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i figured some day the sims would grow so much it would be hard to come up with new ideas, i was even fine with it, as long as the game kept up with technological advancements and atleast improved graphically. i never expected to see a day where they would throw away old ideas and become so generic and become content with staying that way.
There are tons of games / game types that i love out there, but the sims franchise is the one i miss the most.
#SadlyDisappointed
You forgot 5 years for a white shelf.
Nothing happens until you make it happen and most game play is a linear path of instructions that you follow.
This will sell more packs and most people are fine with it.
We will jump from pack to pack to continue our interest in the game.
If feels like we are being strung along, being drip fed features. The longer this series is stretched out, the more we pay for it to get features we should have had by now.
I am just waiting for University, so I can play my game as I usually play a Sims game.
The game has become too Doll House for me though. I'll see how I feel about it after Uni and playing multiple generations.
There is hope for us. PARALIVES. That's it.
GET HYPED!!!!!
Let's think about that for a moment. Like, let it sink it. It's clear what some people (which I feel large majority do and deep down know it) are buying and purchasing this iteration for. I feel that outlook pretty fitting to the title of threads and poll, that I feel sharing this bit. This doesn't apply for everyone, isn't directed to everyone, but for certain group that deep down know it that are suffering on this awful impulse.
ETA: And yes, most of us are guilty of that.
I hate to say this because it's well a big surprise. They fixed it while we were not looking, and what about the new code to get the cars and everything that EA build within the game, we now have access to all of it that's a wow, Its like 20 stuff packs of fun things to build or do whatever we want with, how cool is that.
But the new Story mode, Now we can make any type of avatar they even ask you question so they know what type of avatar to make for you. I think it is just so cool.
Sorry, everyone, it is just true they fixed it. please do not everyone throw your shoes at me. It is just true and a big wow.
(Q) Which pack do I regret most buying?
(A) Sims 4 base game.
sims constantly standing up at meal times to hug each other
Dj's and bar staff in clubs stopping to gawk and fawn over celebrities
Taking toddlers out of high chairs then putting them back in to ask if they want a bath or anything else
Sims dropping everything in their queue because a sim with a pristine reputation appeared and they have to wave to them
All your Sims changing into outdoor clothes because you changed someones outfit at a dresser
Sims not changing out of outdoor clothes when they go inside
Every action outdoors dropping because they have to put up an umbrella
Your sims coming home from school and work tense -- every single day
Sims 2 *Hint Hint.
Did you know you don't need a mod to turn off the "jingles" with emotions? Turn off "Enable Mood Sting" in the settings (audio).
But back to the original topic - It's not too late, it's more whether the devs will adopt a particular mindset for future updates. SimGuruGrant said "anything is *possible*" in the game and I believe that - it's more a matter what they choose to do... it's all software and software can be always be changed. Yes some things are more difficult/unlikely to be changed than others (open world, CAST, etc.)
Part of the issue is everyone plays the game differently. What I want most in the game is not necessarily what others would want. I want more in-depth, potentially challenging and consequential gameplay the most. So this would mean revamping whims, adding fears, adding an attraction system, more "uncertainty" (like burglars, more random events, etc.)
It is certainly possible to do that; not all of these things are tied to the "core" of the game engine. However, many others would resist these kinds of changes and I do think there's a different target demographic than there used to be for previous games.
So I guess I'm saying is that it's not the core of the game engine that's limiting (the kind of) gameplay (I prefer), it's the upper management and choices that the development team is making and who they are defining as their "target consumer."
Sim Stuff by Pegasys
TS4 doesn't need a color wheel or open world or more stuff to be better, the base game's Live Mode needs to be fixed. They can put the game out for free and give it discounts and rebrand all they want, but they're not going to keep new players if the game isn't fun.
Of course, I'm talking about the individuality of the actual sims. The personality, the unexpected reactions, the different relations, the consequences...I don't want my sims that were just in a fight to immediately start joking with each other. I don't want my teen to treat their toddler sibling like their own child. I don't want every sim to be 'tense' during a thunderstorm without the reward trait. I don't want every sim to play on the computer or play on their phone or dance for fun. Because every sim does the same thing, they lose their individuality. That's what needs to be fixed. Even when not comparing this game to 2 or 3, it's very hard to make unique characters when they're limited to the same actions and have no influence from traits.
And when people go around screaming about how we still don't have this and that, it makes it very hard for others to voice the problems with the game and we all go unheard and brushed off as 'they can't make everyone happy, people play the game differently, just be grateful for what they give us, stop complaining and being negative'. I want to have hope, but I think it's time for another break away from the game. I bought it at launch and was so disappointed, I didn't start playing again until toddlers were added 2 years later. I wonder how long I need to stay away this time...
Sorry for the rant, but in the end, there are a ton of people who have no problem with the lack of personality. I wonder if I were younger (I'm 25) if I would care as much. It does seem like they've narrowed their target audience and I guess I don't fit in it anymore.
I made a Sims 4 Save File set 15 years into the future using the premade sims by giving them family trees, storylines and lore, fixed and added relationships, and more!
Check it out here! -> kookablarn.tumblr.com
It’s true by the way (in general, not just reacting to you) that simmers want different things. Which is why some favour Sims 2, some favour Sims 3 and some favour Sims 4. That given alone reveals that more than anything else. But I still think an expensive AAA game should have some basic quality that should lift it beyond turning it on after a busy day to be entertained for an hour or so. That for me describes the free app games I play (totally addicted to Best Fiends atm, love to play that with my cup of coffee within reach). Even if you enjoy the game like that, it’s just not living up to the standard it should have for that status and price ticket. We really may expect more of it.
This!