Pinmat135 wrote: »
You: ...the only thing you can't change now are the aspiration and the traits.
Me: *chucks computer across the room* HISSSSSSSSSS
...in other words, aside from that, the new Story Mode is awesome!
Sindocat wrote: »
I do wish they had taken a more considered approach demonstrating the new CAS story mode. I feel like if one genuinely came to it with a persona in mind, one would end up with more coherent Aspiration and Traits.The round-robin, off-the-cuff answers led to a grab-bag assortment, without a cohesive theme.
Still, it demonstrated the feature in general, which I suppose was the point.
Wisteriia wrote: »
My question is can I create a sim without the quiz?
Jaylf wrote: »
When is this update happening?
LoliGil wrote: »
Nice that your refreshing, new design for the Sims 4 cover looks almost exactly like the cover for Sims 2 consoles. This has to be one of the most disappointing updates you've had.
SimChi wrote: »
The new designs look cheap (and horrid). The old design looks far more professional. Also, does the "locked in aspirations/traits" mean that people (even if they don't use that randomizer quiz) who design their own sims are stuck with the aspirations/traits that they choose? And what about changing townies (via mods, which are, thankfully, available to us). Are the townie traits locked in as well? How will this modify our gp in full cas mode?
And, people who are excited about the unlocked items- keep in mind that this is only for the packs that you own... So what is unlocked will be far less than the (overhyped) "over 1000 items" that they said. Additionally, you could already access those items already through buydebug (and you can see that some of the objects- watch when he does the big rock and tries to scale it down- which are too big for lots.. so unusable). So that's nothing new (except you don't have to go to testingcheats on and type out 'bb.showhiddenobjects').