it doesn’t mean we’d never touch ghosts again.
SAEldarin wrote: »
Really great to hear, but I will also add the following as something even more important to consider than adding any more packs: please give us our game back:1) Please give us an option to turn random townie generation off -- let us assign our own sims if we choose to. In my mind, it'd be better to have an option show up on an "empty" or unattended espresso bar, juice bar, DJ booth, etc. that allows me to assign any of my pre-made sims. The randoms just don't stop and with such an amazing clothing/CAS system already in place, you'd think we'd reap the benefits of that. Doesn't happen with the randos.2) What is up with the special/career/locked outfits? This is my game, right? A simulation where I am the SIM GOD, correct? Do you know how many times I've gone through each sim giving them five different outfits for each of the clothing categories -- talk about a time sink! But, I figured, no big deal as when it's done, it's done. Plum, was I wrong! The first time my sim went out on a date they changed into some random outfit that was, shall we simply say, nothing like any of the ones I had assigned. Why is this type of out-of-control, take-away-power-from-the-Sim-Gods, even IN the game? Ruins what I try to do -- my plans for my game. What is the point of all those clothing categories?2a) Slightly related, please give us the ability to copy outfits/makeup/accessories/hair/etc. between clothing categories in CAS. If this is already in place (without mods), please please someone enlighten me (many thanks in advance)!3) Make relationship interactions meaningful. Moodlets don't cut it. Traits need to be fleshed out more to greater effect and, really, more than three would be good. Personally, I'd like to see a trait/favorites system similar to TS3. Different categories of traits could help round out the characters (though TS2 nailed it with the astrology and likes/dislikes -- every sim was actually different in that old game!). Whims are too generic (probably because the moodlet and trait system is so underdeveloped/limited. I remember actually playing according to my sims' desires/wants/fears in TS2 because each one wanted or fear different things.
Maybe all of this could come in a game pack called, "Actual Sims?"
Until the above happens, TS4 will always be a bit "empty" to me. I hope I'm the only one who feels this way though. Maybe, just maybe it's me?