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Evergreen Harbor Townies

Do we know yet if we can delete the Evergreen Harbor townies and put in our own? The trailers so far make it seem like the pre-made townies are integral to the gameplay.

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    LaBlue0314LaBlue0314 Posts: 17,436 Member
    I'm pretty sure they can be deleted, but what I would do would be start up a new game save, or make a copy of the current game save that I'm playing just to test out the new pack.
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    DaepheneDaephene Posts: 1,760 Member
    One guru tweet said something about one or more npcs being connected to the community space lot, but I imagine that at most it would be like the sages from RoM, maybe originally filled by someone from the trailer but can be replaced by the player or by the game if they die or lose that position due to gameplay.
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    EgonVMEgonVM Posts: 4,937 Member
    There are two special sims (Knox and Bess) who have special gameplay attached to them when they are currently not part of the household. Should they die or be deleted, there will be sims replacing them accoriding to this tweet.
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