I feel like a lot of people have been in a
"lets complain about everything" mode and people haven't heard about all the amazing new things that we've been wanting for years that are coming to the sims for free in the next patch and a few other new things that are coming soon so here's a little list of all the good things coming:
- Ladders are being added in the next patch and they're free for all users, you don't need Eco Lifestyle to get them!
- Now if you don't pay your bills the repo-man will come to your house and start taking your stuff, this is also coming free with the June 2nd patch
- Firefighters are also making a comeback, if there's a fire alarm on lot they'll come to put out the fire
- You can now freely place doors and windows, also free to all users with the next patch
- The inventory system is getting a revamp, I believe this is also free for all users with the patch
- More apartments are coming with Eco Lifestyle, now you don't have to live in a high-rise city to live in an apartment!
- Eco Lifestyle brings a new lot type that allows you to have 4 different variations of one lot, the building possibilities with this are endless (did someone say seasons park? )
- Bills are getting a revamp, I believe this is also free in the patch
- All of the existing worlds have been updated with names and a backstory being given to each individual neighbourhood
Comments
But I'm happy about all the new updates that are coming to the base game
Edit: I forgot, firefighters haven't actually been confirmed, in case anyone wanted to call me out on that
I'm just talking about things coming to the game in general, this post isnt specific to this patch. I figured its a mod that people would be interested in so I mentioned it, sorry if the first line was misleading I changed it to avoid any more confusion
(and I put the emphasis wrong in my previous post (the in between part needed emphasis as well) - I was on mobile, so bolding/italicising was really annoying to do).
Glad to hear about the ladders. I suspect they were trying to get them ready for Tiny House but didn't quite make it.
All the sims err'day
I guess adding certain things are good for people who don't really like using mods in their game.
But, I really do miss firemen. Thank you for posting this, regardless if that mod was thrown in there. Just goes to prove that people are looking for things to complain about. While I did think it odd, I was far more interested in the rest of your post.
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This is what I'm looking forward to most. And the inventory revamp, although I don't really know what they'll do with it yet, but any improvement to the inventory system is good.
My bills are paid automatically every monday at 5am, I don't even see them or have to remember to pay them. Haven't seen a repoman since the beginning of my TS1 days.
But, at least a little bit of consequence is coming to the game, so that's good.
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This is my first time hearing about functional cars. Sounds awesome!
Also, is that how the new community lot trait is supposed to work? You have to add 4 variations? It sounds intriguing but also a little annoying. We’ll see I guess.
ETA: I couldn’t find any info on that guys Patreon about cars. I just see that he posts about a million things he wants to add eventually but no mention of what the cars will look like, if any are available now, nothing. Unless they’re hidden within a Patreon member only post that isn’t visible to me...
Also I thought the rule was CC/Mods hidden behind Patreon have to be released to the public within 3 weeks? He is saying he won’t release any of his map mods to the public until ALL of them are done, I’m specifically referring to his “Better Worlds” mod which is against the rules, correct? Is no one holding these folks accountable?
I think it's probably hidden to non-patreons, his socials are pretty all over the place but there's a post on his twitter that's basically the same so I'll link that;
Having the Travel interaction appear on a car is not new. I downloaded a mod like 2 years ago that did the same thing. I believe the mod is still on ModTheSims. That is why I was intrigued when I saw “functional” cars. Until Sims can open the doors of the car, get inside, and the car actually moves along the street, this is not new.
I feel hoodwinked lol
I don’t think a modder will actually be able to do that though. That is why I’m hoping the Sims team will make cars available in the game soon. That is only 1 of 2 things I actually need left in this series.
I have loved the stars too truly to be fearful of the night.
Ha'aheo, e hoʻomau i kō kāua aloha, kau a kau.
I hope they add back more little animation details too but i'm loving i can resume my TS2 playing i know i know could have been added then but i'm not breaking the bank either. I'm not bothered about Cars though i just started making my Sims walk although i may need them now since it's like semi-open world still where them walking happens in real time now and i don't want them to die of hunger or something halfway to the Community Lot LOL it would take them absolutely ages to get there unless close by. This week has gone on forever i want my new Gaming Laptop to arrive already.
Edit: It's more a loading screen like TS2 so honestly i'm definitely fine without Cars but it would be fun if everyone had Bikes they can do as an option for Exercise around their Neighborhood.
Except it's the only mod in your list. Why include that, and not literally any other mod?
Can we just focus on the post instead of nitpicking and making non issues? Thanks. This is just a positive post showcasing some new stuff
Firefighters were shown in game play during the live stream couple days ago. So, they are indeed confirmed.
I normally avoid patches as long as I can, but this time I can't wait