I have the werewolf mod. It's fantastic. Official releases have taught me one thing. The mod will always be better in Sims 4. With that said I would love werewolves in the game but at the same time I would like to see the pros step it up and do something that exceeds the mods
Playtesting - not just tabletop games and card games any more. Really that should have been playtested in Beta and not [img]just with accounting and marketing but actual players. https://i.imgur.com/t48COW6.jpg[/img]
Since the next game pack will be after 2 Expansion packs and 2 stuff packs (we've had Discover University and Tiny Living since Realm of Magic, and if the road map image is in order, we're getting another expansion and the Arts and Crafts/Knitting pack before the next game pack) I think that will be time enough since the last Occult expansion for a new one.
If they'd released Werewolves in March/this month, I could see where that might feel a bit bunched up.
I don't really understand the hype around werewolves, I'd much prefer fairies, genies, or elves, but werewolves aren't completely out of the picture for me.
I don't like occults in my game, but I wish EA would atleast give us an option to turn them off if we want to.
Then I really wouldn't mind the packs for occults, because most of the time I really like the CAS and B&B and I don't mind buying a pack only for that. But I won't buy it if it will spawn werewolves in my game when I have 100% realistic gameplay and I can not do anything to stop that.
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Not a fans of occults, but there should be an option to toggle on and off the occult part of a pack since I heard some occult pack like Vampire have good CAS, I also want to buy Get to Work but didn't do it solely because there's alien in it.
I was really excited with the ghost hunting related options in the last voting and I'm really disappointed that we got something like knitting. I'm hoping that they bring more of the "non human" aspect to the game. As much as I like the ROM pack, I wish it was a broader topic instead of JUST witches. I wouldn't want a whole pack dedicated to werewolves like they did with witches and vampires, but I'd like them in my game without having to mod them in.
Absolutely! I've been waiting for werewolves since launch, and I've been really excited for them since "Vampires" dropped!! Plus, no proper Urban Fantasy or Gothic Horror setting is complete without werewolves. It's just not.
I am hoping for werewolves this year and I am glad to see I'm not the only one. I have been waiting for them for so long now it almost hurts. My vampire needs a pet rival. Fingers crossed!
Not a fans of occults, but there should be an option to toggle on and off the occult part of a pack since I heard some occult pack like Vampire have good CAS, I also want to buy Get to Work but didn't do it solely because there's alien in it.
Yes. I want occult sims in some of my saves but there are also times when I only want to play realism. Or perhaps I want spellcasters and not the rest. The option to switch occult sims on and off would be great, we could each set up the game how we want it.
There's things I'd rather see before werewolves (cars, farming, a memory system that isn't hidden in the screenshot manager--who even uses that?--better babies, better romance, prom, midlife crises, bachelor parties, bridal showers, baby showers, weddings with actual bridesmaids and best men and parents giving speeches, and of course Into the Future 2).
But I do want to see werewolves.
But I don't want the "is good at finding collectibles" werewolves of TS3 those were boring, and I'd love to see the option to make them actually wolflike, instead of just hairy. Like how Vampires got a huge range of customisation, I want that for werewolves.
I love occults, but werewolves have never interested me, not in movies or TV series either. I don't even know what I would do with them. I guess I'd have to think of something, like giving Vlad some werewolf slaves... or not, he's already decided to have Bella Goth as his bloodbag & maid.
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But i would like to see them in the GP after.
If they'd released Werewolves in March/this month, I could see where that might feel a bit bunched up.
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Then I really wouldn't mind the packs for occults, because most of the time I really like the CAS and B&B and I don't mind buying a pack only for that. But I won't buy it if it will spawn werewolves in my game when I have 100% realistic gameplay and I can not do anything to stop that.
I mean they did Vampires very nicely so even if they do end up being slight variations of them we'll have mods and CC to the rescue
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I'd rather see something new and of use..
Yes. I want occult sims in some of my saves but there are also times when I only want to play realism. Or perhaps I want spellcasters and not the rest. The option to switch occult sims on and off would be great, we could each set up the game how we want it.
But I do want to see werewolves.
But I don't want the "is good at finding collectibles" werewolves of TS3 those were boring, and I'd love to see the option to make them actually wolflike, instead of just hairy. Like how Vampires got a huge range of customisation, I want that for werewolves.