We are now five years into the Sims 4 come September and we've seen countless mods and CC made for it.
I know a lot of you don 't use mods and some just use CC, but once you put your foot into the modding community its easy to find "another" mod then another mod you can't live without. For me that comes down to one specific creator named Luumia who's created a wide range of great mods, for me those are the height choices which I use for teens and noblu+noglu which "fixes" Maxis weird dramatic use of blue lighting indoors and the glow sims have that makes them shiny.
Yesterdays patch changed many elements of the Sims 4 and broke a lot of script mods. Its wonderful to see so many creators jump to fix their mods, but using Luumia in example doesn't appear to be active anymore. He hasn't made a social media post in 5 months and it looks like he might have retired from modding - but you never know. What that means is his great mods could be dead.
The Sims 4 has a huge catalog of mods that have been long abandoned since it was released 5 years ago. Many of those original modders have simple moved on and their mods broken forever. Some mods are remade and some simply not.
With the game expected to continue development for the next 3 years I don't expect a lot of our current modders to be around unless they are die hard players or funded on patreon and even then that paycheck doesn't mean they will stay. Six months is a long time but 3 years is a lifetime for others.
What this has demonstrated to me, is the need for a "guide for dummies" to updating broken mods. Especially script mods, that way anybody in the community could fix a broken mod thats been abandoned. Otherwise I have a feeling a lot of the mods we enjoy today might not work in a year let alone four or five.