit stronger happy buff, gloomy ones a bit stronger sad one, but that's it.
And then the other thing I wouldn't mind updated was mourning emotion. Being in mourning for the same amount of time when your child dies as when the person who served you a hotdog at a food stand dies is quite bizarre.
Mourning should also be removed for infants and tots unless its a parent/sibling that lived in the same household that dies (and even then still removed from infants. They are too young to mourn, we can't do anything to click the buff off since we can't see what's causing it to cheat it off even but it's super annoying every time someone dies and the infant gets the eternal sad buff that lasts until the day they age up (and often a day past but at least once they become toddler we can cheat the last day of the mourning off haha)
I usually cheat so they can't, but yes, I had a few die of emotions a couple months ago in a non-cheated challenge
Let's make Liberty and Justice For All a reality.