It occurs to me that the colors of the runes which signify the schools of magic are not random. Rather, they show which emotional states are ideal for learning or performing that school.
Practical is Cyan (Inspired) to Green (Happy)
Untamed is Yellow (Energized) to Red (Angry)
Mischief is Magenta (Playful) to Violet (Focused)
Am I imagining this, or am I onto something?
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Comments
To think they would have promoted that feature.
My Mood:
Some of my creations in the gallery use CC so remember to enable them in the gallery's options to see them all.
I wasn't sure whether they'd need to be inspired or focused, so one of my spellcasters is a genius who does focusing routines on her yoga mat every morning, and the other is creative and does inspiring routines. The latter does seem to have learnt a bit faster, but that was partly because she was able to practise while Aga was working on her gardening skills. I wish I'd paid more attention when they were working on the untamed and mischief skills.
I do recall something about a spell being more likely to fail if a Sim is not in an inspired mood. Alchemy might do better with an 'inspired' mood, too? I'm also wondering if other skills, such as logic or cooking (for alchemy) are helpful.
Could be an Easter egg? I'd like to think that they don't promote ALL features and leave some up to us to find out, but those days might be long gone too.
This seems plausible, give emotions a bit of a reason again. I'd like to see more testing.