Welcome to Evergreen Harbor, the sustainable city of your dreams! Join your fellow collaborative makers and sustainability activists in
The Sims™ 4 Eco Lifestyle Expansion Pack*,
coming to PC, Mac, Xbox One, and PlayStation®4 on June 5, 2020! How will you play to change?
Read the full blog here, and share your thoughts below!
Comments
Very lackluster looking gameplay as well.. I am highly disappointed.
The Sims 4 hasn't introduced a new musical instrument since 2017
EDIT : WAIT THOSE AREN'T CHICKS?! in that case NEVERMIND not getting it at all.
Thought ? Not for me.
The Sims 4 hasn't introduced a new musical instrument since 2017
Eco Living won that stuff pack vote a while ago based on the other themes that were on that survey. If Farming or Generations was on that same survey it would not have won.
Severely disappointed and let down yet again.
I did see voting in there, though. Encouraging voting is good.
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I'm really interested in seeing what this pack has to offer once we start to see more of the content, so far from the trailer it looks like a pretty cool concept. People on here who like family gameplay forget that people have different taste and the Sims have always targeted different audiences, we already have the knitting pack coming for family gameplay and farming could easily be this years game pack.
Ladders were the one thing that made me double take (': Idk what to make of the pack as whole I haven't really formed an opinion on it but the ladders look neat as hell lol
It seems like each pack is about making a statement or being “different than ever before” than really considering the wants of people who have paid thousands of dollars over the years for a game they really love. I haven’t been excited about a pack since City Living and that’s sad.
They truly are....Also it barrows ideas from TS3 get to the future....
Oh well I hope this means you will also be making Happy Haunts an EP.
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
The trailer and blog confirmed my worst fears. No farming, no self sufficiency. This whole pack is revolving around 'changing the world' by picking up trash, which I guess is true is sims terms since there areas are called 'worlds' even though they're more like small towns. But this looks like IL 2.0 with a bit of Stranerville thrown in, only instead of trash being relegated to one island, its now this entire place that is automatically covered in trash and your mission is to fix it. Lame.
Yeah, no thanks. My sims have better things to do than live inside of dumpsters and act as the world's garbageman. And again, we just had this with Island Living. We had the tiny homes. We had the off the grid lot trait. Just how much more eco stuff does this game need?